EA's investor's conference is going to be on May 7th. Between this and Anthem, that's going to be fun. And probably brutal.
There actually was a double Battlpass xp event last week, from April 16th to April 18th. Not sure why they decided to do that in the middle of the week though
https://www.dailyesports.gg/apex-le...weapon-balancing-battle-pass-double-xp-event/
By the metrics the used in the article (or whatever it is) in the OP, Magic Arena is an even bigger failure.I compare it to Magic Arena, where I haven't sunk a penny into it and am able to continually earn rewards by putting time into the game that makes me want to keep coming back.
If respawn was just apex in the same way that epic is just fortnite it couldve easily surpassed fortnite. Apex didnt have populariry forced upon it, it was arguably the best BR when it launched. So much so that fortnite took a bunch of stuff it inovated on and put it in their game. And it wasnt another entry in a crowded market. It was THE entry into a market thats not very crowded at all compared to most genres. Fortnite is on top because thats all epic focuses on and it allows them to constantly change and add to the game at a rate that respawn, whos doing a star wars game and probably another titanfall, simply cant.Forced popularity via aggressive marketing and paid endorsements eventually fades. It doesn't help that it's another entry in an already crowded market.
Fortnite owns the BR market at this point. It would take a truly extraordinary title to break that hold, and Apex Legends isn't it. EA is finally realizing what all AAA publishers should have: there isn't an infinite supply of money/ whales to pay for every live service game. One or two rise to the top, the rest fade.
Forced popularity via aggressive marketing and paid endorsements eventually fades. It doesn't help that it's another entry in an already crowded market.
Fortnite owns the BR market at this point. It would take a truly extraordinary title to break that hold, and Apex Legends isn't it. EA is finally realizing what all AAA publishers should have: there isn't an infinite supply of money/ whales to pay for every live service game. One or two rise to the top, the rest fade.
What are you friends playing now? Curious what games people will move too.Battle pass has killed a lot of my interest to be honest. I think I play pretty often but fell off the past 2 weeks, and I'm only at lvl 48. And since I'm leveling so slow I just don't feel like playing. That and all my friends already quit playing and I'm having to play with random 90 percent of the time. I'd like to see them release a solo and duo beta or something just to try it out.
eh, i still say it stays above PUBG on consoles in most played, its only below fortnite and NBA here in the states. So tons of people are still playing it
How does a company with fifa madden and all that jazz have so much tied up in a f2p game?
Yeah it's not doing badly at all. It's lost a lot of momentum but that was pretty much inevitable. Era's hot takes aren't going to change that Apex's future isn't set in stone. If their update cadence so far is indicative of it in the long term, then the game will stagnate, but the fundamental qualities that saw it burst onto the scene means that it can recover its momentum should the updates come thicker and faster. EA don't exactly strike me as a well run company at the moment, but it would be pretty amazing if they looked at, what, $92m revenue in its first month and decided not to capitalise on it.
For those who think Apex is doomed, consider Rainbow Six's trajectory. It's not always up and up and up like some seem to assume.
The bolded is technically true, but it's not really reflective of reality. Users acquired through influencers have the best performance metrics of any paid channel, and are only lower than organics. Organic acquisitions are extremely rare and you can't plan for them.Forced popularity via aggressive marketing and paid endorsements eventually fades. It doesn't help that it's another entry in an already crowded market.
Fortnite owns the BR market at this point. It would take a truly extraordinary title to break that hold, and Apex Legends isn't it. EA is finally realizing what all AAA publishers should have: there isn't an infinite supply of money/ whales to pay for every live service game. One or two rise to the top, the rest fade.
The bolded is technically true, but it's not really reflective of reality. Users acquired through influencers have the best performance metrics of any paid channel, and are only lower than organics. Organic acquisitions are extremely rare and you can't plan for them.
All users have expected retention churn regardless of acquisition method, but only Respawn and EA know what their actual metrics are.
I still enjoy it for what it is. Do I wish there was more frequent updates? Sure but I am coming from Overwatch which has a slower update frequency.
By all accounts Apex launched way stronger than anyone expected and even with its decline it's still doing well. Plus, Zampella has a lot of clout in the industry. Respawn will be fine. If Apex was a dud right out the gate, that would be a different story.At least I don't think this will fuck up Jedi Fallen Order, too late in the game
Are twitch numbers really that representative of success? PUBG is generally pretty far down on the list but it has more actual players than Fortnite, no?
I just dont understand why we are continuing to see service games release without the content to carry themselves. You're begging folks to set your game aside until there's a large update.