I have been loving everything I have seen from Anthem, including the closed alpha. This video really made me stop and pause though. After a few of the livestreams and this preview, I have been noticing the wildlife in Anthem is just there for merciless killing. That seems pretty thoughtless, especially in today's age of game design where world building involves considering ecosystem and you don't just kill anything that moves, just like a real living world. Games like RDR2 have done a great job of building an immersive world to play in but also make you think about what you are killing/if it is even worth killing. Things in Anthem seem like old school game design of "oh that moves, shoot it and harvest". I feel like the designers should be more thoughtful than that?