I'm with you OP.
Look at the PS2 SMTs, they all had this distinct look, tone and atmosphere that separated them from everything else.
SMT IV and Apocalypse look a lot more generic anime and yes, like Persona.
SMT needs to set itself apart, not conform to the rest.
I'm actually drifting away from SMT because I got into this series with Nocturne for its distinct look, tone and atmosphere, I wasn't even that hooked on the gameplay.
If it goes, then so does my interest.
Unfortunately the company that made SMT no longer exists, they struck gold with Persona 4 and have been leaning more and more into those sensibilities since.
you will get your mysterious waifu's and you will like it.
Kaneko is still there and working on the story and world. He's just not the creative director anymore. .
Look at the PS2 SMTs, they all had this distinct look, tone and atmosphere that separated them from everything else.
SMT IV and Apocalypse look a lot more generic anime and yes, like Persona.
Well, my reference is the PS2 SMTs including DDS and Raidou.base IV is not at all like Persona and more similar to older entries. Also worth pointing out that mainline games are:
SMTI, SMTII, If, Nine, Nocturne, Imagine (maybe), Strange Journey, IV and IV Apocalypse.
If you look at all of them, Nocturne is the intrude here and looks very different from the other ones, more similar to Digital Devil Saga.
But you should look into SMTV cause one of the few things we know is that the game should a mix of Nocturne and IV in terms of atmosphere and gameplay.
SMT IV A is SMT Personafied.
P5 is Persona SMTfied.
At this point I am sure that SMT V is going to be P6 lite and I am kinda okay with that.
This thread is scarily reminding me of fire emblem threads and how hypocritical those can beI don't know that it'll help any, but Atlus games have been very "anime" in style for decades. From the old-school edgy cyberpunk/apocalypse anime look that they used in early SMT games and Soul Hackers to the modern sexy/moe look that they use with Etrian Odyssey, Devil Survivor and others. Something like SMT: Nocturne & DDS is more of the exception than the rule - they've always been influenced by popular anime of the day (or yesteryear).
I don't know that it'll help any, but Atlus games have been very "anime" in style for decades. From the old-school edgy cyberpunk/apocalypse anime look that they used in early SMT games and Soul Hackers to the modern sexy/moe look that they use with Etrian Odyssey, Devil Survivor and others. Something like SMT: Nocturne & DDS is more of the exception than the rule - they've always been influenced by popular anime of the day (or yesteryear).
Agreed. Singling out the Mermaid demon added to IV:A is especially odd to me, considering the fact that there's no shortage of "waifu" demons among Kaneko's contributions preceding Doi's work. And old Atlus accounting for '90s anime tropes and cliches indeed doesn't make it any less anime than the modern anime influence of current Megaten.This thread is scarily reminding me of fire emblem threads and how hypocritical those can be
I have the feeling that between SMT and Fire Emblem there is a generation of gamers that can not accept that the ip that they liked was always anime.
I know that it is somewhat off-topic, but this DLC is even more disappointing to me, as I'm only now finding out that the SMT IV:A protagonist is male.
I understand OP's worries. The Persona-fication of SMT is something I hate and don't want happening. The mobile game (DX2) has plenty of that shit in it, and even though the gameplay is fine, it ruins the atmosphere.
Games like those are a dime a dozen. Persona even already has everyone covered on that front. It's not an inherently bad approach, but it's also less unique from the onset. Nocturne is nice for me because it's fairly quiet and lets its environments breathe, breaking it up occasionally with creation myth mumbo jumbo (not that it's nonsense, I just think mumbo jumbo sounds funny). Sometimes some people just want a break from a chatty party.I'll never understand why an RPG of all things being character driven is a bad thing. My biggest grip with the mainline games has always been how unremarkable the characters felt in comparison to all the other MegaTen spin-offs.
I mean if that's what you want I hope it's more to your liking as I always have Persona. But I never got why being character was something inherently bad like some people make it out to be.
Yep. Not to mention the series' sense of humor is as much of a part of it as anything else. Who could forget the spriit who says he'll give you all your money if you beat Forneus? Or Jack Frost being a bully and going "if you think you're such hot shit, crush this rock with your bare hands!"SMT has never really been edgelord. That's just a perception it's accrued from fans who don't really understand the concepts and themes of the series but really like killing God in revenge for spending so much time in church as kids.
When people say "anime" they mean either shounen cliches or otaku trash (or both). The latter means delving into icky territory like Toki watching you sleep, or Nowi's design.I have the feeling that between SMT and Fire Emblem there is a generation of gamers that can not accept that the ip that they liked was always anime.
There have always been such things in SMT and Fire Emblem for decades.Games like those are a dime a dozen. Persona even already has everyone covered on that front. It's not an inherently bad approach, but it's also less unique from the onset. Nocturne is nice for me because it's fairly quiet and lets its environments breathe, breaking it up occasionally with creation myth mumbo jumbo (not that it's nonsense, I just think mumbo jumbo sounds funny). Sometimes some people just want a break from a chatty party.
Yep. Not to mention the series' sense of humor is as much of a part of it as anything else. Who could forget the spriit who says he'll give you all your money if you beat Forneus? Or Jack Frost being a bully and going "if you think you're such hot shit, crush this rock with your bare hands!"
When people say "anime" they mean either shounen cliches or otaku trash (or both). The latter means delving into icky territory like Toki watching you sleep, or Nowi's design.
Examples?There have always been such things in SMT and Fire Emblem for decades.
I do not say that they are well, obviously they are not, but to say that it is something modern is to see the past with nostalgia.
Y'all must have started watching anime this decadeGames like those are a dime a dozen. Persona even already has everyone covered on that front. It's not an inherently bad approach, but it's also less unique from the onset. Nocturne is nice for me because it's fairly quiet and lets its environments breathe, breaking it up occasionally with creation myth mumbo jumbo (not that it's nonsense, I just think mumbo jumbo sounds funny). Sometimes some people just want a break from a chatty party.
Yep. Not to mention the series' sense of humor is as much of a part of it as anything else. Who could forget the spriit who says he'll give you all your money if you beat Forneus? Or Jack Frost being a bully and going "if you think you're such hot shit, crush this rock with your bare hands!"
When people say "anime" they mean either shounen cliches or otaku trash (or both). The latter means delving into icky territory like Toki watching you sleep, or Nowi's design.
She's not wearing garters and she can't marry.
I mean, sure, but there's nothing on Nowi's level. And that's not even mentioning how Awakening made a whole thing of pointing out how young the fetish gear-wearing dragon girl looked. And citing precedent here isn't accounting for quantity and intensity. Even if there were questionable things in the past, there's more of it and it's worse.
About that, now that Atlus has hopefully finished milking their ds/3ds engine we can hope for more ambitious spin-offs/remakes in the future. Though it may take some time since SMTV is basically them learning to work with Unreal Engine 5 and P Studio are using their own engine.I'm more disappointed on the downgrade of the spin-offs: regardless of whether these comes from, we went from Devil Summoner, Soul Hackers, Digital Devil Saga games to 3 Persona Dancing, musou,... the scale of spin-offs is clearly reduced now.
One being worse than the other doesn't mean the first is good.I mean, sure, but there's nothing on Nowi's level. And that's not even mentioning how Awakening made a whole thing of pointing out how young the fetish gear-wearing dragon girl looked. And citing precedent here isn't accounting for quantity and intensity. Even if there were questionable things in the past, there's more of it and it's worse.
SMT2 may have bad Beth, but now Apoc has a 14-year-old who goes even further, and the beach DLC makes it about 10000000 times worse by dressing her in a fetish item and having the older male characters nosebleed over her.
Never said parts that were less bad were good!One being worse than the other doesn't mean the first is good.
Also FE4: Incestuous Boogaloo.
Which is funny, because Xenoblade had sexualize armor, and boob physics. I don't even need to bring up Saga with Telos and Kosmos.Doi is an amazing artist and y'all don't deserve him.
You can probably throw Xeno(blade) in there too.
Demifiend is extremely anime.Isn't demifiend very anime tho? He is the epitome of anime edgelords in my view
In fact Nanashi seems to be inspired by him
Which is funny, because Xenoblade had sexualize armor, and boob physics. I don't even need to bring up Saga with Telos and Kosmos.
Demifiend is extremely anime.
Every SMT game uses anime tropes from their era anyway.
Honestly, there's part of the Nocturne fanbase that never played any other mainline SMT games (or more than a bit) that can't stand any criticism that can be done about that game, which is a shame as it makes those discussions even harder.
And Xenogears had literal anime cutscenes.
That embarrassing WiiU idol game was the first red flag, then Apocalypse of friendship and now waifu'ing up their most mature game, Strange Journey.
I'm expecting SMT5 to be trash, yeah. Atlus are clearly out for a while and FROM and Capcom will remain Japan's saving grace in the foreseeable future.