About CTR, it looks to me like it doesn't supersample automatically... Kinda hard to tell, like Spyro, but with supersampling "on" it seems a bit clearer.
About CTR, it looks to me like it doesn't supersample automatically... Kinda hard to tell, like Spyro, but with supersampling "on" it seems a bit clearer.
Does anyone know if Observation is PS4 Pro enhanced? Soooo cheap on EGS now, but will get it for PS4 if its 4K.
The official PlayStation site doesn't list either game as having Pro support, though that's not conclusive--they do get this wrong, in both directions. (That is, listed as having support but doesn't, or not listed and does.) However, for both titles my counting of screenshots showed only 1080p. Any benefits would have to be in an area other than resolution (unless the standard PS4 runs below 1080p).Does anyone know if Thronebreaker: The Witcher Tales has Pro support?
Are you going to update Red Dead Redemption 2's HDR settings reflecting what Digital Foundry said about the latest patch?
Yes, I've removed the "maybe better, maybe worse" formatting from the HDR tag. As for resolution, it's listed as 2160c because the final output does not just resolve to 1920x2160. That's the usual resolution, but larger or smaller portions of the frame are often displaying single-pixel detail in the horizontal.I already asked about it time ago but I never received a clear answer. I try again: why RDR2 in the list is reported as 2160c when the final output it's just resolved to 1920x2160p?
Some screenshots from Dragon Quest Builders 2 on PS4 Pro:
On ps4pro you have to enable it yourself in the supersampling options in order to boost the quality, it does not automatically do so because the console only informs you that it works in the supersampling mode after switching it on. And in the description is that you do not have to force it. I understand it well?
I'm talking about Apex legends
Dunno about announcement but there's been a few betas recently.
So.... no real announcement.
I really like this franchise but it doesn't make any sense to release like this. Guess it will be one of the worst types of shadow drop.
But I'm hyped!!!
Dev here - we released our game about a month ago for PS4 - it is called Elea. Previously we released versions for Xbox One (with full X support) and Steam.
snip..
DF had that counted at 1800p (at terrible performance, just under 30 to low 20s) and 1080p (at acceptable, but not really good performance between 40something and 60).
According to the DF folks, Doom 3 is native 2160p/60fps on Pro
Since I'm avoiding spoilers, can anyone tell me exactly how works DS on Pro?
I've only read that on 1080p you have a performance mode but no specific resolution.
I'm playing like that and there is a lot of aliasing so I think it's native 1080p with almost no AA (surprised since Horizon on base PS4 was quite clean) and still some cutscenes have stutters.
Again, just started playing so no spoilers pls, thanks <3
Ok, I'll try that but game isn't locked at 30 at all on 1080p mode, at least in cutscenes.4kcb on 4k screens or system super sampling mode, 1080p locked 30fps without system super sampling. Performance is really good on 4k mode so you might as well use that for image quality.
Ok, I'll try that but game isn't locked at 30 at all on 1080p mode, at least in cutscenes.
I guess It's a camera movement stutter then, since it surely stutter, when you check BB in privete room or when you make a delivery and you drop out from the orders thing, or just at the beginning of the game, the scenes with the blond lady are reaaally stuttery on 1080p mode.
Really strange and disappointing.
I don't have an HDR-capable display to check with, so I have to rely on reports by others. I may have gotten mistaken information. Can anyone else confirm that there's no HDR support in Kingdom Hearts III?
My most sincere apologies for the 5+ month hiatus from the thread. Unfortunately, events in my work life made it impossible for me to devote the necessary time to this thread during summer and fall. For the past month I've finally had free time, and have been working to catch up to the release schedule.
I've added 61 (!) games to the support list now, and made small updates to the introduction to make it more helpful. With these five dozen titles added, the number with confirmed enhancement for regular displays is now over 500. This doesn't include the 100+ games in the VR list, or the further 100+ titles which supposedly have support, but which I haven't been able to verify. This is enough titles that I'm going to have to rearrange things to accommodate them, plus all the new enhanced games still to come.
I'll start making more regular posts in the thread, even if I haven't found the time to do analysis on games. That way, it's more clear that I'm still alive and still working on this. I do intend to keep going until at least the launch of PS5.
Once more, I appreciate the patience shown, and sorry about the sabbatical. If there's any suggestions or comments you have, please feel free to share them. As I said, I'm going to attempt more activity here, and that includes discussion. And as always, screenshots (by you or found on the web) are extremely helpful. Notes on what's needed are in the OP, with games I'm especially interested in listed in Table 3. Thanks so much!
I don't have an HDR-capable display to check with, so I have to rely on reports by others. I may have gotten mistaken information. Can anyone else confirm that there's no HDR support in Kingdom Hearts III?
Thank you both! I've corrected the inaccurate entry, and removed it from the HDR list.
My most sincere apologies for the 5+ month hiatus from the thread. Unfortunately, events in my work life made it impossible for me to devote the necessary time to this thread during summer and fall. For the past month I've finally had free time, and have been working to catch up to the release schedule.
I've added 61 (!) games to the support list now, and made small updates to the introduction to make it more helpful. With these five dozen titles added, the number with confirmed enhancement for regular displays is now over 500. This doesn't include the 100+ games in the VR list, or the further 100+ titles which supposedly have support, but which I haven't been able to verify. This is enough titles that I'm going to have to rearrange things to accommodate them, plus all the new enhanced games still to come.
I'll start making more regular posts in the thread, even if I haven't found the time to do analysis on games. That way, it's more clear that I'm still alive and still working on this. I do intend to keep going until at least the launch of PS5.
Once more, I appreciate the patience shown, and sorry about the sabbatical. If there's any suggestions or comments you have, please feel free to share them. As I said, I'm going to attempt more activity here, and that includes discussion. And as always, screenshots (by you or found on the web) are extremely helpful. Notes on what's needed are in the OP, with games I'm especially interested in listed in Table 3. Thanks so much!
I don't have an HDR-capable display to check with, so I have to rely on reports by others. I may have gotten mistaken information. Can anyone else confirm that there's no HDR support in Kingdom Hearts III?
Hey! just to contribute that in the case of PVZ BN I have managed to count 3840 * 2160p in the regular gameplay, it is not very common, but it is definitely a resolution during the gameplay; it is usually between 1620p and 1700p; so the game runs at dynamic 4KMy most sincere apologies for the 5+ month hiatus from the thread. Unfortunately, events in my work life made it impossible for me to devote the necessary time to this thread during summer and fall. For the past month I've finally had free time, and have been working to catch up to the release schedule.
I've added 61 (!) games to the support list now, and made small updates to the introduction to make it more helpful. With these five dozen titles added, the number with confirmed enhancement for regular displays is now over 500. This doesn't include the 100+ games in the VR list, or the further 100+ titles which supposedly have support, but which I haven't been able to verify. This is enough titles that I'm going to have to rearrange things to accommodate them, plus all the new enhanced games still to come.
I'll start making more regular posts in the thread, even if I haven't found the time to do analysis on games. That way, it's more clear that I'm still alive and still working on this. I do intend to keep going until at least the launch of PS5.
Once more, I appreciate the patience shown, and sorry about the sabbatical. If there's any suggestions or comments you have, please feel free to share them. As I said, I'm going to attempt more activity here, and that includes discussion. And as always, screenshots (by you or found on the web) are extremely helpful. Notes on what's needed are in the OP, with games I'm especially interested in listed in Table 3. Thanks so much!
I don't have an HDR-capable display to check with, so I have to rely on reports by others. I may have gotten mistaken information. Can anyone else confirm that there's no HDR support in Kingdom Hearts III?
Thanks for the input. I do usually only get to pixel count a small number of frames from screenshots, as I don't have access to most games' direct feed. I analyze framerates based on Youtube or Twitch videos, where pixel analysis is much tougher. So I can easily miss dynamic res, and I really appreciate the help!Hey! just to contribute that in the case of PVZ BN I have managed to count 3840 * 2160p in the regular gameplay, it is not very common, but it is definitely a resolution during the gameplay; it is usually between 1620p and 1700p; so the game runs at dynamic 4K
That is correct.If I'm reading this correctly, Horizon Zero Dawn has better reflections, DOF and "lights" when running in the 1368p Performance Mode compared to the 2160c mode?