The enemies all look extremely easy too. Moment to moment you'll be spending 95-99% of your time flying around as Iron Man blasting health bars that offer literally zero resistance. The boss fight offered mild resistance but barely. This is not Horizon or Monster Hunter or even EDF. Once you get past the beauty of the game there is seemingly no depth or challenge.No variety in the game world makes me think this is gonna turn boring very fast. Where are the deserts? Snowy biomes?
If by rough you mean non-existent. They literally just stand there and get shot.The titan just stood there...
enemy AI looks a bit rough right now
It's mind boggling how people can write off an entire game from an 8 minute video from IGN.The enemies all look extremely easy too. Moment to moment you'll be spending 95-99% of your time flying around as Iron Man blasting health bars that offer literally zero resistance. The boss fight offered mild resistance but barely. This is not Horizon or Monster Hunter or even EDF. Once you get past the beauty of the game there is seemingly no depth or challenge.
The enemies all look extremely easy too. Moment to moment you'll be spending 95-99% of your time flying around as Iron Man blasting health bars that offer literally zero resistance. The boss fight offered mild resistance but barely. This is not Horizon or Monster Hunter or even EDF. Once you get past the beauty of the game there is seemingly no depth or challenge.
I didn't say I wrote it off. I like flying through pretty environments with friends. Don't let your mind be boggled so easily!It's mind boggling how people can write off an entire game from an 8 minute video from IGN.
That's just how some enemies are in games. Destiny has things called Walkers that ironically dont move much at all.The titan just stood there...
enemy AI looks a bit rough right now
I can see how someone gets this idea from the footage. Hoping there's more challenge and mechanics to fights in higher difficulty and dungeon type areas/activities.The enemies all look extremely easy too. Moment to moment you'll be spending 95-99% of your time flying around as Iron Man blasting health bars that offer literally zero resistance. The boss fight offered mild resistance but barely. This is not Horizon or Monster Hunter or even EDF. Once you get past the beauty of the game there is seemingly no depth or challenge.
That enemy doesn't remind me of a walker at allThat's just how some enemies are in games. Destiny has things called Walkers that ironically dont move much at all.
They're familiar it's likely just concern trolling. The amount of unique enemy behaviors for mobs and rarer enemies displayed in such a short video is promising for fights on higher difficulties.Are people just not familiar with gameplay videos from major/mainstream outlets? This is most definitely normal or lower difficulty when there are at least 3 more higher difficulty levels? But also, free roam content is usually not the most difficult content in any game (but I don't doubt there isn't somewhat challenging world events).
WF is also a pedal to the metal endless sprint/flying through levels and completely stomping enemies. Outside of some world bosses. I appreciate Anthem's pace a bit more from what I've seen.Its funny people keep bringing Warframe up. WF has taken years and years of updates to get to this point. All the open world and extended mobility is all after years of content. Will be interesting to see how Anthem pans out in 6 months to a year.
Agreed. WF has some great sliding and zipping through the world moments. A real Ninja experience.WF is also a pedal to the metal endless sprint/flying through levels and completely stomping enemies. Outside of some world bosses. I appreciate Anthem's pace a bit more from what I've seen.
Yeah, I feel next to nothing watching these so far. If it feels good, I'll be down. Maybe.These videos are doing the opposite for me.
I just need to play the open demo to see what its like
It controls great. They nailed that. But people will see when the demo hit. The moment from shooting to hovering to flying feels awesome.my exact thought.
if this controls as smoothly as it looks its a buy for me
wf controls very smooth
The enemies all look extremely easy too. Moment to moment you'll be spending 95-99% of your time flying around as Iron Man blasting health bars that offer literally zero resistance. The boss fight offered mild resistance but barely. This is not Horizon or Monster Hunter or even EDF. Once you get past the beauty of the game there is seemingly no depth or challenge.
have you played a recent build or something?It controls great. They nailed that. But people will see when the demo hit. The moment from shooting to hovering to flying feels awesome.
The enemies all look extremely easy too. Moment to moment you'll be spending 95-99% of your time flying around as Iron Man blasting health bars that offer literally zero resistance. The boss fight offered mild resistance but barely. This is not Horizon or Monster Hunter or even EDF. Once you get past the beauty of the game there is seemingly no depth or challenge.
1X will be the best choice if you have it.Looks great. I will be purchasing but I am not sure what console for yet.
Alpha. Like within 1 minute you are doing very nice moves.
did we get different alpha versions then? shooting and movement felt clunky and imprecise. flying and abilities were nice though.
Some of ya'll kill me with this "the game looks way too easy" after watching 8 minutes of footage.
Warframe is the closest thing, but even that plays wildly differently beyond the surface level similarities.
Given that poster was referring to the core gameplay (traversal, shooting, etc) and not the progression or content structure, I would say Destiny is actually really different.
It's not so much easy, but everything I've seen (and I've admittedly not been closely following the game) are boring enemies standing out in the open waiting to be to annihilated.
Hopefully the AI is still being worked on. Currently the enemies just don't fight back so if you multiplied their health and damage x10 it would still be a cake walk if this footage is anything to go by.Games are almost never played at higher difficulties for pre-release footage. It's harder to demonstrate when you're trying to survive every second lol.
There's even 3 tiers of difficulty above 'Hard' for Anthem. I'm sure there will be plenty of challenge.
Hopefully the AI is still being worked on. Currently the enemies just don't fight back so if you multiplied their health and damage x10 it would still be a cake walk if this footage is anything to go by.