wtf, does Way of the Turtle just end like that? kinda annoying. I expected the game to be "finished". I beat the mini arena that opened up to you after lighting all three flames up, then it read "end of chapter 3 tbc" and now I have to beat the arena again. It's a pretty fun and polished game but meh :( If that's how Apple plans you to stay subbed idk.
Not really to my knowledge, I guess the fastest way is to AirDrop them via the long-press menu so you don't have to manually search them in the AppStore?Is there any other way to sync your Arcade games across multiple devices? You can do it for all apps, but I got tired of having to uninstall apps I only use on one device.
Trying to share from the home screen, I get a "Not available to share" message.Not really to my knowledge, I guess the fastest way is to AirDrop them via the long-press menu so you don't have to manually search them in the AppStore?
Sorry, you're totally right – it seems as if you can't share Arcade apps. I expected it to work like regular apps. What the hell, must be a bugTrying to share from the home screen, I get a "Not available to share" message.
I always pictured this service as a dedicated app from which you could view your synced library and hit a download button to bring it to the device you're on. Basically like Apple Music, without the ability to stream of course.
This sounds great!Playing through Cardpocalypse and really shocked at how much I'm liking it. It's a card battling RPG set in a school, where the card game is a game all the students are obsessed with called Power Pets. It's from the developer of Guild of Dungeoneering.
The game's art direction is... almost grotesque? It doesn't match the story at all and is SUCH an odd creative decision. But basically everything else about the game I really like.
The card battling mechanic is basically like Hearthstone-light, and is better than it has any right to be. Multiple factions that are all balanced, and so-on. But where the whole thing really shines is in the game leaning into the idea that this is kids playing a game. So you get to do things like place stickers over your cards to change their stats or keywords, you trade for new cards with candy, you create your own custom cards from scratch, you eventually start house-ruling the entire game itself and change some of how it plays.
It's LONG too, with lots of sidequests and optional content. Been playing it 3 evenings now and I think I'm halfway through.
Totally agree. I was able to get to about 700 points on each map and called it quits after that.I do hope they update it, because it feels kind of broken in a couple ways once your network gets big enough. Sometimes it feels like it just decides to make you lose and doesn't produce enough houses to keep up with the demand it wants. Generally, if you ever see the red warning sign above a building it's already too late and there's nothing you can do to prevent you from winning. Another thing that's really weird is I'm pretty sure the stoplights are a complete trap. The cars are good enough at managing their own intersections, that the stop and start on the stoplights generally just makes the place you put it worse. My score definitely improved once I stopped placing them. Also, there's been a few times where one car just completely freezes and gums up an entire road.
I love the idea of Mini Motorways but in practice, it feels kind of like a half-idea. I feel like it's missing half a concept or something to make it more manageable and more of a game/less of a sim.I'm kind of addicted to Mini Motorways. Have certainly been getting gradually better as I learn various lesson. Highest score is 990 (so close to 1000 ahhh).
I do hope they update it, because it feels kind of broken in a couple ways once your network gets big enough. Sometimes it feels like it just decides to make you lose and doesn't produce enough houses to keep up with the demand it wants. Generally, if you ever see the red warning sign above a building it's already too late and there's nothing you can do to prevent you from winning. Another thing that's really weird is I'm pretty sure the stoplights are a complete trap. The cars are good enough at managing their own intersections, that the stop and start on the stoplights generally just makes the place you put it worse. My score definitely improved once I stopped placing them. Also, there's been a few times where one car just completely freezes and gums up an entire road.
I agree that stoplights are a trap i finished not using them.I'm kind of addicted to Mini Motorways. Have certainly been getting gradually better as I learn various lesson. Highest score is 990 (so close to 1000 ahhh).
I do hope they update it, because it feels kind of broken in a couple ways once your network gets big enough. Sometimes it feels like it just decides to make you lose and doesn't produce enough houses to keep up with the demand it wants. Generally, if you ever see the red warning sign above a building it's already too late and there's nothing you can do to prevent you from winning. Another thing that's really weird is I'm pretty sure the stoplights are a complete trap. The cars are good enough at managing their own intersections, that the stop and start on the stoplights generally just makes the place you put it worse. My score definitely improved once I stopped placing them. Also, there's been a few times where one car just completely freezes and gums up an entire road.
I love the idea of Mini Motorways but in practice, it feels kind of like a half-idea. I feel like it's missing half a concept or something to make it more manageable and more of a game/less of a sim.
AFAIK you can log to a different Game Center account in the Settings.I really wish that games on iOS had profiles as standard. You can't play the likes of What's The Golf with a family, which is really annoying. I'd love my little boy to be able to play that with a save of his own, as he really enjoys it!
I wanted to like Down in Bermuda, but playing "find the shinies" is such a waste of time. I'd be nice if the threshold for the orb was lower than the actual total count in the level.
New games:
-Fallen Knight
- Lifelike
- Yaga
- Tales of Memo
- Hogwash
I really wish that games on iOS had profiles as standard. You can't play the likes of What's The Golf with a family, which is really annoying. I'd love my little boy to be able to play that with a save of his own, as he really enjoys it!
Great update for grindstone!
Touch controls are terrible for gaming. This is my biggest complaint.
Does iOS recognize DS4?
That's great! Will play those beautiful platformers today with DS4.