I mentioned I would do this. Been wrapped up in Sekiro, but my revised lists post platinum:
Top 10 Favorite Bosses:
1) Orphan of Kos - Just epic, super intense.
2) Blood-Starved Beast - I had such a feeling of accomplishment when I bested him, most fun boss to parry IMO too.
3) Ludwig - Maybe the most intense boss fight, and when you face him you know the DLC is going to be on another level. Awesome cut-scene and design.
4) Lady Maria - Epic duel of two Hunters, great character design and backstory.
5) Watchdog (defiled) - Seemed impossible and requires patience and precision, but amazing feeling of accomplishment.
6) Gehrman - I really liked playing the Hunter type bosses.
7) Martyr Logarius - Magic and parrying, difficult but fun.
8) Amygdala - Well designed and interesting. Easy in main game, hard as hell in Defiled.
9) Headless Bloodletting Beast - Very difficult, but tremendous feeling of accomplishment after beating, my favorite Big beast type boss.
10) Father G - I loved the fight and the backstory of this boss.
Top 10 Most Difficult Bosses (for me - didn't do Lower Loran and DLC done prior to NG+):
1) Defiled Amygdala - It just requires so much precision and patience, had to cheese this boss more than any other by provoking her to jump in 3rd phase, but just getting to 3rd phase takes a while with the potential of being one-shotted on 50% health, and the 'cheese' wasn't easy to pull off.
2) Headless Bloodletting Beast - So aggressive and I really don't do well if I can't lock on. Thank goodness of Old Hunters Bone in 2nd phase.
3) Defiled Watchdog - So much precision required and you mess up once and you can be one shotted on 50% health. Particularly with the charge that has crazy hitboxes.
4) Pthumarian Descendent - Super aggressive, boomerang attack sucks, needed some lucky parrys to finish off.
5) Ebrietas - Easier with the trunk rotating strategy, very difficult to fight straight up, with heavy damaging attacks, frenzy inducing crap, and then summons in the last phase.
6) Rom - Relative to when I fought her she was probably the biggest wall for me in main game.
7) Ludwig - not as bad if you match aggression with aggression. But if you are dodging forward rather than backward it makes a big difference to get to second phase - which ain't easy, maybe I just had a good run.
8) Blood-starved Beast - Relative to when you play him, this was my first wall as I go by Father G with the music box first time out.
9) Abhorrent Beast - And I didn't fight the worst version maybe, but I hated this guy everytime I fought him. Super aggressive, difficult to figure out a pattern.
10) Laurence - I mean he's really not that bad, I almost got him on first run and then like 12 or so runs later I took care of him no problem.
Top 10 Favorite Bosses:
1) Orphan of Kos - Just epic, super intense.
2) Blood-Starved Beast - I had such a feeling of accomplishment when I bested him, most fun boss to parry IMO too.
3) Ludwig - Maybe the most intense boss fight, and when you face him you know the DLC is going to be on another level. Awesome cut-scene and design.
4) Lady Maria - Epic duel of two Hunters, great character design and backstory.
5) Watchdog (defiled) - Seemed impossible and requires patience and precision, but amazing feeling of accomplishment.
6) Gehrman - I really liked playing the Hunter type bosses.
7) Martyr Logarius - Magic and parrying, difficult but fun.
8) Amygdala - Well designed and interesting. Easy in main game, hard as hell in Defiled.
9) Headless Bloodletting Beast - Very difficult, but tremendous feeling of accomplishment after beating, my favorite Big beast type boss.
10) Father G - I loved the fight and the backstory of this boss.
Top 10 Most Difficult Bosses (for me - didn't do Lower Loran and DLC done prior to NG+):
1) Defiled Amygdala - It just requires so much precision and patience, had to cheese this boss more than any other by provoking her to jump in 3rd phase, but just getting to 3rd phase takes a while with the potential of being one-shotted on 50% health, and the 'cheese' wasn't easy to pull off.
2) Headless Bloodletting Beast - So aggressive and I really don't do well if I can't lock on. Thank goodness of Old Hunters Bone in 2nd phase.
3) Defiled Watchdog - So much precision required and you mess up once and you can be one shotted on 50% health. Particularly with the charge that has crazy hitboxes.
4) Pthumarian Descendent - Super aggressive, boomerang attack sucks, needed some lucky parrys to finish off.
5) Ebrietas - Easier with the trunk rotating strategy, very difficult to fight straight up, with heavy damaging attacks, frenzy inducing crap, and then summons in the last phase.
6) Rom - Relative to when I fought her she was probably the biggest wall for me in main game.
7) Ludwig - not as bad if you match aggression with aggression. But if you are dodging forward rather than backward it makes a big difference to get to second phase - which ain't easy, maybe I just had a good run.
8) Blood-starved Beast - Relative to when you play him, this was my first wall as I go by Father G with the music box first time out.
9) Abhorrent Beast - And I didn't fight the worst version maybe, but I hated this guy everytime I fought him. Super aggressive, difficult to figure out a pattern.
10) Laurence - I mean he's really not that bad, I almost got him on first run and then like 12 or so runs later I took care of him no problem.