It's shocking to see so much negativity from people on this board. This is by no means a perfect game, but it's not as bad as everyone is making it out to be.
Graphically the game is gorgeous. Probably one of the best looking games ever made. If not the best. Flying is a lot of fun, guns are fun to shoot, the abilities are plentiful and despite being only 5 hours into the game with one character, i have found like 6-9 different abilities so far. The core combat is fun. It's challenging when solo and very cool with 4 players causing all kinds of havok everywhere.
I loved that cutscene which is quite possibly the most epic cutscene ive scene this gen. The characters are fun and the story is definitely better than Destiny even if it is ver rare to get one of those polished cutscenes. THey do a great job of doing 1v1 conversations in fort tarsis to expand the characters and the lore. something destiny, division and other games just dont bother to do.
There seems to be some issues with matchmaking putting you in with groups that have already loaded in. I saw this in BF1 on PS4 Pro. I would load in like 10 seconds before everyone thanks to the faster CPU and claim the tanks for myself. It took them a couple of months to realize what was happening and put the tanks on a counter so they only became available once everyone loads in. I think Bioware will figure this out soon enough. In the meantime, i would recommend playing through the campaign solo. it's much more enjoyable this way. it's challenging and makes you learn the systems instead of just rolling through the game with 4 players.
The loading hasnt been too bad. Most story missions with dungeons usually put me through some kind of tunnel that loads in the next area in the background. it's nothing like the demo which was awful. again, i really dont think this effects all the missions, just the rare few poorly designed ones.
The biggest problem with destiny was how after the campaign finished, all you could do was the strikes to grind to level 26 to do the raid. i remember running the strike playlists for almost 2 weeks trying to get to level 26 and still wasnt able to. it wasnt until Bungie released this stupid Queens mission that handed everyone a free level 28 helmet and chest pieces. So we had five strikes in a strike playlist, then one of those strikes was the nightfall, and the same strike was the heroic strike. Thats it. And the raid. That was destiny's end game at the start.
Anthem doesnt have this problem. Every mission has matchmaking so technically all missions have strikes. Every mission has 6 different difficulty settings, including 3 end game ones. I would have loved to have a raid and 5 strongholds but between all the story missions and the 3 strongholds plus the massive open world that puts destiny to shame, we can safely say that the game has enough content at launch to justify the $60 cost when compared to other titles.
To me, every GaaS game will have issues. Especially new ones. They have learned from games like Division and Destiny and made every mission have matchmaking. They have added lots of end game difficulties like Diablo to keep them from getting boring. As far as I can tell, there is an insane amount of customization for each character which already makes it be more rewarding than Destiny's end game which has zero customization for gear and weapons.
So they have learned, and they have made some new mistakes. I think they will get better. I am not saying that means the game shouldnt get low scores. I just hope people give it a chance because there is lots to like here. its easy to get sucked into these bandwagon movements to hate a game, but after sticking with Destiny way back when everyone was trashing the game, and most recently with Andromeda and Metal Gear Survive, i really hope people see through the hate brigade and stick with it.