Sadly, i have no idea. I just bought from them for the first time, the controller plus mecha.
edit: I mean, i heard some good things at least.... wish me the best haha.
Don't want it until they make a banana yellow version.
So these are larger than a standard snes controller right? Does anyone have a comparison pic between this and the non pro version of sn30 or sf30?
I put it back to back with the base SN30 and it's the same overall footprint. Thickness varies a bit at points due to triggers and analogs, obviously, but outside of those slight bulges it's the same.
Yes sure, no prob!
I asked about this too. Still no impressions from those who already have it?So does this new models dpad give bad button presses like the Switch Pro Controller does?
I havent had an issue with either controller, what specifically have you seen/had issues with?I asked about this too. Still no impressions from those who already have it?
I had a quick blast on Gunbird with it and it felt ok, didnt notice any mis-presses. I dont have the pro controller to compare it- and have had a couple of beersSo does this new models dpad give bad button presses like the Switch Pro Controller does?
The controller is more or less identical in size to the original snes controllers. The difference is the area the D-pad and face buttons are centered on is shifted up slightly to accommodate the analog sticks. But their size/shape/spacing is the same.So these are larger than a standard snes controller right? Does anyone have a comparison pic between this and the non pro version of sn30 or sf30?
I can happily report now that Firmware v1.20 has put the vibration within the realm of normal vibration noise instead of the previously intolerable dot matrix printer. It's still a little on the loud side compared to what you get on another controller, but at least it's within what I would consider normal. This firmware update is a must.
Unfortunately it does not wake the switch. It connects after the switch boots.Can you confirm that it still can't wake up the switch remotely? It's going to really kill my enthusiasm if I have to wake up my Switch with a physical press every time I use it docked :/
Unfortunately it does not wake the switch. It connects after the switch boots.
I just heard that previous controllers suffered from a dpad with bad/sensitive diagonals. Kind of like that problem with the Switch Pro controllers.I havent had an issue with either controller, what specifically have you seen/had issues with?
The new one runs great with my eu snes classic, I had to update both the controller and my wireless adapter. The new one is slightly thicker at the bottom where the thumbsticks are versus a real snes controller, but i dont notice it unless im feeling for the bumps
If you only want it for Switch you are gonna have to deal with some tiny latency because of bluetooth. on PC you can do wired. Personally i had no issues with latency on Switch with my nes30pro. Take that how you will.
I've had great experiences with my prior 8bitdo controllers. No reason to think there's gonna be any latency/lag problems with these. Sometimes i feel like people are placebo effect convincing themselves there's lag when there isn't just because they expect it.
So does this new models dpad give bad button presses like the Switch Pro Controller does?
I have the SF30 Pro and I can confirm it's very responsive. I'm on the newest firmware and was able to complete Blaster Master Zero, Wonderboy and the Dragon's Curse, Gunvolt Burst, and plenty of accuracy in Ultra Street Fighter II. My SFC30 Pro has shipped and should arrive today, but I played it at E3 and found the d-pad consistent, if not better, than the SF30 Pro. Solid buttons, solid d-pad, no lag, very happy. Also these are $20-$30 cheaper than a Nintendo pro controller.
I had a pretty big issue when I upgraded the firmware on the 1.10 firmware before 1.2 came out. When I first upgraded my firmware on my windows 10 pc everything went fine. Then I saw update 1.20 out so I downloaded it. Then I put the controller in update mode and hooked it up to my pc, when I went to load in the firmware I accidentally chose version 1.10 that was already on my controller and I disconnected it to try and put it into update mode again but the controller was non responsive. I kept holding the power button down and plugged it into my pc but windows kept reporting that the controller was malfunctioning. I had to run some errands and I came back about 2 hours later to fix this thing and I was able to get it back Into update mode which took about 10 attempts of holding down the L+R+Start and the orange light finally went on. When I upgraded it to 1.20 it said the previous version of the controller was 0123456789. I guess trying to flash the firmware with the current firmware might corrupt the firmware.I plan on getting one of these soon. Besides updating the firmware is there anything in particular I should be aware of configuring?
I can't emphasize how disappointing that is :(
I might have to keep the pro controller sitting there just to turn it on, which is what I was hoping to retire. Mine will probably come in the mail (slow boat to Australia) in the next week or so.
I am not sure out of the box but after a firmware update i believe so.So the SN30 works with the currently sold retro receiver for the SNES Classic?
Or just literally walk up to the system and tap the power button...?
Is it possible to keep the Joy Con or Pro Controller nearby, hold Home on that, then turn on and connect the SF30 Pro then? It's a little obnoxious but it lets you avoid walking over.Or just literally walk up to the system and tap the power button...?
This is a problem with the official Pro Controller too. A bit exasperating!Has anybody tried this with Xenoblade Chronicles 2? Seems like the only buttons that work on that game are the Screenshot button and Home button.
EDIT: Nvm, only seems to happen while the switch is in portable mode WITH the joycons attached. If you remove the joycons or dock it then the SN30 works as expected.
Well, got my sf30 pro. For the record, I never owned the previous sf30/sn30 (or even remember how an actual snes controller feels) so I have no point of reference, but I do know how bad dpad diagonals are with my Shield Portable. This one isn't as bad as my Shield Portable, but I can still make it misfire diagonals after applying a bit of pressure up or down when pressing left/right. Can't tell at the moment if it's bad enough to cause issues with games that rely on the dpad though, need to test it out more.Do these new models mean that D-Pads are fixed on the old models?
I know what you're talking about. Sonic Mania has the same problem. The Switch prioritizes the docked Joy-Cons and they're always "Player 1" ... Xenoblade Chronicles 2 will keep the the Pro Controller connected but all of the inputs are ignored except for the screenshot and home menu buttons.
Some games like Kamiko and Shantae will just bring up the system level controller assignment prompt. Some games work seamlessly. Heck, Fire Emblem Warriors will ignore the Joy-Cons and only take inputs from the Pro Controller if the game's booted up with that controller. It really is YMMV. It doesn't sound like Nintendo required this in QA.
Try a different USB cableFor some reason I can't update the firmware, follow the instructions etc but when I plug in the joypad via USB the USB update box is greyed out, pc seems to recognise the controller though, any ideas ??