least you got a legendary good for all javs. I haven't seen 1 legendary and barely and MW since Thursday. And with the Stronghold bug, I think I'm gonna put the game down for a bit while this gets sorted out...
least you got a legendary good for all javs. I haven't seen 1 legendary and barely and MW since Thursday. And with the Stronghold bug, I think I'm gonna put the game down for a bit while this gets sorted out...
I get the feeling people will wave backwards and forwards as patches or content appears.
What difficulty are you freeplaying on?Consistently getting 8-12 MW in 2-3 hours of Freeplay time, with the occasional Contract/mission thrown in. Sometimes more than that.
No legendaries yesterday, but after I put on my Luck build, I had a pretty mediocre Freeplay run (45-60 minutes, 1-2 MW) and then popped a Legendary from a Scar trash mob. Unfortunately, it is one of the not-great weapons, the LMG that has the recoil reducing ability.
Still, 3 legendaries in as many days since the loot update. Really wish I could get that lost one restored.
GM2 Colossus. I tried my Ranger in GM2 but he's mushy as hell. Even my Storm had an easier time staying alive. Colossus is kinda easy mode, but also not, because you get yourself into even worse situations since you're aware you're a tank.
I dove right into gm2 with my ranger as he has the most legendary gear. Having an empty support slot really makes a difference. Sucks that they're patching that, though I wish they'd rather fix the problem itself. Tried colossus for the 1st time today in GM2. No legendaries except weapons. It felt like I was on GM1. Though a stronghold will be a better test.GM2 Colossus. I tried my Ranger in GM2 but he's mushy as hell. Even my Storm had an easier time staying alive. Colossus is kinda easy mode, but also not, because you get yourself into even worse situations since you're aware you're a tank.
I've been using the Rubidium Furnace a lot more lately to prime mobs from a distance or set up flaming checkpoints they have to pass through. Particularly satisfying to pop one on a spawn point and just ground pound them into oblivion. It's especially good to tag team with another Colossus. It's like an alley-oop, priming them ahead of time.
Yea, colossus feels solid but my Ranger struggles more on higher GM. Maybe I need more gear but the Ranger seems a bit too much focused around having solid guns, whereas the other classes just use great abilities.GM2 Colossus. I tried my Ranger in GM2 but he's mushy as hell. Even my Storm had an easier time staying alive. Colossus is kinda easy mode, but also not, because you get yourself into even worse situations since you're aware you're a tank.
I've been using the Rubidium Furnace a lot more lately to prime mobs from a distance or set up flaming checkpoints they have to pass through. Particularly satisfying to pop one on a spawn point and just ground pound them into oblivion. It's especially good to tag team with another Colossus. It's like an alley-oop, priming them ahead of time.
Yea, colossus feels solid but my Ranger struggles more on higher GM. Maybe I need more gear but the Ranger seems a bit too much focused around having solid guns, whereas the other classes just use great abilities.
I personally think the Ranger single target combo is weak Compared to the other classes.
I get the feeling I just need more gear to make him viable. Also, seeing what items to equip and what they do without the stats screen, makes builds a little tricky to figure out.Ranger has the best single target combo damage with a +50% boost, where other classes only get +20%. On GM2, when you see a Ranger priming - let it detonate the combos. With Tip of the Spear, every combo the Ranger procs will restore 40% to nearby teammates. I posted an unkillable Ranger build yesterday and it's great for GM2 solo, even better in groups.
What's wrong with that? It's pretty good, especially if you get repair packs to drop often.
I'll give the slot trick a try. I did it with Colossus but didn't really feel it was worth it since its whole role is surviving and tanking. Losing the possible armor/shield buff there hurts it too much IMO.I dove right into gm2 with my ranger as he has the most legendary gear. Having an empty support slot really makes a difference. Sucks that they're patching that, though I wish they'd rather fix the problem itself. Tried colossus for the 1st time today in GM2. No legendaries except weapons. It felt like I was on GM1. Though a stronghold will be a better test.
Yeah, that's a keeper. The gear itself isn't one of the best but it's still a really good one to have, just knowing you can launch a rocket to (likely) restore a chunk of armor.
Nice
The people that leave Heart of the Rage, also now leave Temple of the Scar. 😭
They need to put all of the chests at the end until you defeat the final boss of the Stronghold. For completion, you get Stronghold boss loot and 2 chests. Problem solved.
They did say they were fixing it these days. They're proving to be quite quick with these fixes.It should be solved when they put in legendaries on bosses and the special vanity chest after the boss. It's just annoying right now!
They did say they were fixing it these days. They're proving to be quite quick with these fixes.
I wouldn't say it's a major one though. I need more content soon most of all. Hopefully they manage to do everything together.
That was a no brainer from the start. I like the staggered chests, but the boss should be the one dropping all the loot at the end with the guaranteed master work. It's insanity no one saw this comingThey need to put all of the chests at the end until you defeat the final boss of the Stronghold. For completion, you get Stronghold boss loot and 2 chests. Problem solved.
with the Challenges there's one for discovering various locations...but I'm missing 1 in each area...there's a 'Track' option...what does this do if I enable it?...will it show a marker for me to follow to find the mission locations?...screenshot attached for clarification...
Nope, best bet is to go into each thing and find the name of the one your missing, and Google the location.
They need to put all of the chests at the end until you defeat the final boss of the Stronghold. For completion, you get Stronghold boss loot and 2 chests. Problem solved.
That causes the problem of not finishing a long Stronghold=waste of time. What if you make it to the boss, then wipe so often people quit out?That was a no brainer from the start. I like the staggered chests, but the boss should be the one dropping all the loot at the end with the guaranteed master work. It's insanity no one saw this coming
It's not a major one, but one of their primary endgame activities, Strongholds, are basically not an option right now. You can QP 10 or more times and still only get to the boss fights.I wouldn't say it's a major one though. I need more content soon most of all. Hopefully they manage to do everything together.
so what does the 'Track' option do if I enable it for those challenges?...I think some of the locations don't show you what you're missing...it just shows a question mark
Oh we've moved into hangouts now. I've been crazy busy lately so haven't played much since I reached a full Masterwork losdout on my Storm. How are people finding the new updates and such? Is loot closer to what people expect/want too?
That causes the problem of not finishing a long Stronghold=waste of time. What if you make it to the boss, then wipe so often people quit out?
It really doesn't have to be one or the other. Simply add a chest for beating the boss that has higher chance of better loot and/or higher quantity of loot.
god damn am I jealous, best R1 skill for colossus (if you are going for survivability) with 225% gear dmg lol
That actually might be a good way to balance the difficulty since the respawn changes made the game generally easier. I wouldn't mind a high risk high reward mode.I see Anthem's Strongholds like Destiny's Strikes, and the way it's set up where you get your loot at the end makes sense. If you can't complete it on Heroic (GM1) or Nightfall (GM2/GM3), then want to quit out... tough s***! Git gud :p
Oh we've moved into hangouts now. I've been crazy busy lately so haven't played much since I reached a full Masterwork losdout on my Storm. How are people finding the new updates and such? Is loot closer to what people expect/want too?
I've been offered a job in the games industry so lots of big change in my life, it's been a busy few weeks. I designed and almost finished 3 more charts for Anthem before becoming stupidly busy too.
That's good to hear and I'm surprised the content hasn't dropped yet - we're meant to get the start of Act 1 this month right? Maybe they're saving it right for the end of March. Whatever that will be, I hope it reinvigorates some interest in the game along with their continued tweaking (hopefully for the better) of the loot drops and loot tables.It's not as bad as it was, and I think it's in a good place right now. What BioWare needs to do is fix the Stronghold loot issue of people leaving and adding Legendary drops to the boss loot table. And then of course, get some new content out that isn't just kill more Scars in a different area while plugging in a battery in a Stider's ass.
Ayyyy good on ya dude, where ya working?I've been offered a job in the games industry so lots of big change in my life, it's been a busy few weeks. I designed and almost finished 3 more charts for Anthem before becoming stupidly busy too.