It already did, people have been talking about it on /v/ at least for weeks.
For scenes like this often times a large group of computers, referred to as render farms, handle individual scenes or even frames. It's totally possible a few of those computers lost the license before being given the frames to render.If this only shows up in some scenes but not others, I wonder what happened?
Different computers? License expired somewhere along the way? A dropped connection to a licensing server? If they just didn't have a license this would be in everything, right?
They probably use different computers to render these scenes for the purposes of saving time, and it just so happened that the computer that rendered this one didn't have the license enabled.If this only shows up in some scenes but not others, I wonder what happened?
Different computers? License expired somewhere along the way? A dropped connection to a licensing server? If they just didn't have a license this would be in everything, right?
ahahahaha this keeps getting better SE you cheap fucks.Again? This was in one of the HD Remixes too if I recall.
*Edit*
Yeah, here we go. It was in 0.2 Birth by Sleep.
There was a Let it Go sequence in KH3? Please tell me it wasn't as bad as it sounds. I'm picturing a shoehorned song just crammed in or something.
They probably tried to do it in-engine to get Sora and co. in but making it CG was probably easier than trying to get UE4 to do it.Oh so that explains why that sequence looks so good. It's CGI.
...why did they bother re-creating Let it Go in an inferior-CGI version?
There was a Let it Go sequence in KH3? Please tell me it wasn't as bad as it sounds. I'm picturing a shoehorned song just crammed in or something.
Frozen and Tangled have scenes recreated shot for shot with freakish accuracyThere was a Let it Go sequence in KH3? Please tell me it wasn't as bad as it sounds. I'm picturing a shoehorned song just crammed in or something.
I have to admit, I had a brain fart when I saw the comparison video late last night and forgot that the whole reason I was watching it was this watermark. For a second there I flipped out at how close they got until I remembered that it wasn't real-time, lol.Oh so that explains why that sequence looks so good. It's CGI.
...why did they bother re-creating Let it Go in an inferior-CGI version?
How come it only shows so shortly? Thought the point of those watermarks was to "ruin" the final version
its likely a farm issue. they render frames in big batches across a number of machines, if any of those machines has an issue communicating with the server then it can watermark whatever frame it was working on.
so, unlikely they were 'unlicensed' just a farm glitch that no one caught
*im a compositor at rooster teeth
It's entirely possible development took so long their license expired lmao
(The more likely answer is that the machine that was being used to render it didn't have the license on it and they weren't aware, though.)
Yeah had a brain fart and updated the post. Still weird to me that in a Disney product they wouldn't opt to use the actual Pixar rendering suite to render ... you know uhh Pixar scenes.