I found the criticism of "lack of context" REALLY absurd when talking about a trailer.
A trailer is supposed to tease elements of the game. The story, characters, mood or even mechanics. And it is done devoid of any context so it wont spoil the game. The elements shown in the trailer needs to be just enough to spark curiosity and speculation. Especially in the case of a narrative driven game, it is absolutely important that the trailer is made in a way it wont spoil the final experience.
I mean, that is the whole point of a trailer. You will not get what is happening on it until you play the game.
A trailer is supposed to tease elements of the game. The story, characters, mood or even mechanics. And it is done devoid of any context so it wont spoil the game. The elements shown in the trailer needs to be just enough to spark curiosity and speculation. Especially in the case of a narrative driven game, it is absolutely important that the trailer is made in a way it wont spoil the final experience.
I mean, that is the whole point of a trailer. You will not get what is happening on it until you play the game.