I would be fine if they actually were there to ping and be a meat shield. But no, gotta leave the instant you go down. It's not even some rare oddity. I'm genuinely surprised when a rando gives me a chance to respawn them. Something has to be done about that.
Yeah, I can live with newbies but the downright toxic players is not something I can stand.
Case in point, yesterday. Me and two randoms drop into Skull Town on the suggestion of a guy, let's call him Mike. As it often happens it's rather chaotic, so the other teammate goes down and killed immediately. Mike attempts the rescue, but is downed in a matter of seconds. I play it smart knowing there's at least 2 players there, but I manage to revive him anyway. He spent the whole time talking shit on the mic, stuff like "come on revive already" "what the fuck are you doing", because clearly Mike who died 5 seconds in is a pro unlike me. I revive him, he rushes back into the action with that 10-20% post-revive health, gets downed and killed immediately again. Proceeds to call me a retard for not covering him fast enough and keeps on trying to coach me by insulting what I'm doing. I kill the two guys who murdered Mike, I go for his banner, then Mike quits the game.
This isn't an isolated incident, either. I can report such people on Xbox Live, but there alone, as Respawn currently not only has no in-game report system, it also has no in-game penalty systems for quitters, trolls, toxic people, etc.. Right now the only chance to get these people out of my possible player pool is hoping a dozen or so other people also reported them for similar behaviour, to which Xbox Live starts matchmaking them with other toxic people. Allow me to express my frustration/disappointment at such people in a discussion board at least.