PC gamers will buy Halo from Steam too.You are still left with the same issue with group 2. PC gamers will only buy Halo from Microsoft ecosystem and rest of the games from steam. So does the larger software revenue make a difference to the bottom line in the end? Dont know.... I think MS and Sony attempts at winning over the larger PC market is not going to really work but we will see.
The "Steam only" people are just a vocal minority. Most PC gamers have many different game launchers installed on their computers, and with the new GOG Galaxy, you can link them all together to have one place to launch their games.That would mean Sony would have to build their own storefront and launcher, and considering how meh quite a lot of PC gamers seem to ne towards anything that isn't Steam (or GOG), I dunno if that would be great success /Borat
Microsoft is offering PC gamers a choice- pay full-price to own the game on Steam, or subscribe to Gamepass, and get our games cheaper, becoming part of the ecosystem.Then it is not investing into MS ecosystem. So MS becomes essentially a third party publisher like Rockstar or any other publisher. Both Sony and MS are not in the industry to become just third party publishers and sell their own software across multiple stores not controlled by them. At least I dont see that as the end game.
Probably, we just don't know when.
Nah they don't do major announcements on Fridays.
Jason Shreier said it's happening so it is just a matter of the timing. No one has implied it will happen today.
Did he say recently or do you mean the article from some time ago?Jason Shreier said it's happening so it is just a matter of the timing. No one has implied it will happen today.
Unrelated but what Daniel Dae Kim role is that profile pic from? Angel?If it does come out, I will double dip so I can cheat haha.
Suck at these games, but I liked what I played on my PS4
He wrote the port will come "this year". Nothing more.Did he say recently or do you mean the article from some time ago?
It's ok, there's always gonna be another random Tuesday for Sony to announce stuff on
I still don't see the downside. They can sell on Windows Store, on Steam, through Xbox, and also on GamePass. Why is having a game like Horizon only on Playstation a better value to you or Sony?Then it is not investing into MS ecosystem. So MS becomes essentially a third party publisher like Rockstar or any other publisher. Both Sony and MS are not in the industry to become just third party publishers and sell their own software across multiple stores not controlled by them. At least I dont see that as the end game.
You make sound arguments for why the 'bait' strategy may not work, but based on how Sony has (admittedly some time ago) talked about the PC market and its effect on the PS4 market, don't put it past Sony to think/hope a 'bait' strategy might work. It may well be the primary intention of this.
Of course there may be fallback strategies also, or the strategy might evolve depending on how things go. But as a first hypothesis to test, it wouldn't surprise me if Sony was indeed testing the potential of 'baiting' people over to higher PS engagement.
When they do announce this it will be interesting to see if they make the underlying strategy explicit, or sort of silently leave it a nebulous thing.
You are still left with the same issue with group 2. PC gamers will only buy Halo from Microsoft ecosystem and rest of the games from steam. So does the larger software revenue make a difference to the bottom line in the end? Dont know.... I think MS and Sony attempts at winning over the larger PC market is not going to really work but we will see.
Then it is not investing into MS ecosystem. So MS becomes essentially a third party publisher like Rockstar or any other publisher. Both Sony and MS are not in the industry to become just third party publishers and sell their own software across multiple stores not controlled by them. At least I dont see that as the end game.
I suppose the big elephant in the room in this equation is, well, Nintendo. We know they've diversified a bit beyond console-exclusive titles, though that's only in the mobile space, and mainly to shut up investors who were howling at them to do it. But they also have an appealing console that provides a use case that no other console nor PC can match - portability. Sure, there are laptops, but gaming-capable laptops are expensive, usually don't have much in the way of battery power for gaming, and aren't as portable, and while GPDWin and similar stuff exists, those are comparatively niche, and only the original GPDWin, to my knowledge, is remotely competitive in price.But, like I outlined in my obnoxiously long post, that is rarely the intention of these kinds of moves. People already do precisely what you're suggesting; PC gamers will sometimes buy consoles so they have access to a small library of exclusives. Hell, I do this. The strategy of "release older game on PC now, entice next gen hardware purchase for sequel" is all well and good, but it's still a dead end strategy that nets extremely poor revenue.
The key business factor folk need to remember with stuff like this is that parent companies (Nintendo, Sony, Microsoft) make little revenue from hardware sales. This is especially true in the first couple of years of launch when manufacturing costs are high. The big three don't want people just buying their hardware and a few exclusives, they want people to invest in the ecosystem. Sustainable revenue comes from people regularly buying software within that ecosystem, and subscribing to services, because they get a cut of everything. Sony don't want you to buy a PlayStation 5 for Horizon 2. They want you to buy all your games on PlayStation 5 and become a sustainable customer, rather than having a dead weight console that spends most of its time unused and was so expensive to manufacture it didn't really bring in revenue when you purchased it.
Sony want you to buy a PlayStation 5 over an Xbox Series X because fundamentally they're so similar a person who prefers one over the other is theoretically interchangeable. Microsoft is the same; someone who uses PlayStation as their preferred gaming platform could be swayed to Xbox, since a vast majority of the games are also there and the end user experience is the same.
PC is fundamentally not the same, from top to bottom, for a multitude of reasons. It is extremely unlikely that a PC gamer will shift their core gaming ecosystem to a console platform. They might buy the console anyway, and a few exclusives, but therein lies the problem; dead end money, a poor investment, and not sustainable as a customer.
Microsoft support PC precisely for this reason. There's more money in the breadth of potential customers on PC who wont buy the Xbox ever, than the small amount of PC gamers who will buy an Xbox but only for exclusives. Sony may (or should) see the same logic.
Basically, attempting to suck revenue out of the PC market comes down to two potential strategies and groups of people.
GROUP 1 = PC gamers who prefer the PC ecosystem as their primary platform, want to play console exclusives, and will buy a console only for exclusives.
GROUP 2 = PC gamers who prefer the PC ecosystem as their primary paltform, want to play console exclusives, but wont buy a console even for exclusives.
GROUP 1 will buy your hardware. This is good. They're also buying exclusives. Also good. But the problem is this; when you factor in manufacturing costs, marketing, shipping, and retail cut, how much revenue doe the platform holder earn from GROUP 1's purchasing habits? They're not bringing in sustainable revenue because they're not buying any other games on the hardware, only exclusive. The cut the platform holder makes from GROUP 1 is arguably very small.
GROUP 2 is the untapped market. They want to buy the games, but they're never, ever going to invest in the hardware ecosystem, so they never buy the hardware at all full stop.
So, platform holders like Microsoft and Sony must weight up the potential revenue. How much profit is earned from the unique purchasing habits of GROUP 1, specifically the purchasing of hardware? Alternatively, if games are ported, is the revenue benefitting from adding GROUP 2 to GROUP 1 greater than the revenue net from GROUP 1's hardware purchase? The answer is problem "shitloads more", because the revenue gained from hardware purchases is generally small. Thus, losing the revenue of GROUP 1 buying the PlayStation 4 is trivial compared to the revenue gained from GROUP 2 suddenly buying the software too.
It might seem mad, but only if you weigh it up against Microsoft. Because Sony porting their games to Xbox doesn't make sense; direct competitor offering very similar ecosystem. But PC? Completely different ballgame. People attached to the core PC ecosystem are not packing up and moving their preference to consoles. It's not even a case of "it's better" or anything. It's just so fundamentally different in how it functions and what it offers that the experience is not interchangeable. And so, as Microsoft saw, this ecosystem is money left on the table. Halo: Infinite on PC is going to appeal to a specific market, and people will still buy the Xbox in droves for their console version of Halo. You could launch Horizon 2 simultaneously on PC and PlayStation 5 and I'd put my money on the former ecosystem making an utterly trivial dent in the latter's purchasing habits. Because just as PC gamers aren't moving to console, a vast majority of console gamers are not moving to PC.
why wouldn't it?
Probably will...but the fact that its taking them as long as epic to announce something...makes me wonder...if its egs exclusive.
I am ike 99% sure its still happening, but the original rumor said itll be announced/released in february iirc. The only way i can see it not happening is if Sony backed down because of reactions of their fanbase to leaks, but that is very unlikely.
perhaps it is EGS exclusive...but that's a small price to pay to have the game on the PC platformProbably will...but the fact that its taking them as long as epic to announce something...makes me wonder...if its egs exclusive.
Sony would be willing to make a big business decision based off of how their fanbase reacts to it rumored??I am ike 99% sure its still happening, but the original rumor said itll be announced/released in february iirc. The only way i can see it not happening is if Sony backed down because of reactions of their fanbase to leaks, but that is very unlikely.
Sony doesn't care about a few pissbabies on twitter.The only way i can see it not happening is if Sony backed down because of reactions of their fanbase to leaks, but that is very unlikely.
As i said this is extremely unlikely to happen.Sony would be willing to make a big business decision based off of how their fanbase reacts to it rumored??
Again, I dont think that happened at all, but its not impossible that the market analysis of the reactions suggested itll hurt their profitability rather than help it and so they backed away.
As i said this is extremely unlikely to happen.
Again, I dont think that happened at all, but its not impossible that the market analysis of the reactions suggested itll hurt their profitability rather than help it and so they backed away.
Because people get too dramatic and can't have a proper conversation.
but in this extremely unlikely scenario though, what is sony's rationale in giving into fans' reaction?! that the fans are correct in assessing that it'll be a bigger loss in hardware sales than a bigger profit in software sales bringing the game to PC?As i said this is extremely unlikely to happen.
Again, I dont think that happened at all, but its not impossible that the market analysis of the reactions suggested itll hurt their profitability rather than help it and so they backed away.
Looking good for it not being a Steam only thing. Please be on more than Steam, please be on more than Steam.
I am just speculating as I dont know much about how those market analysis work and what goes into consideration, but their worry is probably that if their fanbase "loses" the incentive to buy a console, then they also lose on hardware sales as well as third party sales and services, and if overall this announcement and strategy leads to less profit (each PC consumer only pays for the game, not the hardware or third party software or services, while also Sony also getting a smaller cut on third party storefronts on PC when compared to basically 100% revenue on FP software) for their business, then it means the move isnt good for them.but in this extremely unlikely scenario though, what is sony's rationale in giving into fans' reaction?! that the fans are correct in assessing that it'll be a bigger loss in hardware sales than a bigger profit in software sales bringing the game to PC?
I'm going in with low expectations, hoping to be surprised if I can get it outside of Steam.Literally nobody thinks Sony are going to release it as Steam only. People are wondering whether it will be Steam at all.
I'm going in with low expectations, hoping to be surprised if I can get it outside of Steam.
Before, I wanted to avoid Steam to avoid Valve's customer service, now I'm hooked on GOG Galaxy now that I have a sweet way to keep full Steam Controller functionality with it, but I have to undo some things if I want to play a Steam game. This game with Steam Controller is going to be amazing.
No not GOG, GOG Galaxy 2.0 is just a launcher that can store links and box art to all games that you own even if you don't have them installed. It's just unfortunately, because of the thing that I have to do to get Steam Input to work with all outside games via GOG Galaxy 2.0, that Steam's own games require me to exit the setup in order to launch the game.Ah man, hoping it won't be exclusive to Steam is one thing, but hoping it will be available on GOG at all is an entirely separate deal. I think the options for a game like this are some permutation of EGS, Steam, and a Sony launcher. I'm not confident in saying Sony is ready to jump on the PC while also being DRM free.
Then it is not investing into MS ecosystem. So MS becomes essentially a third party publisher like Rockstar or any other publisher. Both Sony and MS are not in the industry to become just third party publishers and sell their own software across multiple stores not controlled by them. At least I dont see that as the end game.