*sweats*Don't be so pessimistic :).
Sega will handle a Sakura Wars for the first time in the west (it was NIS for the previous one) and they even allowed a 1up Arcade cab with Golden Axe RODA.
Did you hear that ? Golden Axe Revenge of fucking Death Adder ! As if Streets of Rage, Chu Chu Rocket or Panzer Dragoon were making a comeback. Oh wait !
they even allowed a 1up Arcade cab with Golden Axe RODA.
Did you hear that ? Golden Axe Revenge of fucking Death Adder !
I don't quite know how to feel. On the one hand, more Skies of Arcadia is welcomed, but on the other, there's not much to expand upon for a sequel after the end of the game.
Your line works with Streets of Rage too. It's not gonna happen. Yeah, we know...It's nice to want things. Especially shit that would never happen.
Your line works with Streets of Rage too. It's not gonna happen. Yeah, we know...
I loved Skies of Arcadia so much. I think it might've been my first RPG? I remember leaving Valua for the first time and being amazed that there was more story to unfold.
I mean, it depends. While I think the story of the main cast wrapped up nicely, I think there's more they could do with the world.
At the end of the game, the most powerful countries are recovering from devastating blows (one country having recovered more than the other). More than one "lost" or unknown civilization is brought into contact with the wider world. Exploring how these groups interact with each other in the new, interconnected world could, I think, make good material for a sequel.
Other material that could be further explored in a sequel:
- What happened to the people of the Purple Moon?
- What's the deal with the Black Moon?
- If they decided to go the route of a prequel, a la Baten Kaitos Origins, they could also explore the Old World, creation of the Gigas, etc.
The staff of Skies of Arcadia was around 15 members...That's a low budget game. You really think Sega would spend the money to make a current-gen SoA?
Games were a LOT cheaper to make back then dude.
Your first post was about the impossibility to see a sequel...Games were a LOT cheaper to make back then dude.
Don't be disingenuous.
I honestly thought they'd go that route anyway and perfectly fine with it.
Just keep in mind that PSW is not a "AAA" game.I honestly thought they'd go that route anyway and perfectly fine with it.
Man. I remember I was really enjoying Arcadia until that part with the tornados. The random encounter rate there was so absurdly high that I started running from combat constantly and COMPLETELY broke my ability to recruit Ryukan and get the ultimate weapons. I was so pissed off I rage quit the game like a few hours before the ending.
I would be okay with a sequel as long as they get the encounter rate under control. Shit was nonsense.
Signed the petition and this CD is winging its way to me. Thank you so much for making me aware of it via this thread. And it's out of stock now - that was a close call.There's the entire world below, a new and mysterious continent that sprung up, unsolved mysteries that were simply static discoveries rather than explorable locations, the black moon stone, and possibly space travel. I think the world of Arcadia has a loooot to explore. It was originally meant to be SEGA's successor to pre-Online era Phantasy Star, so there were probably a ton of ideas about where it could go next before it got shelved because of a million problems SEGA went through at the time and the Dreamcast's untimely demise.
I also don't know exactly how much we need a remake/port (though one is very welcome) of the original game, considering that part of the appeal of a sequel is that you don't need to base it off of the story of the first game. Just the world and all of its mysteries that can still be explored. I also feel like it shouldn't be too hard to get the gang back together for it, considering the main artist, musician, and directors all collaborated with Wayo Records to release an amazing vinyl last year.
Hope Sega will gather again Reiko Kodama and Shuntaro Tanaka who are both still working in the company. (Kodama produced the 7th Dragons and Tanaka directed the first Valkyria Chronicles)I shilled this game so hard when I worked at Babbages, just like 100% unsolicited PLAY THIS MAN to anyone who'd listen.
Doubt they'd be able to pull off that secret sauce early 00's Dreamcast vibe with a sequel tho. It was just the perfect game to showcase the DC and also thematically - exploring new frontiers and enthusiastic wonderment that I think Sega had for the console. There should just be a lovingly remastered version for a bunch of platforms. Also tired of having to use Reicast, OC'ing my Switch when I wanna revisit it.
That's what I thought. Many of us would be fine with that kind of models as long it's colorful, stylish with great soundtrack.I don't need a sequel to be a AAA visual masterpiece. Just bringing the visuals up to Shenmue 3 is would be more than good enough for me.
Same here. Sold mind when I decided to get rid of all my physical games. I got quite a bit for it but that's one of the few games I regret selling.God I need a remaster. Or just any way to play the original. I'm still kicking myself in the ass for selling my gamecube copy.
Doubt they'd be able to pull off that secret sauce early 00's Dreamcast vibe with a sequel tho. It was just the perfect game to showcase the DC and also thematically - exploring new frontiers and enthusiastic wonderment that I think Sega had for the console. There should just be a lovingly remastered version for a bunch of platforms. Also tired of having to use Reicast, OC'ing my Switch when I wanna revisit it.