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More_Badass

Member
Oct 25, 2017
23,623
releasing footage of something that you know can't run on the Console is lying to your consumer especially since the game barely runs at acceptable frame art on the x right now. nor did they say your guys to game probably won't look like this or anything of that sort who else is it .
The full game having a shit frame rate on X doesn't mean the tiny demo was made to run at an excellent framerate on X.

Trying to say that the E3 demo wasn't really running on the console because the full game's frame rate is shit doesn't make much sense. That's the nature of vertical slice versus a full product.

Ideally, devs should show pre-alpha footage instead of super polished vertical slices. See how the current footage of Days Gone looks massively improved over the early pre-alpha footage
 

Heckler456

Banned
Oct 25, 2017
5,256
Belgium
releasing footage of something that you know can't run on the Console is lying to your consumer especially since the game barely runs at acceptable frame art on the x right now. nor did they say your guys to game probably won't look like this or anything of that sort who else is it .
You literally don't know if the particular footage shown in that trailer wasn't running on a console. For all you know, it was running on a console, but they had to end up having it pared back once they added onto the main hub zone. Making these absolutely bullshit claims that they were definitely lying to consumer is you mischaracterizing this entire thing.

Also, as long as the trailer near release show the game you're going to end up playing, then what the heck is the problem? It's the consumer's prerogative to pre-order or not. Bioware doesn't have to hand-hold customers just so that they can execute some force of will to not pre-order a game years before release.
 

tuxfool

Member
Oct 25, 2017
5,858
.

But they literally say this game is running on the Xbox One x any E3 2017 demo. and never do they ever make it obvious that this is a proof of concept . That is lying 101
I think this is the crux of the argument.

By all means show mockups or target renders. They should be appropriately labelled as such.

Why is it cool to be so gullible?

There was a high degree of skepticism over what they were showing. However, it still doesn't excuse what they did.
 

Jiraiya

Member
Oct 27, 2017
10,288
.

But they literally say this game is running on the Xbox One x any E3 2017 demo. and never do they ever make it obvious that this is a proof of concept . That is lying 101

Surprisingly...development still happens. Hell...kojima did it on purpose...movies still do it in trailers. Maybe I'm crazy and think people need to be held accountable for their spending.
 

Yasuke

Banned
Oct 25, 2017
19,817
These never bother me. I tried to tell folks to relax their expectations when they first showed this.
 

Heromanz

Banned
Oct 25, 2017
20,202
You literally don't know if the particular footage shown in that trailer wasn't running on a console. For all you know, it was running on a console, but they had to end up having it pared back once they added onto the main hub zone. Making these absolutely bullshit claims that they were definitely lying to consumer is you mischaracterizing this entire thing.

Also, as long as the trailer near release show the game you're going to end up playing, then what the heck is the problem? It's the consumer's prerogative to pre-order or not. Bioware doesn't have to hand-hold customers just so that they can execute some force of will to not pre-order a game years before release.
You're right we don't know but we do know is that the first initial trailer the high trailer did does not look like the current game and that's all that matters. I mean didn't tell BioWare or ea what to show when it came anthem ,you can't have your cake and eat it too you cannot show footage that doesn't look like you're released product and not expect people to get mad about it that's just common sense 101.
 

More_Badass

Member
Oct 25, 2017
23,623
Surprisingly...development still happens. Hell...kojima did it on purpose...movies still do it in trailers. Maybe I'm crazy and think people need to be held accountable for their spending.
I'm honestly surprised we don't see such fervent reactions to movie trailers having scenes that don't appear in the movie. There was some talk about the Infinity War trailer money shot not being in the movie, but not like "how dare they lie to us" comments
 

Deleted member 14663

User requested account closure
Banned
Oct 27, 2017
749
If they had advertised the footage as a "Vision Trailer" or "Target Render", I would have excused them, but they went above and beyond with trying to fool us here.
 

Kalentan

Member
Oct 25, 2017
44,663
I'm honestly surprised we don't see such fervent reactions to movie trailers having scenes that don't appear in the movie. There was some talk about the Infinity War trailer money shot not being in the movie, but not like "how dare they lie to us" comments

I actually did hear some people mad about some missing scenes in Infinity War on here. I can't remember if it was fervently angry but they were annoyed.
 

Jroc

Banned
Jun 9, 2018
6,145
This stuff bothers me less and less because I'm completely used to it, but it's still a terrible practice.

Imagine if car companies started advertising/promoting concept cars, but kept the actual production models under wraps until you saw them in the dealerships.
 
Jun 1, 2018
4,523
wow the character models and textures were highly downgraded

s41aZYC.jpg


qlbGSvN.jpg
the artstyle looked so much cooler in the demo...ugh what a disappointment
 

More_Badass

Member
Oct 25, 2017
23,623
Because it obviously isn't.

How gullible are you, mate?
Gullible enough to research game development and whatnot. A small vertical slice running on a console is a huge technical difference from a full game running on that same console. It's the difference between a tiny section removed from gameplay loops or any other context specifically polished for weeks and months, versus a full game that needs to be playable and cohesive
 

Zukuu

Member
Oct 30, 2017
6,809
Next gen can't come soon enough. Sick of this. Hopefully, we got the target "e3" version in games sooner than later. Obviously, they will never catch up, but the retail version looks barebones and really embarrassing.
 
OP
OP
MillionIII

MillionIII

Banned
Sep 11, 2018
6,816
I'm honestly surprised we don't see such fervent reactions to movie trailers having scenes that don't appear in the movie. There was some talk about the Infinity War trailer money shot not being in the movie, but not like "how dare they lie to us" comments
Actually I was pretty disappointed that some scenes in the Rogue One trailer didn't make it to the final film, maybe Disney thought it was too gritty and violent idk.
 
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jett

Community Resettler
Member
Oct 25, 2017
44,657
Why is it still such a hard concept to grasp that initial showing and retail versions can differ when optimizing for release ?

There's nothing 'deceitful' about this. Nowhere was it stated that this was the level of detail you'd get in the final version, and customers were provided media and demos prior to release to see how the finished product looked.

At some point we're going to have to confront the frequent toxicity of the 'dowgrade' complaints.

They sold it as "in-game" gameplay. How is it not deceitful? It's a considerable difference, to the point I would just call the original trailer CGI bullshit.

I'd instead say that at some point we're going to have to confront the frequent apologists that pop-up whenever this shit happens.
 

Xenosaga

Member
Oct 27, 2017
11,981
The difference is pretty huge in a lot of areas, but I think the final game still looks amazing for the most part.
 

Nooblet

Member
Oct 25, 2017
13,632
Yea it's stark but the final game still looks amazing. Except for when it rains, this game has one of the worst rain effects I've ever seen and it tanks performance too.

Still visuals are least of Anthem's issues.
 

Heckler456

Banned
Oct 25, 2017
5,256
Belgium
You're right we don't know but we do know is that the first initial trailer the high trailer did does not look like the current game and that's all that matters. I mean didn't tell BioWare or ea what to show when it came anthem ,you can't have your cake and eat it too you cannot show footage that doesn't look like you're released product and not expect people to get mad about it that's just common sense 101.
If in this day and age, you, as a consumer, pre-order a game based on a trailer release months if not years ahead of the release date, then that blame rests squarely on your shoulders. I'm sorry, but consumers aren't babies to be coddled. And developers don't need to downplay how they think their game might end up looking. Putting your best foot forward isn't the same as expressly lying, especially when you'll still have all the necessary information available to you as a consumer in due time, if not before release, then withing 24 hours after. Talk to me when that changes.
 

Deleted member 50454

User requested account closure
Banned
Dec 5, 2018
1,847
Gullible enough to research game development and whatnot. A small vertical slice running on a console is a huge technical difference from a full game running on that same console. It's the difference between a tiny section removed from gameplay loops or any other context specifically polished for weeks and months, versus a full game that needs to be playable and cohesive

That wasn't gameplay. Nobody was playing that E3 reveal in "real-time".

It was a trailer made to look like someone was playing it.
 

Tyaren

Character Artist
Verified
Oct 25, 2017
24,778
I was a bit surprised that the usual downgrade drama didn't kick into full gear after this game was released. More than often downgrade dramas are way overblown (Puddlegate), but sometimes they do really happen and Anthem is probably one of the biggest downgrade's we've ever seen. People thought Anthem's E3 presentation was the beginning of next gen it looked so unbelievably good. It was deliberate false marketing.
 

Cronogear

▲ Legend ▲
Member
Oct 27, 2017
3,982
This goes well beyond the downgrade being just optimizations for the retail release. They made a demo that looked as good as humanly possible, realistic expectations be damned, to get people talking about the game. That's it.
 

Heromanz

Banned
Oct 25, 2017
20,202
If in this day and age, you, as a consumer, pre-order a game based on a trailer release months if not years ahead of the release date, then that blame rests squarely on your shoulders. I'm sorry, but consumers aren't babies to be coddled. And developers don't need to downplay how they think their game might end up looking. Putting your best foot forward isn't the same as expressly lying, especially when you'll still have all the necessary information available to you as a consumer in due time, if not before release, then withing 24 hours after.
No companies didn't openly lie to their consumers that's 101. it's not consumers being for baby is the expectation that we are not being lying to. Companies should be responsible for opening line of people is that too much to ask. they are .a y people on this very form who don't want every single hour of video game content of a certain game or go on long blackouts
 

big_z

Member
Nov 2, 2017
7,797
It was painfully obvious that original trailer was bullshit. It would be super interesting to hear the story behind that trailer though. I suspect it was an in engine rendering pre-canned to look like gameplay. But in the tiny chance it was actual gameplay what was it running on because the final game is a big step down visually and still needs decent specs on pc.
 

Adryuu

Master of the Wind
Member
Oct 27, 2017
5,600
While the technical differences are obvious, I find very interesting the scripted events made for E3 -and such- demos and the artistic design changes/omissions that border on marketing a fake product.

Especially that scale the demo had while the actual map is much smaller. I guess they didn't want to show the limitations to flight or that it was not in place until later because you would have spent so much more time flying to your objectives in that huge demo map, so it must have been a fake in engine concept video with mostly final assets (textures and models) except for the map itself and some mechanics.

I fail to find a reasonable explanation because to me having that huge map to fly exploring without flight limitation after 4 seconds was so much more interesting than what I played in the demos.

The lighting and reflection tech is also quite noticeable, almost as much as the scripted events made for impact only.

Also the fact that the demo works flawlessly in performance with much better tech but before more than a year of polish and optimising just tells me vertical slices or stage demos are little more than in engine fakes at most, in many cases.
 

More_Badass

Member
Oct 25, 2017
23,623
They sold it as "in-game" gameplay. How is it not deceitful? It's a considerable difference, to the point I would just call the original trailer CGI bullshit.

I'd instead say that at some point we're going to have to confront the frequent apologists that pop-up whenever this shit happens.
Ideally, devs should show pre-alpha footage instead of super polished slices. Days Gone is a good recent example of pre-alpha previews versus more polished and detailed final game

But those super polished slices are still in-game. The issue is that they're just that, slices, bits and pieces polished to a mirror sheen, rather than the full game.

It's not okay. But it's not lying either. I rather have people educate themselves about game development than yell about how it's deliberate deceit when that doesn't even make sense given the context
 

Heckler456

Banned
Oct 25, 2017
5,256
Belgium
No companies didn't openly lie to their consumers that's 101. it's not consumers being for baby is the expectation that we are not being lying to. Companies should be responsible for opening line of people is that too much to ask. they are .a y people on this very form who don't want every single hour of video game content of a certain game or go on long blackouts
I'm sorry, I don't quite understand what you're saying.
 

Trieu

Member
Feb 22, 2019
1,774
The sad thing is that it has become the norm. Atleast for some publishers. I remember when we got the first Zelda: OoT screenshots and the game didn't look good and then the final game was ten times better.

It is probably on the same level of downgrade as the first The Division and Watch Dogs. It is very hard to brush those level of downgrades off as "design choices"
 

Mars People

Comics Council 2020
Member
Oct 25, 2017
18,192
The game still runs like shit in the retail version.
So gutting the game's graphics didn't do very much.
 

Zombegoast

Member
Oct 30, 2017
14,237
Wow it's like they work on a proof of concept for 3 years and started development 2 years later.
 

jett

Community Resettler
Member
Oct 25, 2017
44,657
Ideally, devs should show pre-alpha footage instead of super polished slices.

But those super polished slices are still in-game. The issue is that they're just that, slices, bits and pieces polished to a mirror sheen, rather than the full game.

It's not okay. But it's not lying either. I rather have people educate themselves about game development than yell about how it's deliberate deceit when that doesn't even make sense given the context

Given how the final game runs like shit while looking considerably worse and they claimed this was Xbox One X footage, I'm gonna ahead and assume it's bullshit that this ran on anything but Frostbite's CG renderer. There's nothing to educate people about. This isn't a vertical slice of a game in development. It's just bullshit.
 

Jiraiya

Member
Oct 27, 2017
10,288
I'm honestly surprised we don't see such fervent reactions to movie trailers having scenes that don't appear in the movie. There was some talk about the Infinity War trailer money shot not being in the movie, but not like "how dare they lie to us" comments

That hulk buster scene was a huge one when it didn't happen.
 

SofNascimento

cursed
Member
Oct 28, 2017
21,319
São Paulo - Brazil
I wonder if when developers show this they have realistic expectations that the game might look like that or if they know it won't and do it just to trick people into buying the game earlier.
 

m_dorian

Member
Oct 27, 2017
2,403
Athens, Greece
Well, it is up to everyone to be responsible to themselves as consumers, think things more and control your excitement for after the final product arrives.
A good E3 (or any other related videogame show) spectacle does not guarantee an equally good product.
 

Agent 47

Banned
Jun 24, 2018
1,840
The game is lacking heaps of atmosphere due to the downgrade. The environments look so lifeless in the full game.