Ota's route is one of the best...
On Switch? Yeah, there's a lot of those. The portability was still worth it to me, but otherwise Steam and PS4 are superior.So I've done a few routs and hit a lock on the left side of the flow chart, and I'm going down the right side, and is it just me or are there a lot more technical issues in the scenes along these routes? Lots of frame drops, "flashbacks" taking forever to load in, and unvoiced lines or even the wrong line playing entirely sometimes...
Portability doesn't seem worth it when you get all those issues. Glad I chose the PS4 version!So I've done a few routs and hit a lock on the left side of the flow chart, and I'm going down the right side, and is it just me or are there a lot more technical issues in the scenes along these routes? Lots of frame drops, "flashbacks" taking forever to load in, and unvoiced lines or even the wrong line playing entirely sometimes...
It is straight up one of the greatest voice acted videogames ever. For a visual novel I'd actually say it's the GOAT, overtaking VLR.
Didn't they mention that it was only the
Yep. This is why
Shit, totally forgot about spoilers, all tagged!Yep. This is whyevery character that Saito psyncs into keeps their eye until just before they die, i.e. when he ditches their body and finds a new 'host'. You can only really notice this directly through Iris and So, who both keep their eyes until they're killed, but when you talk to them when they're running around as Saito they've got both eyes. You're actually killing Saito in the Mizuki Ending, not So Sejima.
In case you weren't able to find the true ending credits in with the JP vocals, I linked it in the spoiler below.
Psyncin' in the Curtain? I remember that one was very arbitrary and trial-and-error, perhaps the most in the game. I'd say there are only a few Somniums where the solutions are something you can logic out without guesswork. Most of them do follow a sort of logic, but it takes experimentation to figure it out and even then there will be some times where you just have to guess.OK, I'm pretty sure it has been spoken about time and time again, but am I missing something with Somnium sections? Like, am I supposed to be able to parse out what I need to do in order to progress each memory lock? Are there clues I'm overlooking?
I'm going down the Iris' route now and I'm kind of stuck in "F's" Somnium and I find it hard to believe that I'm supposed to just know what to do.