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vestan

#REFANTAZIO SWEEP
Member
Dec 28, 2017
24,611


Goes to show that Kojima is the GOAT when it comes to attention to detail in games. This is the kind of stuff that most players won't even recognise in their first playthrough, amazing stuff. Just a few highlights from the video.

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Deleted member 29464

Account closed at user request
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Nov 1, 2017
3,121
I never know how to feel about such great attention to detail, it's very very cool but so easily missable or trivial in how it affects core gameplay most of the time, it can feel a little pointless. It makes me appreciate a game more if the game and its main design are great without it which fortunately MGS3 is. As for MGS4 and the others post-MGS3, stuff like this didn't make me appreciate the game much more.
 

TheMoon

|OT|
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Oct 25, 2017
18,777
Video Games
You could have worked on this random ass thread title a bit more since this compilation of all the small things is pretty cool.
 

Bobson Dugnutt

Self Requested Ban
Banned
Oct 25, 2017
6,052
news to me OP, thanks for the unwitting repost. always knew the game was cool in these kinds of ways but not anywhere near to this extent
 

zma1013

Member
Oct 27, 2017
7,674
You can also interrogate some guards and ask for the codec frequency for mortars and then call in mortars on enemies.
 
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ODDI

Member
Oct 27, 2017
2,336
D E T A I L S.

Hot damn Kojima needs to team up with R* one day and create the most immersive game ever.
 
Oct 27, 2017
5,494
Woah, that's amazing. MGS3 was the first game I've ever Platinumed and I'm pretty sure I didn't get any of these features and easter eggs!

Edit: Nope, I did get all the frogs! Hehehe.
 
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I often wonder how the fuck did people find this stuff. I tried playing MGS 1 and I literally couldn't even get past the Tank fight without looking up what to do. Like how tf did people know to take the memory car out and switch controller ports back in the day?! I think I would've put my foot through the PS1.
 
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