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andshrew

Member
Oct 27, 2017
1,909
Updated at 23/04/2024 -
✅After 293 days ALL first party PS1 games now have an NTSC option!

Three of the 3rd party launch games are all that remain (it's been 1 year, 10 months, 1 day and 33 out of the 37 PS1 classics now have an NTSC option)


Title
PAL
NTSC
PAL
Frame Blending
(Forced)
PAL
Frame Blending
(User Selectable)​
Controller
Re-map
Trophy List
Free Upgrade
from PS3/PSP
PS+ Exclusive
Additional Notes
Alone in the Dark: The New NightmareXXXX 1XReleased 16/04/2024

Patched 17/04/2024
Ape EscapeXX 1X 1XXReleased 23/06/2022 (Launch Title)

Patched 01/12/2022
* Patch has improved analog controls
* The NTSC version in the European PS4 version may have glitched trophies

Patched 11/01/2023
* Fixed the trophy issues introduced in previous patch
Cool BoardersXXXXXReleased 19/03/2024
Disney•Pixar Buzz Lightyear of Star CommandXXXXReleased 19/12/2023
Disney•Pixar Toy Story 2: Buzz Lightyear to the Rescue!XXReleased 23/06/2022 (Launch Title)
* Analog controller not working, but vibration is working
Everybody's GolfXX 1X 1XXReleased 23/06/2022 (Launch Title)

Patched 25/02/2023
Everybody's Golf 2XXXXXReleased 17/01/2023
GrandiaXXXXReleased 21/11/2023
Harvest Moon: Back to NatureXXXXReleased 21/02/2023
Herc's AdventuresXXReleased 20/06/2023
Jet Moto / Jet RiderXXXXXReleased 21/11/2023
Jet Moto 2 / Jet Rider 2XXXX 1XXReleased 20/02/2024
* Controller is configured as digital, when the original game supported the analog controller.
* In-game FPS is increased from 20 to 30, and this seems to affect the bike physics.

Patched 05/03/2024
* Controller now configured as analog.

Patched 18/04/2024
* Controller is back to digital (re-mapping now enabled).
* In-game FPS reverted to original 20 FPS, which fixes the above issue.
Jumping Flash!XX 1X 1X 1XReleased 23/06/2022 (Launch Title)

Patched 30/01/2023
* Patch has introduced visual glitches on the in-game HUD (note vertical and horizontal lines over sections of the screen)

Patched 22/04/2023
* Fixed HUD graphical glitches introduced by previous patch.
KurushiXX 1X 1XReleased 23/06/2022 (Launch Title)

Patched 16/12/2022
Kurushi Final: Mental BlocksXN/AXXXReleased 17/10/2023
* Original game did not receive a North American release so no English NTSC version is available. There is a Japanese NTSC release that is mostly English but they have opted not to include that.
MediEvilXXXXXXReleased 16/04/2024
* SIEE English region users can currently only upgrade from a PS3/PSP version via the PS Store on a PS4.
Mr. DrillerXXReleased 23/06/2022 (Launch Title)

No longer PS+ exclusive as of 15/08/2023
Oddworld: Abe's ExoddusXXXXReleased 20/12/2022
Oddworld: Abe's OddyseeXX 1X 1XReleased 23/06/2022 (Launch Title)

Patched 24/10/2023
* "General Bug Fixes"

Patched 26/10/2023
* Added NTSC and PAL frame blending toggle
Rally CrossXXXXXReleased 16/01/2024
* Analog controller is working, but vibration is not working
Resident Evil: Director's CutXXX 2Released 23/06/2022 (Launch Title)
RIDGE RACER TYPE 4XXXXReleased 21/03/2023
* No option for steering via the dpad as the game is configured to use a Dual Shock controller only. Dpad steering required a digital controller or pressing the analog button on the Dual Shock controller (which this emulator does not give access to).

No longer PS+ exclusive as of 15/08/2023
STAR WARS DemolitionXXXReleased 17/01/2023
* Analog controller is working, but vibration is not working
STAR WARS™ Episode I - The Phantom MenaceXXXReleased 16/01/2024
* Analog controls are overly sensitive
STAR WARS Rebel Assault II - The Hidden EmpireXXXX 1Released 16/04/2024

Patched 23/04/2024
Syphon FilterXX 1X 1XXReleased 23/06/2022 (Launch Title)

Patched 01/12/2022
* Patch has added analog controls
Syphon Filter 2XXXXXReleased 20/09/2022
* NTSC version is broken running ~18% slower than the orignal version
* Analog controller not working, vibration is also not working

Patched 08/03/2023
* NTSC version running slowly has been fixed
* Analog controller has been fixed
Syphon Filter 3XXXXXReleased 17/01/2023
* Analog controller not working, but vibration is working

Patched 27/01/2023
* Disabled unlocking trophies via original cheat codes

Patched 01/03/2023
* Analog controller has been fixed
Tekken 2XXReleased 23/06/2022 (Launch Title)

No longer PS+ exclusive as of 15/08/2023
The Legend of DragoonXXXXReleased 21/02/2023
* Several technical issues causing the game to freeze

Patched 27/02/2023
* Fixes initial releases technical issues
Twisted MetalXXXXXReleased 18/07/2023
Twisted Metal World Tour (2)XXXXReleased 18/07/2023
Wild ArmsXX 1X 1XXReleased 23/06/2022 (Launch Title)

Patched 12/04/2023
Wild Arms 2XXReleased 21/02/2023
WormsXXXXReleased 20/06/2023
Free upgrade is from owning Worms (2009) on PS3, not from owning a PS3/PSP PS1 classic.
Worms ArmageddonXReleased 23/06/2022 (Launch Title)
Worms World PartyXX 1X 1Released 23/06/2022 (Launch Title)

Patched 13/10/2023

* PAL Frame Blending
Sony have started to use a form of frame interpolation on the PAL version of the game as a means to try and improve the issues they have from having to force these 50hz games to output at 60hz when played on PS4 and PS5. With no option to disable this it creates a subjectively worse visual experience for those who actually want to play the PAL version of the game, as this attempt to generate additional frames results in a clearly visible ghosting effect. This effect is demonstrated in this gif and this video.

** Free Upgrade / PS+ Exclusive
Free PS3/PSP upgrade availability and PS+ exclusivity is based on European PS Store regions.

Games listed with 1 indicate this element was added post release via a patch; otherwise the game shipped with this.

Games listed with 2 indicate that while locked behind PS+ exclusivity the game can still be upgraded from the PS3/PSP version for free without a current PS+ membership.


Original post

As we've now reached the milestone of more than 100 days since Sony announced their intention to "roll out NTSC options for a majority of classic games offered on the PlayStation Plus Premium and Deluxe plan" for those of us in European regions, I wanted to post a thread to update on how this is progressing (or isn't).

For those who don't know the difference between PAL and NTSC versions of games from this era, and why this is an issue:

https://www.eurogamer.net/digitalfoundry-2018-playstation-classic-emulation-first-look said:
"So what's the problem here? Well, these days all console systems run at 60Hz - a format accepted by HDTVs the world over. Back in the day, PAL territories used TVs that ran at 50Hz instead, and the easiest way to 'port' games over to PAL systems was to simply run them more slowly. Most PAL games run at 83.3 per cent of the full-speed of the NTSC versions in terms of frame-rate, and most of the time in terms of actual gameplay speed too. Side-by-side with the NTSC equivalents, PAL versions are generally slow and plodding and don't properly represent a US or Japanese developer's original vision."
  • Sony have released 14 PS1 games so far on PS4 and PS5. They have only added 1 game to the selection in this 100 day period.
  • Sony have released a single game (Syphon Filter 2) which delivers on their intentions. This includes both the PAL and NTSC versions of the original game for European users to select between. However the NTSC version of the game made available here is broken and runs ~18% slower than the NTSC version is supposed to.
  • Sony patched three of the games (Everybody's Golf, Wild Arms, and Jumping Flash!) to utilise frame blending to try and improve the issues of running 50hz content at 60hz but this has subjectively left these games in a worse state than they were released in due to the image ghosting it causes.
  • There are controller input issues reported for some games, and there are some where they have essentially misconfigured their emulator to think a digital pad is connected despite the game having full support for the Dual Shock pad – so no analog controls or vibration is available (and they have form for doing this, Crash Bandicoot 2 on the PS3 was misconfigured in the same way and never fixed meaning you only got digital input despite the game supporting the analog controller).
  • One of decisions Sony did get right was allowing people who bought the games on PS3/PSP/PSV to upgrade them for free to the PS4/PS5 versions, but even this is a mixed bag. Games like Resident Evil are upgradable in the European regions, but not upgradable in American regions. Nothing has been done to address these issues.
TitlePALNTSCAdditional Issues
Ape EscapeX
Syphon FilterX
Everybody's GolfXPatched to try to address PAL issues with frame blending
Wild ArmsXPatched to try to address PAL issues with frame blending
KurushiX
Jumping Flash!XPatched to try to address PAL issues with frame blending
Syphon Filter 2XXNTSC version is broken running ~18% slower than the orignal version
Dual Shock controller input is broken
Worms ArmageddonX
Worms World PartyX
Disney/Pixar Toy Story 2: Buzz Lightyear to the Rescue!X
Resident Evil: Director's CutX
Oddworld: Abe's OddyseeX
Tekken 2X
Mr. DrillerX

It's disappointing (but not surprising) that they haven't made better progress on this. But it is genuinely incredible that the single game that they did release with selectable PAL and NTSC versions ended up being (and still is) broken.

Hopefully there won't need be a 200 day follow-up...
 
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sir_crocodile

Member
Oct 25, 2017
23,506
It's amazing how badly sony messed this up. They had no excuse making some of the same mistakes from the disastrous psx mini release either.
 

Alvis

Saw the truth behind the copied door
Member
Oct 25, 2017
11,231
Spain
Fucking Nintendo of all companies has figured it out. The same Nintendo that only distributed 50 Hz ROMS for Wii VC (and some Wii U VC games). And you couldn't even buy the US versions by entering the US eshop or anything. That same Nintendo has figured this out by providing both PAL and NTSC versions for every NSO game.

Jesus, how hard can this be, sony lmfao
 

Wrexis

Member
Nov 4, 2017
21,247
Given how rich the PS1 catalogue is, that list of 14 is pretty trash tbh.

Also, how the hell do you release a NTSC title and it just becomes 18% slower?
Do PAL TVs even run at 50Hz anymore?
 

The Gold Hawk

Member
Jan 30, 2019
4,529
Yorkshire
They're hard at work. They've spent a whole 100 days of workshopping trying to thingk of ways to increase the price to play the NTSC versions!

But yeah, probably licensing shit is causing issues
 
Apr 3, 2020
2,640
I've said it before and will say again, do not except anything good from Sony when it comes to supporting their services.
 

Strandr

Member
Oct 12, 2019
540
Coming from the company that announced "PS2 for PS4" and then only released like 60 games for the service this is about what was expected
 

Psamtik

Member
Oct 27, 2017
6,874
Oh, for that brief moment when it seemed like Sony might actually give a shit about their legacy.
 

Alvis

Saw the truth behind the copied door
Member
Oct 25, 2017
11,231
Spain
Given how rich the PS1 catalogue is, that list of 14 is pretty trash tbh.

Also, how the hell do you release a NTSC title and it just becomes 18% slower?
Do PAL TVs even run at 50Hz anymore?
Any TV can accept a 50 Hz signal I'm pretty sure, but the PS5 won't output 50 Hz, it will always output 60 Hz, so it's impossible to run a 50 Hz game jitter-free

Well I guess it would be possible by using VRR and running at 100 Hz for 50 Hz PAL PSX games. But do you really think Sony would bother with that lol
 

Iucidium

Member
Oct 25, 2017
4,045
Fucking Nintendo of all companies has figured it out. The same Nintendo that only distributed 50 Hz ROMS for Wii VC (and some Wii U VC games). And you couldn't even buy the US versions by entering the US eshop or anything. That same Nintendo has figured this out by providing both PAL and NTSC versions for every NSO game.

Jesus, how hard can this be, sony lmfao
Dumb q, how do you change them?
 

Alvis

Saw the truth behind the copied door
Member
Oct 25, 2017
11,231
Spain
Dumb q, how do you change them?
In the EU version of the NSO apps, in the game list if you go to settings you can choose between "american versions" or "european and american versions" (default is american only). If you choose "european and american" then the American and the European versions of each game will be listed side by side. Savefiles are separate and everything. They're listed as separate games.
 

Keiriks

Omicron Persei 8 Logic
Member
Aug 19, 2021
6,154
Reykjavík, Iceland
something something Jim Ryan but for seriously serious, Sony's classics output is nothing short of pathetic. That this was one of their flagship features for Plus Premium, and one of the only features for regions without PS3 streaming, is embarrassing.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,364
"They have only added 1 PS1 game to the selection in this 100 day period"

This is almost more absurd lol

Premium.
 

Bill Gaitas

Member
Oct 25, 2017
2,667
Given how rich the PS1 catalogue is, that list of 14 is pretty trash tbh.

Also, how the hell do you release a NTSC title and it just becomes 18% slower?
Do PAL TVs even run at 50Hz anymore?
Linear television still works at 50hz so the TVs need to output that but everything else is 60. Ever since the 360/PS3/Wii days 50hz stopped being an issue... except of course for the Wii VC titles and PS1 games on the PS3.
 

Eoin

Member
Oct 27, 2017
7,103
They had no excuse making some of the same mistakes from the disastrous psx mini release either.
Same mistakes as every system. Without exception, every system Sony have ever released has resulted in some games running worse for European players because of the 50Hz/60Hz mess. Sony have occasionally made some efforts to fix or improve things but it seems to have been a standalone fix each time, with Sony learning nothing for the future and going on to make the same mistakes later.

That same Nintendo has figured this out by providing both PAL and NTSC versions for every NSO game.
Every N64 NSO game. Nintendo (correctly) reasoned that there was no need to include PAL versions of NES and SNES and Mega Drive games.

Do PAL TVs even run at 50Hz anymore?
Yes, broadcast TV in PAL territories is still 50Hz for a whole bunch of reasons. TVs nowadays universally support 60Hz as well though.
 

Alvis

Saw the truth behind the copied door
Member
Oct 25, 2017
11,231
Spain
Linear television still works at 50hz so the TVs need to output that but everything else is 60. Ever since the 360/PS3/Wii days 50hz stopped being an issue... except of course for the Wii VC titles and PS1 games on the PS3.
Actually there are some retail Wii games that only run at 50 Hz in Europe lol. That one Tenchu game comes to mind.

The vast majority of games supported 480p and 480i no problem. Then there were some games that didn't support 480p in either region, but did support 480i 60 Hz in Europe. But then there were some games that would only run ar 576i 50 Hz in Europe. Which is absurd lol

I think Nintendo mandated 50 Hz support, but didn't mandate 60 Hz support. So some companies didn't bother making the EU version work at both refresh rates.
 

Lant_War

Classic Anus Game
The Fallen
Jul 14, 2018
23,580
So they're gonna announce them 3 days before they hit?
Usually the pattern was being announced with the PS+ lineup but they skipped that this time
The pattern is the previous wednesday to the third tuesday of the month. Last month they announced them early (probably due to Deathloop)
 

Alvis

Saw the truth behind the copied door
Member
Oct 25, 2017
11,231
Spain
Every N64 NSO game. Nintendo (correctly) reasoned that there was no need to include PAL versions of NES and SNES and Mega Drive games.
Okay yeah, which is fine since SNES and NES games aren't multilanguage anyways. It's completely absurd to play the PAL version of an SNES or NES game.
 

Iucidium

Member
Oct 25, 2017
4,045
In the EU version of the NSO apps, in the game list if you go to settings you can choose between "american versions" or "european and american versions" (default is american only). If you choose "european and american" then the American and the European versions of each game will be listed side by side. Savefiles are separate and everything. They're listed as separate games.
Thank you, I appreciate you.
 

OgTheEnigma

Member
Oct 27, 2017
2,803
Liverpool
Any TV can accept a 50 Hz signal I'm pretty sure, but the PS5 won't output 50 Hz, it will always output 60 Hz, so it's impossible to run a 50 Hz game jitter-free

Well I guess it would be possible by using VRR and running at 100 Hz for 50 Hz PAL PSX games. But do you really think Sony would bother with that lol
They should be able to patch 50Hz output into both PS4 and PS5. PS3 had no problem running 50Hz over HDMI.
 

Temascos

Member
Oct 27, 2017
12,521
Glad I held off on the service. If they want customers to invest at this level and use classics as a selling point they need to actually SELL people on it, having poor support does the complete opposite.

Maybe they could use some of that acquisition money to build a team focused on this and making it work properly now and for the future. (I'm kidding, they'd never do that).
 

Diogo Arez

One Winged Slayer
Member
Oct 20, 2020
17,653
At this point I might as well use Duckstation I guess, trophies are nice but not when I have to play games in PAL lmao
 

BassForever

One Winged Slayer
Member
Oct 25, 2017
29,939
CT
"They have only added 1 PS1 game to the selection in this 100 day period"

This is almost more absurd lol

Premium.
That was always going to be an issue with PS1 classics I feel. Sony themselves doesn't really have that many big 1st party exclusives that they have full rights to and can release whenever they want. They're extremely reliant upon getting 3rd parties on board. Since so many big 3rd parties have learned the value of selling their premium stuff in collections/remasters, you're left with the crumbs. You either get the Jaleco's of the world who'll license there shit to anyone with a pulse, or bigger companies like Capcom that offer their dead ips that they don't really care about like Breath of Fire or Dino Crisis.
 

Boy

Member
Apr 24, 2018
4,564
Sony doesn't really have a good track record when it comes to ps1/ps2 classics. They'll start off with a few games then just stop. I'm pretty sure licensing is probably the main issue.
 

Betty

Banned
Oct 25, 2017
17,604
We just have to face facts here: they aren't going to add to their PS1-PS3 library in any significant fashion, and perhaps never were.

We were duped, it was a bait and switch, etc.
 

ghostcrew

The Shrouded Ghost
Administrator
Oct 27, 2017
30,364
Imagine having the knowledge, back when everyone was posting hype bunker gifs and speculating during Project Spartacus rumour threads, that four months into the service it'd have less PS1 games than the disastrous PS1 Classic and 13 of those 14 games would still be 50Hz versions for PAL regions 😩

They bought their A game with Extra but Premium continues to be a baffling extra tier. It's basically just PS Now streaming with less games than we had with PS Now. Now already had all of the PS2 and PS3 titles so the additions to the classic library is, what, 14 PS1 games and 4 PSP games?

Outside of these PS1 bits I'd love them to return to PS2 games and start porting some new ones. AFAIK we haven't had any new ones added that we didn't already have on PS4. There are so many to add!
 
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Oct 27, 2017
12,756
As much of a dyed in the wool PS fan as I am and have been the last 25 years, Sony have been notoriously awful at making even their own back catalogue available from the PS3 onwards. Like, where's MediEvil 2? Sure, I have two CIB copies myself so I'm set, but why isn't it available digitally? Or Adventures of Lomax? That game costs an arm and a leg if you want a boxed copy of it!
 

Damien1990

Member
May 23, 2020
2,060
So they're gonna announce them 3 days before they hit?
Usually the pattern was being announced with the PS+ lineup but they skipped that this time
July
29th June: Essential games announced
5th July: Essential games available
13th July: Extra and Premium games announced
19th July: Extra and Premium games available

August
27th July: Essential games announced
2nd August: Essential games available
10th August: Extra and Premium games announced
16th August: Extra and Premium games available

September
31st August: Essential, Extra and Premium games announced
6th September: Essential games available
20th September: Extra and Premium games available

October
28th September: Essential games announced (stating Extra and Premium games will be announced 'later this month', meaning in October)
4th October: Essential games available

18th October: Extra and Premium games available

The pattern was that the Extra and Premium games are announced the Wednesday before they're available on the Tuesday. Last month was the sole exception presumably because of wanting to announce Deathloop coming to PS+ before it was announced to be coming to Game Pass.

I expect they'll be announced on the 12th October this month.
 

Jawmuncher

Crisis Dino
Moderator
Oct 25, 2017
38,506
Ibis Island
July
29th June: Essential games announced
5th July: Essential games available
13th July: Extra and Premium games announced
19th July: Extra and Premium games available

August
27th July: Essential games announced
2nd August: Essential games available
10th August: Extra and Premium games announced
16th August: Extra and Premium games available

September
31st August: Essential, Extra and Premium games announced
6th September: Essential games available
20th September: Extra and Premium games available

October
28th September: Essential games announced (stating Extra and Premium games will be announced 'later this month', meaning in October)
4th October: Essential games available

18th October: Extra and Premium games available

The pattern was that the Extra and Premium games are announced the Wednesday before they're available on the Tuesday. Last month was the sole exception presumably because of wanting to announce Deathloop coming to PS+ before it was announced to be coming to Game Pass.

I expect they'll be announced on the 12th October this month.

You and Lant_War are obviously liars.
Or I have converged into a different timeline where the dates are changed from what I had known prior.
 

Springy

Member
Oct 28, 2017
2,213
Holy hell, I didn't realize that Syphon Filter 2's 60Hz option didn't even work right.

Feel bad for folks who thought this would be a sea change for PlayStation's disdainful approach to their classics catalog.
 

shadowman16

Member
Oct 25, 2017
31,977
I've said it before and will say again, do not except anything good from Sony when it comes to supporting their services.
Pretty much where I was at. I had a feeling that either the emulation or the game list would be the factor which affected it... didnt quite imagine it'd be both in such a spectacularly stupid way.
Initially Id expected it was a licensing issue (what else could take so long when the solution is simply - "add NTSC download option") but seeing how badly they fucked up Syphon Filter 2... I genuinely think they have a limited number of people that perhaps arent the most savvy with region related issues and emulation? Because SF2 should have been a slam dunk - give you the NTSC option, switch to NTSC version. But no, it actually runs worse... I just dont get how that can happen...
 

Bill Gaitas

Member
Oct 25, 2017
2,667
Actually there are some retail Wii games that only run at 50 Hz in Europe lol. That one Tenchu game comes to mind.

The vast majority of games supported 480p and 480i no problem. Then there were some games that didn't support 480p in either region, but did support 480i 60 Hz in Europe. But then there were some games that would only run ar 576i 50 Hz in Europe. Which is absurd lol

I think Nintendo mandated 50 Hz support, but didn't mandate 60 Hz support. So some companies didn't bother making the EU version work at both refresh rates.
Damn I wasn't aware of that lol, crazy.
 

Oldmario

Member
Oct 25, 2017
3,145
There are controller input issues reported for some games, and there are some where they have essentially misconfigured their emulator to think a digital pad is connected despite the game having full support for the Dual Shock pad – so no analog controls or vibration is available (and they have form for doing this, Crash Bandicoot 2 on the PS3 was misconfigured in the same way and never fixed meaning you only got digital input despite the game supporting the analog controller).

is the Crash 2 you're talking about the NTSC or PAL version? i randomly discovered the PAL versions are weird like this, there's 2 versions that's english only (or atleast the packaging is english only) and one with EFIGS packaging, one has analog control support while the other doesn't
 

Genesius

Member
Nov 2, 2018
15,541
Premium is a scam.

I upgraded to it so I could finally play RE1 classic again (because you couldn't buy it outright) and I'm locked in until my current PS+ subscription expires sometime next year. I've considered requesting a refund but knowing Sony it would probably end up with my account getting locked or banned or something.
 

.exe

Member
Oct 25, 2017
22,240
Not surprised Sony bungled this. They are hopeless when it comes to digital services.
 
OP
OP
andshrew

andshrew

Member
Oct 27, 2017
1,909
is the Crash 2 you're talking about the NTSC or PAL version? i randomly discovered the PAL versions are weird like this, there's 2 versions that's english only (or atleast the packaging is english only) and one with EFIGS packaging, one has analog control support while the other doesn't

I know from experience that it affected the PAL version which was released on PSN (I don't know if NTSC versions released in other regions were also affected).

But it wasn't the actual game that was at fault; the problem was with the configuration they had packaged with it that explicitly locked down the emulator settings and prevented you from being able to set the controller type to analog. If you don't know, within the PS1 emulator on PS3 you could go in to the settings and set the type of controller it was emulating, so if you played the disc version of Crash 2 analog worked fine because this menu was not restricted in the way that the PSN release was.

The exact same release (ie. identical files to what the PS3 was playing) could be transferred to and played on the PSP, PS Vita and PS TV without these control constraints - likely because the emulators on these systems didn't use the same configuration as the emulator on PS3 - and so full analog worked as it should do (although you would have needed a PSP Go with a DS3 attached to get the benefits there I guess).

This must be going back 15 years now and that was a service which they supported reasonably well over the life of the PS3, but they still couldn't be bothered to take the 10 minutes of effort it would have taken to fix their emulator configuration so that you could enable analog controls when playing the game on the PS3.
 
Oct 27, 2017
1,801
Southend on Sea, UK
The only part of Premium that still 'might' have some promise is the PSP games. But I can play PSP games on my PSTV instead of paying for this terrible service. I've learnt my lesson, I won't be renewing.

Also embarrassing for Sony - An Xbox is the best place to play PS2 games in 2022.
 
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