Personal take on legend tier list below. Keep in mind I don't think any legend is non-viable or terrible.
S Tier: Legends with a uniformly strong kit, no real weaknesses in any of their abilities
- Wraith: Three excellent, useful abilities, with probably the best passive in the game which means it's impossible to sneak up on her. Invincibility on a 19 second cooldown. High skill ceiling with her ultimate.
- Lifeline: Again, all three of her abilities are excellent and she has the best ultimate in the game; having purple-tier armor is practically mandatory once you get down to the final 4 teams and Lifeline's ultimate makes sure you have it.
A Tier: Legends with two very strong abilities in their kit, but with a third ability that is only "ok"
- Bangalore: Smoke is the best tactical skill in the game, particularly since the current meta favors rushdown and CQC tactics, and her passive is also amazing. If they shoot you ONCE you can pop smoke, passive ultra-dash through and be on top of them in a blink of an eye. Basically S Tier but her ultimate being kind of eh and more of a zoning tool knocks her out of S tier for me.
- Gibraltar: Extremely useful tactical and ultimate skills that balance defense and offense. His ultimate can literally win games single-handedly when you're down to two teams and the circle is in the open. Like Bangalore he has one skill, his passive, which is only "ok" and that knocks him down to A tier.
B Tier: Legends with a mixed bag of abilities with either no standout abilities or only one really good ability.
- Bloodhound: Looks amazing on paper but in practice with the way the game plays currently isn't as hot. Wallhacks are great but it's not really usable in combat as it doesn't show where enemies are moving to, and the cooldown is too long for it to be used consistently enough to prevent you being snuck up on, and the range isn't great. Ultimate is the best in this tier with potential team-wipe ability.
- Mirage: Decoy is amazing and up there with smoke and into the void as the best tacticals in the game. Ultimate is a great get out jail free card but Wraith gets an arguably better version of it on a 19 second cooldown. Passive is utterly useless.
- Pathfinder: Extremely high skill ceiling with his grapple lets you make some flashy solo plays but it's not super consistent. Ultimate is fun but ziplines to most key locations are already all over the map and it's more of a nice-to-have. Can see the next circle but would be way more useful in a game like PUBG that rewards good bunkering more as opposed to the all-out-aggression of Apex.
Caustic Tier
- Caustic: Just too situational to be rated other than bottom of the barrel. His passive really should just be intrinsic to his tactical and ultimate and his two active skills require CQC in an urban environment; even then they both a) don't spread far enough b) don't do enough damage and c) also mess up your teammates. Can do some fun stuff if the circle is in buildings very late game, but not much else.
I think a bit of this is off:
Wraith is good but I think too high. I don't have a ton of experience with her but I think she's not best in the game levels of good. Her passive is alright but honestly good game sense can largely fill its role. Her Ult, while powerful, is highly situational and I think other characters are more well-rounded.
Bang is probably the best in the game right now. Double Time is probably the best passive in the game, she gets 2 charges of smoke for some reason, and Rolling Thunder is a highly versatile ult that can be used both offensively and defensively. (PRO TIP: throw the flare IN FRONT of your target, not on top of them. The barrage goes past where you throw it) Highly flexible character that plays well with others and can be useful in a variety of situations.
Gibraltar I don't know if he's in the right spot or not, but honestly the biggest weakness he has is that his hurtbox is gigantic. It is so much easier to hit him compared to every other character in the game, to the point where I don't know if his gun shield even makes up for it.
Bloodhound is top 3 IMO. His tracking ability is great for finding enemies or avoiding them if that's what you're in to. His basic ability is probably less useful, but his Ult is a fantastic steroid that gives him massively increased speed both for hunting down targets and evading damage as well as free infrared which allows him to combo extremely well with the likes of Bang and Caustic. It also has a fairly short cooldown so it'll generally be up for each fight.
Mirage I don't think is very good but you put him pretty low so that's fine.
Pathfinder I think is easily the worst character in the game. His passive is borderline useless and his ult is for the most part a worse version of Wraith's portals. His grapple is neat and has potential but even with good usage of it I don't think it can counteract the fact that it's his only generally useful ability.
Caustic is really hard for me to rate because he has by far the highest skill floor of any of the characters. There's some pretty crazy things you can do with him and he has a lot of potential if used well, but I also think that his effectiveness is also going to tank when people realize they can shoot the bottom of his trams to remove them.