- Oct 27, 2017
it might take more substantial changes than 'meta' changes usually allow for. they're bumping up against a playstyle problem that has seemed to be immanent in the genre thus far. if anyone can solve it, I think these guys can, but trying to seriously tackle it might take some real nuts-and-bolts changes to how the game operates and the metrics that it uses to measure player aptitude and success. it's tricky territory, because gameplay changes that close to the metal can easily risk compromising something that's essential to how the game works as-is.
I'll be very curious to see if and how they address it