AI: The Somnium Files (Kotaro Uchikoshi x Spike-Chunsoft) development updates

Krvavi Abadas

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Oct 26, 2017
919
Videoland
Huh? She doesn't understand why her friends are in the game? That's... odd.

I guess she got amnesia from her disappearance?

Also...

I'm... Completely lost right now. This is a lot to take in.
 

DNAbro

Member
Oct 25, 2017
6,217
I'm actually loving the presentation and looks like a nice step up from Zero Time Dilemma.

Also

WHAT
 

Axisofweevils

Member
Oct 25, 2017
1,406
Wow, we're back to creepy again.
And now, we have to endure another 8 weeks lol.

Also... note the 9 Hours 9 Persons 9 Doors billboard in Akihabara at the start of the game...
 
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takoyaki

Member
Oct 25, 2017
854
Yeah, the PS4 footage looks pretty good.

New Gematsu post that covers the same content as the Famitsu article, but it does feature high quality versions of the same images and art in English.
 

CGiRanger

Member
Oct 25, 2017
1,968
Damn, that was an ending I was not expecting at all. You know this game is going to be amazing if Uchikoshi is allowing those kind of "twists" to be revealed in these marketing materials.

Character design/artwork is amazing (The protagonist Date looks awesome), though not unexpected because it is Yusuke Kozaki after all. I'm glad that the game has a relatively reasonable budget it seems and doesn't look as unfinished as Zero Time Dilemma did
 

Hektor

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Oct 25, 2017
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Welp

Things are just getting more confusing.

Games looks like it has a much higher budget than the zero escape games tho, cool.
 

CGiRanger

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Oct 25, 2017
1,968
Interesting thing I noticed is that the Characters' Portraits and their 3D Models on screen both speak (lip movements) at the same time during dialogue scenes
 

Strings

Member
Oct 27, 2017
6,590
I'm actually loving the presentation and looks like a nice step up from Zero Time Dilemma.

Also

WHAT
Yeah, I actually think it looks really good (in terms of visuals). The X-Ray gag was hilarious.
Interesting thing I noticed is that the Characters' Portraits and their 3D Models on screen both speak (lip movements) at the same time during dialogue scenes
Pretty much every anime game that simultaneously shows 3D models and character portraits at the same time does this (Persona, etc).
 

Kyolux

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Oct 25, 2017
724
If people think July is stacked, September will be a lot worst.
Can't really imagine being worse than Judgment, Mario Maker 2 on the hell of July, then a new FFXIV expansion, then DQB2, then Marvel Ultimate Alliance 3 which all came right before AI before the delay.
 

Krvavi Abadas

Member
Oct 26, 2017
919
Videoland
After thinking this through, i think i really don't like how things are going. Namely the fact that

A. The Box Art

Tesa's right there! on the Right!
She had a whole week prior to uploading the video to consider how odd it is that she's on there, yet in the actual video, she acts like this is the first time she noticed. That's a pretty big failure.

B. "Is this really an issue?"

Barring a quick tweet reaffirming she's okay, Tesa's (and Ota.) taking the news perfectly fine. Including retweeting jokes.

and, on the Japanese side of things. Admitting she's still excited for the game she just died in.
I am also looking forward to it
Compared to their behavior during the fake A-set and original Polar Bear sagas. This is incredibly Out Of Character for them.

C. Really, Uchi?
Apparently, this tweet wasn't meant to be a joke. Which is pretty baffling.

________________________________________________________________________

This might just be me getting a bit too overwhelmed by my personal attachment to A-set, but i feel like Uchi screwed things up with this.
 

Strings

Member
Oct 27, 2017
6,590
I'm into the ride too much at the moment to sweat the details.

At the moment, my thinking is that this whole thing'll take a weird metafictional turn, since the marketing has been okay with referencing characters from 428, Danganronpa, and then even 999 in the game footage proper. Hopefully it doesn't destroy itself in the process, ala the last Spike Chunsoft game that tried it.

RE: her not noticing herself on the box art... It's a pretty standard device in reality breaking stories to have the characters get very confused and overlook those things at first. The alternative is basically admitting you're a fictional character / your entire life is wrong.
 

WonderLuigi

Member
Oct 25, 2017
1,502
Rio de Janeiro (BR)
After thinking this through, i think i really don't like how things are going. Namely the fact that

A. The Box Art

Tesa's right there! on the Right!
She had a whole week prior to uploading the video to consider how odd it is that she's on there, yet in the actual video, she acts like this is the first time she noticed. That's a pretty big failure.

B. "Is this really an issue?"

Barring a quick tweet reaffirming she's okay, Tesa's (and Ota.) taking the news perfectly fine. Including retweeting jokes.

and, on the Japanese side of things. Admitting she's still excited for the game she just died in.

Compared to their behavior during the fake A-set and original Polar Bear sagas. This is incredibly Out Of Character for them.

C. Really, Uchi?
Apparently, this tweet wasn't meant to be a joke. Which is pretty baffling.

________________________________________________________________________

This might just be me getting a bit too overwhelmed by my personal attachment to A-set, but i feel like Uchi screwed things up with this.
Breathe, take a break from the monitor... Take a walk...
 

Krvavi Abadas

Member
Oct 26, 2017
919
Videoland

This response is a bit more reasonable, aside from the questionable logic of a game in development years before A-set started posting videos somehow referencing the present.
But the Japanese account seems to be doubling down on everything being fine.

Is there some sort of localization battle going on here? With the western side taking the incident (slightly) more seriously, while the Japanese account doesn't care at all☆? There's been a lot of special content designed specifically for western audiences during this, so them heavily expanding the not particularly good plot twist isn't too shocking.
 

Kalor

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Member
Oct 25, 2017
4,109

This response is a bit more reasonable, aside from the questionable logic of a game in development years before A-set started posting videos somehow referencing the present.
But the Japanese account seems to be doubling down on everything being fine.

Is there some sort of localization battle going on here? With the western side taking the incident (slightly) more seriously, while the Japanese account doesn't care at all☆? There's been a lot of special content designed specifically for western audiences during this, so them heavily expanding the not particularly good plot twist isn't too shocking.
What do you mean by "not particularly good" plot twist? It adds a neat dimension to the whole thing.
 

Hektor

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Member
Oct 25, 2017
6,538
Deutschland

This response is a bit more reasonable, aside from the questionable logic of a game in development years before A-set started posting videos somehow referencing the present.
But the Japanese account seems to be doubling down on everything being fine.

Is there some sort of localization battle going on here? With the western side taking the incident (slightly) more seriously, while the Japanese account doesn't care at all☆? There's been a lot of special content designed specifically for western audiences during this, so them heavily expanding the not particularly good plot twist isn't too shocking.
Maybe the Tesa that's been murdered in the game, the one that's been murdered on youtube, the one thats alive and making english content and the one alive making japanese content are all different Tesa's.

Either way, i'm still fairly convinced that AI:TSF isn't just a game, but involving something very meta.
 

Crimson

Member
Oct 25, 2017
1,461
I think the meta stuff is pretty much just to acknowledge the weirdness of characters marketing their own game.
 

Krvavi Abadas

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Oct 26, 2017
919
Videoland
What do you mean by "not particularly good" plot twist? It adds a neat dimension to the whole thing.
The entire thing feels like a cheap "haunted video game" creepypasta. It matches all of the tropes. Real-life (In the ARG universe) people somehow showing up in the game, the hyper-realistic blood, all that's missing is Tesa tweeting about how the game was completely unlabeled.

They've played with the idea of Tesa getting offed twice already, trying to slightly change things up this time by making the game itself haunted just sounds ridiculous, especially considering most of it is being added by the localization team.
To make matters worse, they now have to stretch this absurd twist across 4 whole months, unless if they're planning to drop the ARG early.
In which case i can only hope they still make A-set videos after the fact, because she's the main thing i'm interested in.

Edit: Also this happened.

I don't even know what to say here, i think his response just speaks for itself. He also posted a cryptic tweet about how it's "not a game" in response to Ota, but that's nowhere near as baffling.

Edit 2: Welp, while it's not an unlabeled disc. Uchi just confirmed another creepypasta cliche.

Surprise! The game predicted the future. Never seen that before.
 
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Axisofweevils

Member
Oct 25, 2017
1,406
Things are getting really meta now. Ota and his voice actor are conversing :D
Also seems Ota's voice actor just did a lets play of 999 lol.

 

Kyolux

Community Resettler
Member
Oct 25, 2017
724
I lost it at Air calling home after a year away.

Really wish this wasn't delayed. Even though I have enough to keep me busy until it actually releases this september.