added the links about the Sheik game in my edit above:
edit:
It seems more like the usual female character development in Japanese fiction to me, with the female character cutting her hair (with help or alone) to show she's starting a new life. Cf Mulan too.
Playable Zelda on Cemu has no issue with her long hair either.
edit 2:
Important Haircut - TV Tropes
When a character cuts off their hair, it often symbolizes a rite of passage or bout of character growth. A princess striking out on an adventure, or a new recruit at boot camp, for instance. Parting with it voluntarily can be greatly symbolic.tvtropes.org
Like when he didn't want to say if Link was a girl in BOTW, then clarified after threads like this that Link was never planned to be a girl?
It's Aonuma, he's always like this in interviews because he thinks he's mysterious and funny.
So you won't care when Zelda is inevitably shafted out of the story yet again like every other time she's been in a game?1) I didn't equate the two, just defending the fact that Zelda isn't a useless character, far from it
2) it's easy to check that she's been needed in nearly all the 3D games, and not just in the final battle, as said in my post.
People like Zelda, absolutely, that's what I just told you in my previous post.
She's also playable or even a main character in spinoffs, as said in my previous post, and as Aonuma pointed out in the first place.
It seems it's a "put her in or it means you hate her!" situation for you. She's well loved by plenty of fans and at Nintendo as well (she wouldn't get that much representation otherwise), but they've also decided that they want to focus on a single character as a main character in mainline games.
I don't see how this is a difficult concept, nor why some nuance isn't allowed. It's also not unusual at all for this genre of games to focus on a single character in long franchises, especially established ones.
"I see," said Aonuma. Then he laughed. "But I can't tell you."
Still be better then most Zelda games.zelda's going to be an AI companion and we're all just gonna have to sit down and like it!
Aaaa. Please don't do this. She's not shafted in every game.So you won't care when Zelda is inevitably shafted out of the story yet again like every other time she's been in a game?
Like when he wouldn't say if Link was a girl or a boy in BOTW?
Maaaaaaaaaaaaaaaaybe
Short hair = easier to animate = playable?
I mean, we've seen Zelda here from the reveal trailer (which isn't that often the case with this series).So you won't care when Zelda is inevitably shafted out of the story yet again like every other time she's been in a game?
I know I know, just wishful thinkingLike when he wouldn't say if Link was a girl or a boy in BOTW?
Important Haircut - TV Tropes
When a character cuts off their hair, it often symbolizes a rite of passage or bout of character growth. A princess striking out on an adventure, or a new recruit at boot camp, for instance. Parting with it voluntarily can be greatly symbolic.tvtropes.org
I mean, we've seen Zelda here from the reveal trailer (which isn't that often the case with this series).
We don't even know what happens in the story. Only moment I remember Zelda getting shafted out of the story was in the second half of Wind Waker and Skyward Sword.
I dunno, personally I'd rather have her play like Link -- or at least close. Not that I'd say no to a magic-style playable Zelda, because I'm up for any playable Zelda, but still.Just don't make her a Link gameplay clone, for the love of god. Make her play style reflect her being the princess of Hyrule with goddess power.
Co op? Please NOI have a feeling we getting a co-op game. Maybe even taking cues from Ueda
Zelda 1-Kidnapped the whole game, only shows up in the ending.Aaaa. Please don't do this. She's not shafted in every game.
Seriously, I also would like her playable, but this isn't fair to a lot of her appearances in previous games. I mean, in Spirit Tracks she's even a playable partner with the armor (I get that it isn't "Zelda" exactlly for being her possessing another body).
Aonuma is always coy when people ask him this question, so there's nothing really new to digest here. It'd be cool if she's playable in some capacity, though!
Just don't make her a Link gameplay clone, for the love of god. Make her play style reflect her being the princess of Hyrule with goddess power.
Making Zelda play 100% like Link instead of making her unique just doesn't feel right to me, regardless of her incarnation. Even when she's using a sword in Hyrule Warriors, she's using a form of sword and fighting style imbued with magic that's distinct and her own.I dunno, personally I'd rather have her play like Link -- or at least close. Not that I'd say no to a magic-style playable Zelda, because I'm up for any playable Zelda, but still.
This isn't just any old Princess Zelda, it's BotW Zelda: her entire character builds from the premise of "actually I'm not into the whole magic goddess stuff". Sure, she does seal Ganon when the plot demands it, but for the vast majority of the time we see her, she's all about getting out there in the world, learning stuff, and doing science. Even after awakening her powers, as soon as Ganon's out of the picture, she immediately falls back into her old behaviours, swapping the pure white princess dress for her adventuring gear and heading out to handle stuff hands-on with the power of technology.
It's easy to forget, but the Shiekah Slate Link uses in BotW belonged to Zelda in the first place; it makes perfect sense for her to play pretty much exactly like he did in that game. Magic just isn't her thing, and plus, making the girl character do magic while the guy character swings a sword is tired at this point.
I can make a whole thread about why TP Zelda is a great character. Maybe I'll do that later.Zelda 1-Kidnapped the whole game, only shows up in the ending.
Zelda 2-coma the whole game.
LttP-Rescued in the beginning then spends the first half in the church and the second half in a rock.
OoT-Her best showing yet(thanks to pretending to not be Zelda) but she still only gets kidnapped and does next to nothing in the final battle until she Kamehameha's Ganon at the very end.
WW-My favorite incarnation but she's still forced to stay in the basement halfway through the game until she's kidnapped.(though unlike OoT she at least actively fights in the final battle.)
PH-Kidnappe and turned to stone right at the start and doesn't even get turned back till the ending.
TP-kidnapped, possessed, and is pretty much made irrelevant by the superior Midna until she helps in the final battle.
SS-never played it so no comment.
BotW-Trapped until,you guessed it, the end of the game.(though at least we get the flashbacks to flesh out her character and give her an actual arc for once.)
Please don't think my anger means I hate Zelda, I love the character, I'm just frustrated by how she's treated so often and certain peoples in the fanbases obsessive adherence to "tradition" despite the fact that the most recent game was all about breaking such traditions.
Spirit Tracks Zelda was amazing and I want to see more of that. But so far it feels almost like the exception to the rule. Heck it even makes fun of Zelda staying at the castle while Link does the work.
If she's not playable then I fully expect her to be kidnapped, turned to stone, sealed off, or otherwise incapacitated like every single other Zelda games besides Spirit Tracks.Like when he wouldn't say if Link was a girl or a boy in BOTW?
Important Haircut - TV Tropes
When a character cuts off their hair, it often symbolizes a rite of passage or bout of character growth. A princess striking out on an adventure, or a new recruit at boot camp, for instance. Parting with it voluntarily can be greatly symbolic.tvtropes.org
I mean, we've seen Zelda here from the reveal trailer (which isn't that often the case with this series).
We don't even know what happens in the story. Only moment I remember Zelda getting shafted out of the story was in the second half of Wind Waker and Skyward Sword.
Exactly. Not getting any hopes up this time after that bs.This motherfucker lmao
Wasn't he doing the same shit when people thought Link was a girl in botw early on and he started to dive into "oh wow isn't that interesting" territory.
I have a feeling we getting a co-op game. Maybe even taking cues from Ueda
He can't tell you because it would spoil the title, The Legend of Zelda: A Princess of Power Awakens
Not really. When the interviewer brought up that many thought Link looked feminine, his response was that they never said it was Link.They were a lot less vague about this when asked if Link was a girl after the original was announced.
My bet is Zelda either being playable (co-op) or the Protagonist. (Single player)
...no?I've been wondering this: didn't the true ending of BOTW suggest she lost her power?
Not always, Saints row 2,3 and 4 were fully coop games and you may not have enjoyed them, but their idea for the single player was not affected by the coopCo-op always means compromising on the quality of the single player experience. But sure, running around Hyrule with a friend does sound pretty cool.
Zelda: I can no longer hear the voice inside the sword. I suppose it would make sense if my power had dwindled over the past 100 years. I'm surprised to admit it, but I can accept that.
"I didn't say Link wasn't a girl, but I also didn't say Link was a boy, right?"This motherfucker lmao
Wasn't he doing the same shit when people thought Link was a girl in botw early on and he started to dive into "oh wow isn't that interesting" territory.
Why you wanna do this to yourself?
The hand that grabs link's hand is the hand that is grabbing Ganon's chest, not Ganon's hand. Zelda also falls down a hole.Here's my guess about the plot, and I think it will be a "Play as Zelda" game. No, no wait, actually someone just leaked the entire plot to me, and you will believe everything you hear.
Link opens the Sarcophagus in the Tomb of Resting Power and the calamity which has been absorbed into the spirit orbs starts emerging and revives Ganondorf's corpse. The reanimated Ganondorf grabs Link's hand and becomes one with Link, and after a brief battle where Zelda gets knocked unconsciouss she wakes up at an uncertain date and time in the future to discover Hyrule has changed, and Ganondorf has taken over the land with Link as his puppet.
Zelda must kill Ganondorf, and after visiting the 5 Forbidden Tombs and activating powers to suppress Ganondorf, she faces Ganondorf atop the now floating Hyrule Castle in the sky.
At the end of the game Zelda kills Ganondorf but it also kills Link.
Link is getting absorbed by Ganon and is used as a host.The hand that grabs link's hand is the hand that is grabbing Ganon's chest, not Ganon's hand. Zelda also falls down a hole.