Anthem |OT| GaaS Effect

Which Javelin is your go to choice/main when playing Anthem?


  • Total voters
    939
Oct 27, 2017
3,036
Oct 25, 2017
2,516
It's killed all enthusiasm to play the game. Before I was taking the view, eh, I'm having a bit of fun and at least I can slowly improve my gear while farming coins for the future.

But now I'm just like, what is the point? This game is a long, long time away from being fixed and I have zero belief that now this has come out that the time and resources required will be given to Bioware so that they can do it.
I'm having a blast playing the game. But my enthusiasm is all but dead. There is going to be some patch that fucks EVERYTHING in the future. Ugh.
 
Oct 25, 2017
1,121
UK/Spain
https://www.ea.com/en-gb/games/anthem/news/update-031519

In the latest server-side update, we’ve made some notable changes to the loot drop rate in specific scenarios, which will take effect immediately in a server-side tuning update (you will not need to download anything.)

These changes include:

Masterwork & Legendary drop rates have been increased for Grandmaster 2 and Grandmaster 3 difficulty levels.
Masterwork & Legendary drop rates have been increased for harder enemies at all difficulty levels. This includes: Legendary Titan, Epic Titan, Legendary Fury, Legendary Acid Ursix and Legendary Luminary Elder.
 
Oct 25, 2017
3,309
Masterwork & Legendary drop rates have been increased for Grandmaster 2 and Grandmaster 3 difficulty levels.
Masterwork & Legendary drop rates have been increased for harder enemies at all difficulty levels. This includes: Legendary Titan, Epic Titan, Legendary Fury, Legendary Acid Ursix and Legendary Luminary Elder.
YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
Feb 19, 2018
522
London
I wonder if this is a desperation move from Bioware after that Reddit post about the scaling. Give people the more loot and reason to play GM2&3 they requested and hope it smooths over the scaling issue.

Spoiler: it won't. Who gives a shit about masterworks now?

Edit: A Bioware community rep responded to the scaling post saying it would be fixed in next patch. No details. Probably means they're just going to count empty slots in the average like I said earlier.
 
Last edited:
Jan 25, 2019
1,989
In the latest server-side update, we’ve made some notable changes to the loot drop rate in specific scenarios, which will take effect immediately in a server-side tuning update (you will not need to download anything.)

These changes include:

  • Masterwork & Legendary drop rates have been increased for Grandmaster 2 and Grandmaster 3 difficulty levels.
  • Masterwork & Legendary drop rates have been increased for harder enemies at all difficulty levels. This includes: Legendary Titan, Epic Titan, Legendary Fury, Legendary Acid Ursix and Legendary Luminary Elder.
 
Oct 25, 2017
1,749
I sold the game a few days ago and made $20 profit, enjoyed my time with it but the endgame simply doesn't have enough content and the loot is clearly a disaster due to poor drop rates and the fact that scaling is clearly an unmitigated disaster behind the scenes.

The gameplay systems of a Javelin are fantastic, but everything around that is just plain awful and after getting my Storm and Ranger to MW level and pulling teeth through GM2-3 I just didn't care anymore since there was just no rewarding feeling of doing the hardest content.

Not sure if today's patch will change that, but at this point I clearly don't care.

I would love to return once things get better, but for now I got 100+ hours of mostly enjoyment and ended up making money in the end.

Thanks Amazon Canada pre-order price error!
 
Oct 25, 2017
1,749
Awesome they say it'll be fixed soon, but I'll believe it when I see it.
It seems to me after reading that Reddit post and all the math involved that their behind the scenes scaling/damage/loot/health systems are all fundamentally broken.

I highly doubt we will see it all neatly fixed in one patch when the last patch was supposed to fix the level 1 defender issue and buff a lot of stuff. It seems to have just made things worse.
 
Jan 3, 2018
1,691
I sold the game a few days ago and made $20 profit, enjoyed my time with it but the endgame simply doesn't have enough content and the loot is clearly a disaster due to poor drop rates and the fact that scaling is clearly an unmitigated disaster behind the scenes.
Huh, just saw I'd get $30 for it at Best Buy. Hard to pass up considering whenever I return it'll likely be super cheap (and digital).
 
Nov 2, 2017
229
I personally still really enjoy the game, although I don't play the game every single day due to work, and other games I might want to play. So personally I think it's really good despite all the silly bugs. I await eagerly for the new content coming for it.
 
Oct 28, 2017
1,165
At least Heart of Rage SH on GM1 will be less likely to throw you in at the boss now. GM2 & GM3 HoR, with the buff to Titans and Furies, well that's the new endgame for now I'll bet. 2 chests, increased drop quality & 3 enemies that have a better chance of drops.
 
Oct 25, 2017
421
This is disingenuous. The game is riddled with both ‘silly’ bugs, quite serious bugs and is fundamentally broken at worst or highly inept at best not to forget the lack of content.
It is fine to enjoy/have enjoyed playing Anthem but to call what is going on as“silly bugs” is giving BioWare a pass that they absolutely do not deserve.
 
Nov 2, 2017
229
This is disingenuous. The game is riddled with both ‘silly’ bugs, quite serious bugs and is fundamentally broken at worst or highly inept at best not to forget the lack of content.
It is fine to enjoy/have enjoyed playing Anthem but to call what is going on as“silly bugs” is giving BioWare a pass that they absolutely do not deserve.
I mean...the worst bug was the PS4 shutting down one...everything else to me is silly. They've fixed the PS4 shutting down issue, which admittedly shouldn't of happen in the first place. Everything else is something that might test your patience, but so far it hasn't been that serious to me, but again I don't play every day.

Although when I do have long sessions I have a great time with my squad, I enjoyed the story, and I think the gameplay is extremely fun...so yeah I stand by my statement.
 
Sep 16, 2018
1,914
Edit: A Bioware community rep responded to the scaling post saying it would be fixed in next patch. No details. Probably means they're just going to count empty slots in the average like I said earlier.
Yep. A follow up post stated that's all it will do. Divide by the number of unlocked slots including empty ones.

Spoke with the designer on this so I understand how it's being "fixed".

Instead of using how many items you actually have equipped, the calculation will be done by how many slots you have unlocked. This means at level 30, for example, your average power score will be divided by 11 even if you have empty weapon/gear/component slots.
 
May 26, 2018
10
The Health bug is so bad, and I am pretty pissed there is no definitive timeline on a fix. I was carrying a friend who just started, and now we are both pretty useless now that he has the bug too. It is not only armor, but shields as well.
 
Nov 1, 2017
1,301
I did a few of those Legendary Contracts solo in Grandmaster 1...crazy difficult...enemies can kill you with 1 or 2 shots...they should give you some bonus or guaranteed Legendary drop for completing them solo
 
Oct 27, 2017
735
what's the health bug?
Sometimes you'll load into a mission and be incredibly fragile, as if you've hardly any shields/armour. Enemies that would normally only do minor damage to your shield are suddenly able to demolish you in a few shots. It was brought up in the last livestream as a UI only bug, but was later clarified via Twitter that it isn't just UI and does effect gameplay. It's not related to the bug that will sometimes show just a few segments of armour and sometimes a billion.
 
Oct 25, 2017
2,002
I did a few of those Legendary Contracts solo in Grandmaster 1...crazy difficult...enemies can kill you with 1 or 2 shots...they should give you some bonus or guaranteed Legendary drop for completing them solo
Your initial forays into GM will be rough, but with the components you get from those contracts it’ll become easier.
 
Nov 1, 2017
1,301
Sometimes you'll load into a mission and be incredibly fragile, as if you've hardly any shields/armour. Enemies that would normally only do minor damage to your shield are suddenly able to demolish you in a few shots. It was brought up in the last livestream as a UI only bug, but was later clarified via Twitter that it isn't just UI and does effect gameplay. It's not related to the bug that will sometimes show just a few segments of armour and sometimes a billion.
so it only effects certain missions/strongholds?...it's not a universal bug that is in effect all the time?

Your initial forays into GM will be rough, but with the components you get from those contracts it’ll become easier.
yeah that's what I'm hoping...I also think they are meant to be played with a group...I can't imagine Grandmaster 3 will ever be manageable solo no matter how good your gear is...the way enemies track you with weapon fire and surround you can be brutal
 
Oct 27, 2017
735
so it only effects certain missions/strongholds?...it's not a universal bug that is in effect all the time?
I don't know much about the conditions it can appear under, other than sometimes you'll load a mission and have paper for armour, but it won't permanently effect your Javelin and doesn't seem to be tied to particular missions. You just have to cross your fingers every time you load an activity.
 
May 26, 2018
10
I don't know much about the conditions it can appear under, other than sometimes you'll load a mission and have paper for armour, but it won't permanently effect your Javelin and doesn't seem to be tied to particular missions. You just have to cross your fingers every time you load an activity.
I wish it was that random for me, it has persisted for a couple of days and well over 20 expeditions on my side.
 
I would like to actually be able to play a mission or stronghold or contract. Turned the game off earlier out of frustration. One and a half hours and only managed one stronghold. The rest of the time spent in loading screens, load into tarsis, back to loading screen, back to title screen, load into stronghold, back to loading screen, load into tarsis, back to loading screen, lost connection, no pilot data, rinse and repeat. Even get taken back to Xbox home page sometimes.

Never have I ever had a game this broken, never have I had server or connection issues other than the odd disconnect. It’s very annoying as I just want to play for a few hours, which at this point is nearly impossible.
 
Oct 25, 2017
876
I think I'm done. I still played everyday to do all the legendary contracts after the Division 2 came out cause I wanted that 300% damage buff on shield component on the Collosus. Not only did I not get the component I want, I only got about 4 garbage duplicates MWs with bad rolls drop randomly while doing it.

I'm just tired. I'm barely even enjoying myself. I'm just double jumping and bashing my way through the enemies cause I feel like that is the most efficient. Not even using my skills and weapons. It's sad. This game broke me.
 
Oct 29, 2017
1,209
I just had a survey about Anthem in my email inbox. It was mainly about how the game met your expectations and how you'd like to see it improve. Check your inbox if you want to fill it out too

Edit: Whoops, I see Pickman already posted about it
 
Nov 1, 2017
1,301
when playing as Storm some of the inscriptions talk about gear damage...is gear damage referring to the Blast and Focus seals?...so what is the difference between gear damage versus elemental damage?...Storm's gear abilities are all elemental