MMO's have done this for as long as I can remember. ESO is doing it this year, pre-order the expansion and you get to play x amount of days early. This is nothing new in this realm.
Sure, but pre-order perks in arguably the most successful multiplayer-oriented games/MMOs don’t result in muddied full release windows of a week or more. EA and another company or two I think have been pretty egregious on what they can push on this front, especially with full cost titles, that it detracts from the experience.
Compared to say, getting a preload in to play immediately at midnight vs. buying a boxed copy in the morning or even attending a physical midnight release event.
Anyway the thing I came here to post was that the biggest word I’d describe my thoughts about Anthem is cautious. Not overly optimistic or pessimistic, but pretty solidly in the middle. Just don’t know enough right now and I’ve been burned enough times by BioWare in the past that I’m not riding a hype train, but I don’t think it looks absolutely horrid either. Only the fully released product will be enough to tell if it’s good, and that question has to be asked a month or more down the line repeatedly, because if the endgame is lacking and/or not built upon, there’s no reason to invest much money or time in the product with the competition that exists unless you really like the specific aesthetic more.