This is what happened to me.
This is what happened to me.
Seeking Alpha is basically a blog platform for investors. The writer is "WY Capital," who, as far as I can tell, is just some investor who blogs on the site and doesn't have any major credentials. https://seekingalpha.com/author/wy-capital/articlesOn one hand, I could see it. It obviously wasn't going to last forever, and the battle pass implementation hasn't been great.
But also, who is this? I've never heard of this site before, are they reputable?
This. With the money they make from FIFA and Madden alone, you figured they would have not put all their eggs in one basket so-to-speak with Apex Legends.How does a company with fifa madden and all that jazz have so much tied up in a f2p game?
Well, you can solve for retention by having either content and progression or depth. Apex has neither.Agreed.
Don't have content? Don't ship it. Because everything you've built already will just fall by the wayside.
Apex seemed polished and complete at launch, but they clearly didn't have the content in place to support the game as a service. Producing that content is taking too long, and the game is dying.
I don't think it's all doom and gloom though. It's still a popular game and Respawn can turn things around, but they need to be upfront about these issues and outline what they aim to do to address them. Otherwise, the game will be dead within the year.
That article was so barebones I'm confused why there is even a thread being made about it. Google metrics and twich viewers determine if a game is successful now?
I know about that but it was like essentially only two nights in the middle of the week. Awful event if you even want to call it that.There actually was a double Battlpass xp event last week, from April 16th to April 18th. Not sure why they decided to do that in the middle of the week though
https://www.dailyesports.gg/apex-le...weapon-balancing-battle-pass-double-xp-event/
The cosmetics loop is poor enough on its own, but the game itself just isn't evolving at a particularly interesting pace. Challenges or specialty modes would keep people engaged, but as is, people are just burning out with nothing new going on.
I'm still playing it, but mostly because my sister-in-law and her husband constantly ask me to join them.
This. With the money they make from FIFA and Madden alone, you figured they would have not put all their eggs in one basket so-to-speak with Apex Legends.
Wow it's almost as if pushing your luck with GaaS has a habit of destroying peoples trust in you.
Playing games for the gameplay is sooo last centuryKinda sad that the only thing driving participation in these BR games is some grind for cosmetics. They aren't good enough to play just on the merits of gameplay?
The rewards are too few and far between whether you buy the battle pass or not.
I know, but we don't know yet how successful the game is and what is expected in terms of revenue.But that's not how these businesses work. You can make a modest amount of money at a sustainable and constant rate but once investors and management get taste of even more money, they will expect the game to maintain or exceed that level of success.
Video game investors would love nothing more than for every title to be turned into an endless nickel-and-diming Skinner box.See how vulnerable these big publishers can be? Keep that in mind next time a Youtuber tells you these guys have made more than enough money already and need to spurn further opportunities to monetize their games.
There's too many good games. Playing a game soley, any game, for long periods of time isn't going to happen to most people unless it resonates with them on some special level or they just don't have anything else to play.
I played a lot of APEX, I think it's a great game but I'm pretty much done with it. That's no different than Sekiro, God of War or any other game that I get my fill in and I'm done with.
But Sekiro and God of War had goals, stopping points, it's expected that a person will play to at least a certain point.
Games with a never ending loop like Apex then is purely about playing till you are tired of it. Though it's very strange if all that keeps people going is the ability to pay money to grind... to get a hat
How does a company with fifa madden and all that jazz have so much tied up in a f2p game?
Overwatch managed just fine. Because the cosmetics in Overwatch are distinct and full of charm. Even when the game launched, nearly every character had acouple skins that made you stop and go "Woah."I've often wondered if being an FPS (not a TPS) harms a games ability to monetize cosmetics.
Investors heard 'EA'S GOT A FORTNITE' and immediately assumed that meant EA now had a new multi-billion dollar revenue stream under their belt. And then valued the company accordingly.How does a company with fifa madden and all that jazz have so much tied up in a f2p game?
This. With the money they make from FIFA and Madden alone, you figured they would have not put all their eggs in one basket so-to-speak with Apex Legends.