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A Crash Team Racing Remake may be announced at The Game Awards 2018 (Update: Eurogamer confirms)

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Oct 29, 2017
148
It's outclassed the last two decades of Kart Racers in every way except visuals and online multiplayer for obvious reasons.

-Full single player campaign with story, cutscenes, and 5 full Hub worlds, Hub Bosses, as well as earnable Trophies/Relics/CTR Token/Gems amongst the hubs/bosses/tracks.
-Varied tracks that reward high skill
-The music is some of the best in the genre
-Extremely balanced roster between light/fast, medium/average, and heavy/strong racers
-Rewarding slide boost mechanic
-Item roster is extremely fair and well-balanced, with the added risk/reward strategy of enhancing all items with the Wumpa fruit system
-Battle/Tournament/Arcade/VS/Time Trial/Adventure modes, up to 4 players

It's a dense, well balanced kart racer, and just damn fun. Sonic All Stars and Mario Karts have come close or done better in some ways, but not the way CTR fired on all cylinders. If it weren't for it's technical age, it would be lapping all other racers out there even today. With this remake (if they nail the controls/online and balancing) it finally has the chance.
I see, hopefully rhey do justice to the game.
 
Oct 25, 2017
3,971
I thought the game lacked a good sense of speed. I didn't enjoy the courses. The items sucked. I thought the artstyle was awful.

Happy?
Thanks for upping the standard of your posts to substantiate discussion. You should be the happy one.

The sense of speed comment is odd to me since pointing to the earlier video someone else posted, CTR seems faster or keeps up evenly at the very least.

Anyway, hopefully the your artstyle and course qualms can be overcome in the remake if you give it a shot.
 
OP
OP
BubbleButt64
Nov 4, 2017
784
I thought the game lacked a good sense of speed. I didn't enjoy the courses. The items sucked. I thought the artstyle was awful.
I'm a big believer that all art is subjective. Not liking the game for its sense of speed or items or whatever, that's fine.

but the aesthetics of all the Naughty Dog Crash games are phenomenal. Sorry, that's just one of the objective truths of life.
 

Ellis

Banned
Member
Oct 25, 2017
2,880
Or maybe just someone you don't agree with on a near 20 year old videogame. That's fine.
Why would you enter a thread about a possible CTR remake if you have no interest in the game. Coming in to tell everyone how much you hate it doesn't come across well.

If someone genuinely dislikes it then fair enough, but reasons given in this thread by multiple people have been laughable and have no real basis.

It's obvious judging by these posts, that some people just hate the fact that a 20 year old game does a better job at being a kart racer than the series that created the genre.
 
Jul 14, 2018
1,614
I'm a big believer that all art is subjective. Not liking the game for its sense of speed or items or whatever, that's fine.

but the aesthetics of all the Naughty Dog Crash games are phenomenal. Sorry, that's just one of the objective truths of life.
Yeah, if there's any proof that Naughty Dog are gods at programming is Crash 3 and CTR. The ammount of shit they had to do to run those things on a PSX is amazing. They seriously look good enough today, with upscaling they look like low-poly indie games (in a good way).
 
Oct 27, 2017
320
Brazil
Staaaaart your engines for asonycomputaentertainmentmuricahproductions...

The GOAT kart racer.

4 players split screen, online, please give it to us!
 

Nomu

Member
Oct 27, 2017
11
Super excited for this! Hoping it has an online and quietly hoping this opens more doors so we also get a Crash Bash remaster at some point.
 
Feb 2, 2018
1,222
I wanted this more than the trilogy. Loved this game as a child.

Please upgrade it to 60fps.
It'd be nice if it hit 60 on consoles, would give them enough headroom for 3-4 player splitscreen by halving the frame rate. Of course it will have that splitscreen...right? D:
 

Rion

Member
Oct 27, 2017
1,673
I'm a big believer that all art is subjective. Not liking the game for its sense of speed or items or whatever, that's fine.

but the aesthetics of all the Naughty Dog Crash games are phenomenal. Sorry, that's just one of the objective truths of life.
I like the look of the Crash remakes but I never did like the artstyle of the originals and CTR personally.

I hope this is real and the fans get the kart racer they love!
 
Oct 25, 2017
7,402
This is awesome and it was an amazing game but I wonder why it took so long and why not a new game.

These type of games are popular and I would imagine a new one would sell like crazy.
 
Oct 26, 2017
2,499
I've never understood the Mario Kart vs Crash Team Racing thing considering CTR is largely based on Diddy Kong Racing, not Mario Kart.
It was a forced comparison of the time because of console wars. CTR is MUUUUUUUUUUUCH closer to DKR than Mario Kart. DKR and Crash owned at single player fun, and MK64 dusted them both in multiplayer on the back of much better stages and item balance.

All 3 were great (including beetle adventure racing) which is why the argument can go on endlessly. None of the games were bad, so you can literally argue it forever.
 
Oct 25, 2017
4,824
I thought the game lacked a good sense of speed. I didn't enjoy the courses. The items sucked. I thought the artstyle was awful.

Happy?
Yeah no, just no. Mario Kart 64 is slow and the items are not as good as the one in Crash Team Racing.

Nice.

Activision has been knocking it out of the park as far as remasters are concerned.
I disagree completely, both remaster lack subtitles, this is unacceptable in my eyes, and the Crash remaster just has terrible hit detection, wonky physics, no option to play Crash 1 with the Crash new moves from Crash 2.

Plus unlike Sypro remastered Activision didn't invite the original composer to return, despite the fact he was willing to come back.

Activision can do so much better.
 
Oct 27, 2017
253
Yeah no, just no. Mario Kart 64 is slow and the items are not as good as the one in Crash Team Racing.



I disagree completely, both remaster lack subtitles, this is unacceptable in my eyes, and the Crash remaster just has terrible hit detection, wonky physics, no option to play Crash 1 with the Crash new moves from Crash 2.

Plus unlike Sypro remastered Activision didn't invite the original composer to return, despite the fact he was willing to come back.

Activision can do so much better.
Sure the other concerns and issues are annoying but, you would have to rework the level layout of Crash 1 to make Crash 2's new moves work well, you could literally see a mod on how they work on PC, here's an example

 
Oct 28, 2017
5,715
I like CTRs adventure mode but I don't think it's that good honestly. Do a race. Do a race getting letters, do a race breaking crates. Play a battle map collecting crystals, rinse repeat. The core way the races play out doesn't change. I prefer something like Mario Kart DS's mission mode a lot more. The challenges were more varied than anything in CTR even if the structure was a lot more straight forward. I wish we could get a combination of CTR adventure with Mario Kart DS Mission mode objectives
 

Zubz

Member
Oct 25, 2017
5,059
The Smash OT
They better not fix Penta Penguin's voicelines. You either have him say "Penguin Yay 1" & "Penguin Yay 2" in a bored developer's voice, or you don't add Penta Penguin at all.
 
Oct 27, 2017
1,811
I never played the original, so def will try this.

I really hope this one is multiplatfrom out the gate. Last time I was going to hold out until it was announced for PC, and I ended up buying it like a month before it was announced lol No moneyhat please. Let me just buy it on the platform I want since I know its going to be multiplat at some point anyways.
 
Oct 25, 2017
4,824
Sure the other concerns and issues are annoying but, you would have to rework the level layout of Crash 1 to make Crash 2's new moves work well, you could literally see a mod on how they work on PC, here's an example

I fail to see how they would need to redesign the levels as if Sega can find a way to include both of Sonic's Spin dash and Drop dash in their Sega classic Sonic 1, then they could have easily included an option to allow players to use them if they wanted to.

They simply didn't bother to take the extra mile and it shows.
 
Oct 25, 2017
3,971
They simply didn't bother to take the extra mile and it shows.
Let's see, Vicarious Visions:

-included cut levels from original game
-included two original stages, for free
-made Coco playable in nearly every stage
-added time trials to every Crash 1/2 stage
-added global leaderboards for all time trial challenges across all three games

But they "didn't go the extra mile" I guess.

Also, Crash 1 is a very special case in that many jumps and distances are built to the pixel with Crash 1's moveset in mind. The extra movement and abilities would mislead players into using them on stages that weren't at all designed for them, as well as interrupting the faithful nature that they were meant to be played in. Things like the double-jump/spin jump/bazooka abilities would completely break the difficulty of the first game, as well as opening up frustration to overshooting jumps and timed platforms. Sonic isn't really comparable since the movesets and stage layouts allow a lot more freedom of movement, error and course correction, even in the old stages with new abilities. Crash 1 in comparison has many particular physics/box/platforming puzzles that call for the particular timing and physics and of that specific game, that would be broken by 2/3's movies.

Something like not including later movesets in earlier games was a conscious decision, and not out of laziness, especially when VV went out of their way to include all of the extra goodies they did when they didn't have to.
 
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Oct 27, 2017
253
I found something interesting from my own fan blog "Crashy News", although I can't post the full URL since I'm worried it might bring up some issues, anyways
 
Nov 1, 2018
32
Imagine the meltdowns if it was CTTR instead.

I once got this game out of a ps2 triple bundle with Crash Twinsanity and Crash Nitro Kart.

I honestly had a good time with Tag Team Racing.
Cool combine feature with other racers.

But I also was pretty young. Like middle school or younger.
 
Oct 25, 2017
2,114
CTR is the crash IP what are you talking about? Lol
CTR was made when Sony licensed the Crash IP rather than during the time when Sony was just the publisher of Crash even though the IP belonged to Universal. They fully own CTR even though the general IP is owned by Activision afaik
 
Dec 3, 2018
92
Was the best crash bandicoot game for me during my time with the OG Playstation . HHHYYYYYPPPPEEEEE. would be okay with a BASH remake/remaster or a completely new BASH game too . That game was too much fun ..
 
Sep 8, 2018
336
Malmö, Sweden
One of my favorite games of all time. I spent so much time with my brothers. This remake would be a dream come true for me, I have waited for a form of remaster since early ps3 days
 
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