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Annapurna and Simogo (Year Walk) reveal Sayonara Wild Hearts (Switch), out in 2019

Oct 30, 2017
40
#57
A girl becomes a biker called “the fool”? Characters based on tarot cards? Can I head canon this into a Persona 5 side story starring Makoto? XD
 
Oct 27, 2017
5
#58
Love the style of this, and the soundtrack.

Also, Stereo Lovers seem very Tegan and Sara-esque, both in look and sound. Wonder if they were an inspiration...
 
Oct 25, 2017
817
#61
Looking back at last night's announcement trailers, this was my favorite one.

No idea what to expect gameplay-wise from this Pop-Persona motorbike game, but that trailer convinced me to be there day 1!
 
Oct 28, 2017
2,147
#62
This is actually my favorite announcement as well. Year Walk is a supremely underrated gem, secretly one of the most influential horror games of the past few years.
 
Oct 26, 2017
3,797
#63
Ok, I get it now: it's a pop music dreamscape runner/racer with tarot card elements.
Why didn't you say so in the first place?
Hopefully the genre isn't overcrowded by the time this releases.
 
Oct 31, 2017
6,346
Greece
#65
This was insane, love that they started the show with this. If the MC and the rivals are based off of the Major Arcana, I really hope this means we will see a surprisingly deep game. 21 different stages is pretty hard to imagine considering the context of the game, but man imagine.
 
Oct 25, 2017
902
#69
Device 6 and Year Walk are two of my favorite iOS games, on any platform really. They dropped mobile because the economy didn’t fit their style of games (ie no F2P shenanigans) . Hopefully Switch (and other platforms) will.
 
Oct 27, 2017
2,618
#72
Stylistically it looks like Persona 5 meets the Wicked + the Divine. And Simogo is awsome. I'll keep my eyes on this.
 

mazi

Member
Oct 27, 2017
16,683
#73
Hopefully the genre isn't overcrowded by the time this releases.
lol

Unrelated but when the hell did Annapurna become a publisher? I thought they were a movie production house
they've been publishing a lot of great "artsy" indie games. the biggest ones i guess would be gorogoa, florence and donut county. they also licensed the sony game "flower" and published it on ios.

Device 6 and Year Walk are two of my favorite iOS games, on any platform really. They dropped mobile because the economy didn’t fit their style of games (ie no F2P shenanigans) . Hopefully Switch (and other platforms) will.
yeah, the mobile market was no longer a fit for their premium games, and they REALLY didn't like monetizing their games with mtx bullshit. moving to consoles was a great choice.
 
Oct 26, 2017
1,119
#85
Some PAX East footage, the game looks sick. Now that I know what moment to moment gameplay looks like, the reveal trailer has me hyped all over again.
 
Oct 25, 2017
4,500
#89
The motorcycle parts give me heavy 3D Sonic vibes.
Yeah, it actually reminds me of those step-dodge sections of Sonic Unleased. Though some of the other footage in general is giving me Sonic special stages half-pipe levels in general. It's not a bad thing, but something I've noticed. The music and art style is great and I'd be down with a score attack game like this.
 

DustinCanFly

Handsome Phantom
Verified
Mar 12, 2018
12
Butler, PA
#90
Some PAX East footage, the game looks sick. Now that I know what moment to moment gameplay looks like, the reveal trailer has me hyped all over again.
Hey that's my video! I absolutely loved what I played and gave it my Editor's Choice award at PAX. It looks like a few other outlets were pretty excited about it as well.
 
Jun 8, 2018
456
#91
Game looks fantastic and fun, will buy it on Switch!

Should thread's title be updated with also Apple Arcade?
 
Oct 28, 2017
1,867
#93
Some PAX East footage, the game looks sick. Now that I know what moment to moment gameplay looks like, the reveal trailer has me hyped all over again.
I'm not sure how I feel about that footage. I hope it's not overly simple. In a way, it's very similar to Bayonetta's "gimmick" levels.
 
Oct 26, 2017
1,119
#95
I'm not sure how I feel about that footage. I hope it's not overly simple. In a way, it's very similar to Bayonetta's "gimmick" levels.
The game is coming to Apple Arcade so it probably is mechanically simple. At the same time I don't see that as a bad thing. That footage shows the main character flying in the air, dodging obstacles in a high speed motorcycle and having a timing based dance battle using simple inputs. As long as every level is as varied and creative like that I think it will be perfectly fine. My only worry at this point is length.