Maybe better to start with a remake. So that you know...people can actually say they played Skies of Arcadia and not be lying.
and make the story about the black moon.
Never played that version, but didn't the GC port have reduced random encounters? I think with the Dreamcast original, this technique was a thing where you listened to disc activity and hit the menu button to stop the encounter from happening.I had a trick for this when I had my GameCube, I would hear thr disc drive start making noises as it was prepping for the encounter.
I just had to hit the "open" button on the top of the console to expose the disc and it wouldn't load the encounter 😂
Kid Icarus Uprising. Monster Boy. Probably SOR4 soon.A sequel to a 20 years old game is NEVER gonna be good.
Prove me wrong.
Man. I remember I was really enjoying Arcadia until that part with the tornados. The random encounter rate there was so absurdly high that I started running from combat constantly and COMPLETELY broke my ability to recruit Ryukan and get the ultimate weapons. I was so pissed off I rage quit the game like a few hours before the ending.
I would be okay with a sequel as long as they get the encounter rate under control. Shit was nonsense.
I don't quite know how to feel. On the one hand, more Skies of Arcadia is welcomed, but on the other, there's not much to expand upon for a sequel after the end of the game.
Did you play on Dreamcast or Legends? iirc they reduced the encounter rate for the Gamecube release.
hoo boy, you couldn't imagine the Dreamcast version, then. literally an encounter every 3 or 4 seconds in that section.
It was roughly the same on GameCube. You know the NPC near Ryukan that tells you how many fights you ran away from? I racked up a surplus of over THREE HUNDRED escapes because I was stuck (read: lost) in the tornado section for multiple hours trying to find a way out and constantly running away from battles.
I would've had to spend ten or so hours just grinding random battles to get to a point where Ryukan respected me enough to join my crew. So I quit.
As a current owner, I can safely say it is amazing. New original artwork and comments from the original artists and devs. It also comes in a CD version if you don't really do vinyl, though I'm not sure if that version has the book and stuff. There's also a very expensive music box.
Port the original to modern consoles and make that sequel. Kickstart the damn thing if you have to.
These games are way too big for Kickstarter, I thought you guys learned the lesson with Shenmue 3. Skies of Arcadia deserves to look like a modern AAA game with a proper budget.
Kid Icarus UprisingA sequel to a 20 years old game is NEVER gonna be good.
Prove me wrong.
Can we get a remake in UE4 first though?
These games are way too big for Kickstarter, I thought you guys learned the lesson with Shenmue 3. Skies of Arcadia deserves to look like a modern AAA game with a proper budget.
I only meant if Kickstarter is the only option. I'd love for it to be picked up by Sega/a large publisher that can provide a large budget. Or a mix of the two, somewhat like Bloodstained: Ritual of the Night. I still hum the title screen and battle themes from Skies of Arcadia every every now and again and I absolutely want to see a potential sequel/remake/whatever done justice.Can we get a remake in UE4 first though?
These games are way too big for Kickstarter, I thought you guys learned the lesson with Shenmue 3. Skies of Arcadia deserves to look like a modern AAA game with a proper budget.
Nerf the princes sheild. It's too good to pass up. That's all I ask.Maybe targeting Switch and not next-gen could lower costs?
There's no real need for a remake though. A re-release/re-master though? Yes please.
This needs to happen. I still have and cherish the OG Dreamcast release.