That feels like a lot of contradictions. If BR is random then you wouldn't be able to measure skill in the first place, meaning that any attempt at SBMM would result in random matchmaking thus... exactly what you want?
And if you feel that being matched against a few raid bosses isn't unfair because of randomness, then wouldn't there also be no problem getting matched against similarly skilled players in SBMM because, afterall, the randomness still makes it a toss up?
Arguments against SBMM still come across as seniority culture. "I put in my time getting stomped as a noob, now it's my turn". Above average players want to continue putting up above average stats at the expensive of less good players. They want to win more than once every 20 games. I don't know if that's necessarily bad to want—video games are an escape, not homework—but it is disingenuous to ignore all the people having a bad experience because of it
How is it a contradiction when my argument essentially boils to "hey how about they put the game back to how it was before they changed it without telling anyone?".
The game was always tracking "skill". Wins. Losses. KDR. The works. But it doesn't make sense to match people together on those factors in a BR. If I start the game by landing next to a Peacekeeper and purple armour and an enemy squad lands and collectively picks up a single Mozambique and a white helmet, does me wiping that squad off the drop imply that I have skill? No, I just got lucky. But the game now thinks I'm a god because I now have at minimum a 3.0 kd for that game just for getting lucky.
That's why I'm saying that the BR mode should not have forced SBMM. If people want to be ranked, they should have the choice of entering ranked just as it was before.
For now, every game I play basically feels like unranked ranked, and that's not the experience I want to have when I'm queuing into pubs.
My feedback above also mentions that ranked should be more than just the same thing with some ranks attached to it. As it stands you still have garbage players in the higher tiers because points aren't necessarily distributed for individual contributions. So people still get carried into higher rank.
The system literally doesn't work and I think they should change it. You can think it's contradictory, but many people seem to share the same opinion, so do with that what you will.