The game began development under Sumo in early to mid 2016. A modern AAA game typically takes 3-4 years to develop. Decent chance the new version will be at E3 or Gamescom this year.
No, Dambuster are just providing support. THQ Nordic's financial reports list Sumo as the lead developer with support from Dambuster. A bit of poking around reveals Dambuster seem to be handling the motion/performance capture stuff since they have their own facilities. However, Dead Island 2 is not Dambuster's main project. That is another game, listed seperately by THQN, that entered development around October 2016.https://gamerant.com/dead-island-2-developer-switch/
Apparently, Dead Island 2 might now in the hands of Dambuster. Who even knows what's going on behind the scenes. This would be the third developer change if true.
Same reason Crytek made Crysis. Dead Island belongs to Deep Silver. The two companies had disagreements and Techland went to Warner Bros and then self publishing.
Limb system? Could you specify?
Huh! I followed the news about DL and I swear there was talk about not being able to play with delimbing zombies.Limb system? Could you specify?
Because I remember having a shit ton of fun just making zombies limbless and play with them in Dying Light:
Dying Light is the superior experience through and through, you're doing yourself a hujge disservice sleeping on it if you liked Dead Island.