Fantastic episode. Trespasser is legit one of my favourite games in terms of unexpressed potential, and playing it on a decent rig (compared to the ones of the times of course) and applying the first couple official patches is enough to fix most of the technical issues and the shitty hand controls. At that point the game is ambitious, is greatly atmospheric and has a real sense of survival going for it, long before said genre exploded (aside from the horror games). Happy to see AVGN talk about it, and instead of just shitting on it take the effort to talk about the immense ambition behind it, even going as far to have developer insight as to what went wrong with it. It's a game that was Far Cry + Half Life 2 several years before those games were even started being developed, and had it received a bit of extra funding and a bit more time to cook, chances are it would have revolutionized gaming with its advanced AI, it's open world-ish structure, its immersive nature and its emergent gameplay model that could have opened the flood of open world games far sooner than it happened.
Shit's Kitchen was out of nowhere and it was amazing, lol.