- Apr 22, 2019
I will blame SBMM if I don't win the giveaway. Thanks toku.
I was always wondering how much better it would be on a Pro but don't think I've read impressions from someone who's played a lot on both...I tried the game on base PS4 for the first time after always playing it on Pro.
Performance is unacceptable for a competitive game IMO, constantly dropping frames and as a result CQC is a complete clusterfuck where it only comes down to luck because you can just forget about aiming so you're just spraying wildly and hoping for the best.
For anybody here playing this way and wanting to improve your skill, I'd look in to switching consoles, because with that kind of shitty performance you're bound to hit a ceiling pretty quickly.
Glad we got it sorted and someone got to enjoy it! Bless.I mean I remember a slight jump in quality when I upgraded to the PS4 pro in September, but I don't think the game ever has been unplayable on base PS4 to begin with, it didn't noticeably change my Apex life in any major ways either? Granted, it was still Kings Canyon back then so I don't quite know how my base PS4 would have dealt with the new map.
Well I'm glad the code ended up working in the end though! A bit sad I couldn't enjoy it, so please enjoy it all the more for the both of us then!
I wouldn't call it unplayable, but the difference in smoothness and visual clarity was massive and it has to give an edge to Pro users. I know it felt awkward as fuck to me on base PS4 even though I managed to get some kills.I mean I remember a slight jump in quality when I upgraded to the PS4 pro in September, but I don't think the game ever has been unplayable on base PS4 to begin with, it didn't noticeably change my Apex life in any major ways either? Granted, it was still Kings Canyon back then so I don't quite know how my base PS4 would have dealt with the new map.
Interesting you'd mention Overwatch, playing a bit of that on a standard PS4 after 1000+ hours of Apex made me instantly question why Apex wasn't as smooth. Standard PS4 is the only system I've experienced Apex on.I wouldn't call it unplayable, but the difference in smoothness and visual clarity was massive and it has to give an edge to Pro users. I know it felt awkward as fuck to me on base PS4 even though I managed to get some kills.
I wouldn't expect a lot of people to go from Pro to base though, so the experience has to be different when you're doing it the other way around.
I was especially surprised considering I remembered games like Overwatch and (mostly) Rocket League ran well enough on base. With Apex though I legit never felt like it was running at 60.
Ever since the Pro came out plently of games have turned out to run badly on base, so in that sense it's par for the course... I just never expected that to happen with a competitive game because a locked 60 is way too important.
Me too. Can't believe how much of a 180 this game took for me. A month ago this game could do no wrong but now I almost dread playing it unless I know my friends will be on. Solo cueing is just a big huge fucking NOPE now.
Yeah, the drip is so insanely slow. Even something like Armed and Dangerous would be appreciated. It just feels like the game is sitting collecting dust.
The point of ranked is that more serious players with equal skill levels will eventually end up playing against each other. If you're an above average player then you'll naturally plateau in Plat or Diamond and all of your matches will have you playing against others in that level. If you're an excellent player you'll hit Predator. The point of casual is that you should be able to "relax" and enjoy the game with a wide skill set so every encounter doesn't feels sweaty - which is what ranked it all about.The point of adding ranked is so people could visualize going up or down rank tiers, a carrot on a stick with the fancy Apex Predator title/badge at the end and exclusive drop trail rewards along the way. Casual is just that, casual. The games don't matter.
The ranked or ranked argument is downright silly. Argue for SBMM being tweaked sure but the whole, "I have to sweat in casual" stuff is laughable. Makes me wonder what other multiplayer titles people are playing. Rocket League and Overwatch are the only other multiplayer titles besides Apex that I've been hooked on this gen and both have SBMM and MMR behind the scenes for casual.
I just don't agree with that. Why should you be able to "relax" while some player in the 90th percentile who is trying to win gets stomped on? It's Casual in the way that there are zero ramifications for playing vs Ranked so you can relax. You can go off meta, play less conservatively, or even quit out at drop if you so choose because it doesn't matter. I don't know how to perceive "so every encounter doesn't feel sweaty" any other way than " I want to pub stomp."
The current implementation most definitely can use tweaking and Respawn has even hinted that it's already been softened a bit. I'm sure it stabilizes a bit over time over time as well as players land at their correct MMR. The problem with squads definitely needs to be fixed, seems like more a matchmaking issue tbh. I think solo players and squads should be separated completely but I'm biased as someone that solely solo queues.
That's the problem though. Apex fell from #2 to #9 on XBL over the last month and I think that's due to two things:
Yeah, you definitely have a point. Even though I'm on PS4, I like looking at the xbox charts as it gives a pretty good idea of what games are the most popular on console (I imagine ps4 placements to be pretty similar). IIRC, Apex was just behind MW during it's launch week. Since then the sbmm controversy has definitely worsened, and it's been dropping. It's hard to say whether the sbmm is the sole cause, as there's been other issues (some people miss King's Canyon, the season has been longer than usual, some are frustrated with bugs/glitches/bad loot, etc).That's the problem though. Apex fell from #2 to #9 on XBL over the last month and I think that's due to two things:
1) Modern Warfare dropped and clearly there's a crossover between people who play Apex and COD because the shooting mechanics are almost identical so they lost a bunch of the playerbase to this alone.
2) SBMM was implemented in the same time period and people got fed up and left the game.
If Apex had it's claws into people the way it should - because at it's core it's an excellent game - then I don't think you'd see R6, Roblox (what the fuck is the game, btw?) and other really old games creep back into the top 5. Granted, this is off sheer conjecture since I'm basing it off the xbox live most played charts but there's also a correlation from talking to my current Apex friends about how they hate SBMM and have stopped playing and how many of my friends on XBL have moved over to Modern Warfare.
TL;DR: I think Apex's popularity is dwindling because of Modern Warfare and the new SBMM combo punch.