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About to by Switch Pro Controller, is the d-pad still ass?

Oct 27, 2017
814
#1
On amazon rn bout to buy one, is the d-pad still booty cheeks? I don't see myself playing a lot of fighters on the switch but I want at least something competent.

fuck i meant to spell "buy" you kno what i meant

- blout monocle
 

TheMoon

|OT|
Member
Oct 25, 2017
7,301
Video Games
#3
Xenoblade 2 edition has been improved but all other ones are unchanged, not sure if the X2 change has been channeled back into new shipments of the normal ones.
 
Oct 27, 2017
945
#9
On amazon rn bout to buy one, is the d-pad still booty cheeks? I don't see myself playing a lot of fighters on the switch but I want at least something competent.

- blout monocle
I've got the xenoblade one which is supposed to be the best one and it's feels the same as the normal one really. It's just an ass d-pad in general, I suppose it's ok to use once in a while.
 
Oct 27, 2017
482
#10
Haven't had any issues with my Splatoon one, think most issues came from PuyoPuyo Tetris, so if you play alot of puzzle games similar to that maybe be careful.
 
Oct 25, 2017
97
#12
I've had mine since launch and never understood the complaints. Sounds like some had a manufacturing glitch in them? I'd guess that you're less likely to come across a messed up dpad now than at launch, kinda like the left joycon issues that got fixed over time. Though I don't think Nintendo ever publicly acknowledged a pro issue like they did with the joycon.
 
OP
OP
Remark
Oct 27, 2017
814
#14
I've got the xenoblade one which is supposed to be the best one and it's feels the same as the normal one really. It's just an ass d-pad in general, I suppose it's ok to use once in a while.
I just need something competent for like zelda or something hitting the d-pad then? you think it will cool for that?

if i wanna play fighters ill prolly pick up that hori pad they released for pokken dx
 
Oct 27, 2017
218
#15
I never play fighting games but I do play some 2D sidescrollers and such and I haven't had any problems with my d-pad. I did buy a new one very recently though so they might have fixed something.

If in doubt, try it out using the option in settings. If the results aren't to your liking your might be able to return it, depending on the reseller.
 
OP
OP
Remark
Oct 27, 2017
814
#17
I never play fighting games but I do play some 2D sidescrollers and such and I haven't had any problems with my d-pad. I did buy a new one very recently though so they might have fixed something.

If in doubt, try it out using the option in settings. If the results aren't to your liking your might be able to return it, depending on the reseller.
oh well im buying straight from amazon no reseller so ill prolly be cool on returns.

imma cop rn. thanks guys :)
 
Dec 20, 2017
528
#24
It’s a perceived problem that is exacerbated by a vocal minority but in reality the dpad is not an issue. I even got one that was coded before a supposed update to the gate, and even that controller tests perfectly on the switch and has never given me a problem. I’d say you’re good to go.
 
Oct 25, 2017
789
#25
No one has noted any changes to the design, so yes, it's still garbage.

Get this with a Dual Shock 4 instead. Update the firmware through your computer, set it to Switch Pro Mode (purple LED light), and then you will have gyro controls as well. I never use my Pro Controller anymore except for when I have people over and we need more controllers.
 
Oct 30, 2017
876
#27
I have the XC2 controller and it's still not great. Pressing down on the dpad specifically is stiff and can trigger other directions. Not a fan.
 
Nov 13, 2017
82
#28
It still sucks and all the supposed fixes never worked for me. It's totally fine for something like Zelda where you'll just use it every once in a while for item selecting and stuff like that but using it as a main input option for things like Puyo Puyo is infuriating.
 
Oct 26, 2017
3,446
#30
I've played like 100+ hours of Bayonetta 1+2 on switch and had nothing but solid results with the pro-pad.
Specifically, the D-pad is the subject of the OPs inquiry. The D-pad is used to consume health items in Bayonetta and not for any extensive and vigarous gameplay where accuracy is needed.
 
Dec 4, 2017
1,885
#32
It's stiff and awkwardly placed, even if you get a perfectly responsive one.
Mine is acceptable, but I can't really play Puyo Puyo Tetris at the speed I'd like for fear of accidental wrong presses, and my hand starts cramping in a matter of minutes.

D-Pads are not optimally placed on modern controllers, so even one as responsive as the SNES's isn't going to be as good - and the Pro Controller's isn't that good anyway.
 
Oct 27, 2017
2,031
#33
Xenoblade 2 controller D-pad will feel the same as the original controller, it was just redesigned to not have the wrong input problem the original Pro controller had. Original Pro controller can be fixed by opening it up and putting small amounts of tape around the dpad input area.
 
Oct 25, 2017
758
#37
I fixed mine with insulating tape. It's perfect now!



EDIT:

Also, everyone who says they don't have a problem should give this program a try:

http://www.wiinupro.com/home

It shows perfectly how erract the dpad can be if you have a defective unit. Again, the problem is easily fixable with insulating tape.
 
Last edited:
Oct 25, 2017
602
#38
Bought mine 1 week ago. It's flawless. Played Celeste and Crypt of the Necrodancer for a few hours with 0 wrong inputs. I was really nervous, but it seems that they fixed it. Still getting used to the size, though, thing is huge lol.
 
Oct 25, 2017
393
#39
Never had a problem with mine, pretty sure it was always a factory issue.

That said, I think more recent versions have ironed out the kinks.
 
Oct 25, 2017
802
#40
It’s a perceived problem that is exacerbated by a vocal minority but in reality the dpad is not an issue. I even got one that was coded before a supposed update to the gate, and even that controller tests perfectly on the switch and has never given me a problem. I’d say you’re good to go.
I used to be on team "no problem" until a couple months ago when i played a game with lots of diagonal movement. If you say there's no problem then you haven't played the right game yet that'll make you notice.
 

Pinballsummer

Banned
Member
Oct 25, 2017
196
#41
It really depends on the games you play. Anyone doubting issues with thier Pro D-pad probably just hasn't played a game like Puyo Puyo Tetris yet.

Most games are totally fine. It's just the ones thst require quick and accurate movement that can be frustrating. Try the demo, you'll see what I mean.
 

MutFox

The Fallen
Oct 27, 2017
1,584
North Vancouver, BC
#43
I'm still waiting until they release a revision that has a good d-pad.

Seems there have been revisions by looking at the model number, and some do have a fixed d-pad in the new revision.
The latest was revision C I believe.
Unfortunately, it's still a lottery.

The only difference is that the bump the d-pad sits on is taller in the fixed models.
Hope revision D makes it so all the Pro pads have a good D-pad.
 
Oct 27, 2017
211
#44
To my knowledge, the "fix" (which is better but not yet completely resolved) has not made its way into the regular pro controllers yet with any regularity.

As CO_Andy said above: "If you say there's no problem then you haven't played the right game yet that'll make you notice."
 
Dec 20, 2017
528
#46
I used to be on team "no problem" until a couple months ago when i played a game with lots of diagonal movement. If you say there's no problem then you haven't played the right game yet that'll make you notice.
I’ve played tons of games that need diagonal movement haven’t had any issues. Again the whole vocal minority thing still applies cause no one is gonna comment or start whole threads telling the world about how great their dpad is working...
 

Pinballsummer

Banned
Member
Oct 25, 2017
196
#47
I honestly never had a problem with it. I played the entirety of Sonic Mania with it and thought it was alright.
It was fine on Sonic Mania also. That game doesn't really require the D-pad for intricate movements very often though, so the issues don't become noticeable.

I think I had a few problems in Shovel Knight. But Puyo was the game that really made me salty.. I play it in handheld only now. Oddly enough it was the first game I played with the Pro controller, ha.
 

Tsukinopio

Banned
Member
Dec 2, 2017
720
#48
It's the worst d-pad Nintendo has ever made. Try playing Puyo Puyo Tetris with it and see what happens. I love all of the "WELL ACKSHUALLY MINE WORKS FLAWLESSLY" posts. No, it really doesn't. You're not playing the right game.
 

Pinballsummer

Banned
Member
Oct 25, 2017
196
#49
I’ve played tons of games that need diagonal movement haven’t had any issues. Again the whole vocal minority thing still applies cause no one is gonna comment or start whole threads telling the world about how great their dpad is working...
It's very possible you're still playing games where it's unnoticeable. Play Puyo Puyo Tetris and get back to me.

It's the worst d-pad Nintendo has ever made. Try playing Puyo Puyo Tetris with it and see what happens. I love all of the "WELL ACKSHUALLY MINE WORKS FLAWLESSLY" posts. No, it really doesn't. You're not playing the right game.
Exactly. And this is the same on every Pro controller I've used.
 
Oct 27, 2017
1,159
#50
So much so that I played Celeste on joy-con buttons, and I have the Xenoblade pad. Even Steamworld Dig 2 is iffy.

Every other aspect is nice though, but for involved 2D games, good luck.