The weekly challenges stay throughout the season you can complete week 1 challenges in week 10
The weekly challenges stay throughout the season you can complete week 1 challenges in week 10
Pet peeve: except in a few areas, we are not currently observing PST, it's PDT right now.Pet peeve: Respawn is a software company. 3am PST is not "tonight", it's "tomorrow morning".
They took them out for dailys not weeklys. There thoughts are since weely challenges last the whole season if you play normally you should eventually accomplish the location based challenges from normal play.I thought they took out location based Challenges? I got Get 4 knockdowns in The Pit as a weekly.
I thought they took out location based Challenges? I got Get 4 knockdowns in The Pit as a weekly.
Change to Location-Based Daily Challenges
- For now we have removed location based Daily Challenges as we've seen them have a negative impact on the game. Players will still get 3 Daily Challenges.
This is great news! Thought they'll be gone after a new week. ThanksThe weekly challenges stay throughout the season you can complete week 1 challenges in week 10
Pet peeve: except in a few areas, we are not currently observing PST, it's PDT right now.
This is great news! Thought they'll be gone after a new week. Thanks
I wonder why they stopped at 10. Why not add some that are "Complete 15 Daily Challenges" and "Complete 20"
Yeah, I really wish we could get at least one reroll per day.It doesn't help that some of the challenges are annoying to complete, and that there's no way to swap out a challenge you're assigned for a new one.
Weeklies stack all season so you shouldn't go out of your way to grab the location ones, they'll hopefully come naturally over the next 10 weeks.And that especially sucks for you because 4 pit knockdowns sounds absolutely horrible.
I'm kind of glad they didn't. There are only 21 daily challenges available per week. Completing 20 would make putting a few hours in every day mandatory, and that would make the game feel a little more like a job and less like a fun game.
It doesn't help that some of the challenges are annoying to complete, and that there's no way to swap out a challenge you're assigned for a new one.
What I really don't like, and I don't know if they can fix this, is that the xp that you have left over after a week reset, disappears. Like, I played your game, gained this xp/stars, but since its a reset, that time I put in means nothing because it just goes away and I wasn't able to make it to a complete level before the reset.
What I really don't like, and I don't know if they can fix this, is that the xp that you have left over after a week reset, disappears. Like, I played your game, gained this xp/stars, but since its a reset, that time I put in means nothing because it just goes away and I wasn't able to make it to a complete level before the reset.
Im so fucking sick of their server problems. Constantly we have issues getting into games, and a lot of time its not all of us who gets in. So much fun being the only one of 3 that gets into the game. And can I quit without losing points? Nope of course not, why would Respawn ever consider doing that.
Given that I'm level 18 in the BP and almost out of Gold rank I have to say that the usage of "unplayable" here is rather hyperbolic.Since the introduction of season 2 I have connection code "leaf" every other round.
It's unplayable.
Given that I'm level 18 in the BP and almost out of Gold rank I have to say that the usage of "unplayable" here is rather hyperbolic.
It's annoying, but all you have to do is press a button twice and you're back into the queue.
I got super lucky and was able to bang it out in one match. Needed to be the jumpmaster, have the dropship start near The Pit, drop near The Pit, grab a Wingman and have several teams feed into the Pit.And that especially sucks for you because 4 pit knockdowns sounds absolutely horrible.
Given that I'm level 18 in the BP and almost out of Gold rank I have to say that the usage of "unplayable" here is rather hyperbolic.
It's annoying, but all you have to do is press a button twice and you're back into the queue.
Given that I'm level 18 in the BP and almost out of Gold rank I have to say that the usage of "unplayable" here is rather hyperbolic.
It's annoying, but all you have to do is press a button twice and you're back into the queue.
Isn't there like a 5 minute ban for quitting or do disconnects not count?Given that I'm level 18 in the BP and almost out of Gold rank I have to say that the usage of "unplayable" here is rather hyperbolic.
It's annoying, but all you have to do is press a button twice and you're back into the queue.
While they're working on server issues they removed the ban. That being said, their loss forgiveness is not working, and that definitely contributes to the issue being more problematic than it should be.Isn't there like a 5 minute ban for quitting or do disconnects not count?
The Wingman is a pistol. Also, the RE45 and P2020 shred with their respective hop ups. Running both of those guns with their respective hop ups is totally viable.The challenges are a nice addition but MAN do I fucking hate the ones that require kills and knockdowns, give me Damage so that it at least feels like I am slowly getting somewhere.
"Get 5 Knockdowns with Pistols" they ask.
Fucking pistols....
That assumes I can aim with those things. The Wingman and I are the worst combination cause it requires eagle eyed levels of aiming to actually hit with and the RE45 is one of the worst guns in the game.The Wingman is a pistol. Also, the RE45 and P2020 shred with their respective hop ups. Running both of those guns with their respective hop ups is totally viable.
Early game RE45 without a hop-up is pretty viable too IMO.While they're working on server issues they removed the ban. That being said, their loss forgiveness is not working, and that definitely contributes to the issue being more problematic than it should be.
That being said, again -- the game is playable. There is just a nuisance of an issue that needs to be fixed. So, annoying, but not unplayable.
The Wingman is a pistol. Also, the RE45 and P2020 shred with their respective hop ups. Running both of those guns with their respective hop ups is totally viable.
Last night we had a game where we looted High Desert, The Pit, and the buildings/bins in between the 2 and only found 1 body shield among the 3 of us. The crazy thing was we almost wiped a squad that had 2 purples and a blue, but we could only get 1 down before we had to med up.I think I hold the world record for most loot bins opened without finding a body shield.
I opened about 15 in a match earlier and went through 4 buildings.
The Loot clusters in this game truly are shocking.
Last night we had a game where we looted High Desert, The Pit, and the buildings/bins in between the 2 and only found 1 body shield among the 3 of us. The crazy thing was we almost wiped a squad that had 2 purples and a blue, but we could only get 1 down before we had to med up.
The challenges are a nice addition but MAN do I fucking hate the ones that require kills and knockdowns, give me Damage so that it at least feels like I am slowly getting somewhere.
"Get 5 Knockdowns with Pistols" they ask.
Fucking pistols....
"Unusable" is a pretty strong word for the Wingman lol
The only change to it imo was it went from strong default to needing attachments, like other guns.
Nah, thats too much to say. If your aim is on point, you'll destroy with the Wingman
None of the nerfs touched what actually makes the wingman good. If you have decent aim it's still probably the best weapon in the game. And if you get any of the extended mags it's almost like the wingman was never nerfed to begin with.I suck at getting kills in this game, but I managed to wipe an entire squad with the re45 with no attachments a few days ago. The wingman is pretty much the only unusable pistol now.
None of the nerfs touched what actually makes the wingman good. If you have decent aim it's still probably the best weapon in the game. And if you get any of the extended mags it's almost like the wingman was never nerfed to begin with.
In other news: I think that the location based challenges should be removed from the weekly pool as well. While they're less problematic as weeklies since they can be completed at any point during the season, their existence still promotes bad gameplay. Plus, there will always be players who go for the weekly challenges as soon as they're available, and at the end of the season when people are just trying to complete whatever they can as quickly as possible the location based challenges are going to be problematic regardless of them being weeklies.
Watching Shroud play ranked is so ridiculously fun. I love how they shit their pants whenever they see another team because there's a very real possibility they'll get merked. This is better than watching Stranger Things.
I think the nerfs addressed its issues nicely while keeping it powerful.None of the nerfs touched what actually makes the wingman good. If you have decent aim it's still probably the best weapon in the game. And if you get any of the extended mags it's almost like the wingman was never nerfed to begin with.
In other news: I think that the location based challenges should be removed from the weekly pool as well. While they're less problematic as weeklies since they can be completed at any point during the season, their existence still promotes bad gameplay. Plus, there will always be players who go for the weekly challenges as soon as they're available, and at the end of the season when people are just trying to complete whatever they can as quickly as possible the location based challenges are going to be problematic regardless of them being weeklies.
TL;DR - Do your weekly, stars and you'll reach max level....Nice infographic on leveling the Battle Pass:
TL;DR - Complete the 36k level cap each week and do all +1BP challenges (including the ones for 5 and 10 dailies) for the rough bare minimum to reach level 110.
I think the nerfs addressed its issues nicely while keeping it powerful.
Fire rate: Wingman was too good at all ranges. Now it can't quite go toe to toe against the best close range weapons.
Cylinder size: Wingman used to destroy everything on drop because it essentially started with a blue mag. Now you gotta earn it like with other guns.
That's how you nerf. You don't destroy what makes a gun powerful, you target what makes it problematic for the meta.
Solo win in ranked (gold). Pretty fun game with some weird moments.