That had some interesting bits at the end.
-Designed for co-op, but you can play it all by yourself if you want (much harder, some perks designed to assist you)
-AI companions available if you don't want to play with another person
-AI companions will learn (example being a boss uses an AOE attack and the AI gets hit the first time. The second time he'll know the back away when the boss does a particular animation).
The combat in general doesn't look nearly as tense as a Soulsborne game, but that boss fight was pretty cool. I liked that it was a normal sized creature, it was set in the dark so you have to use your lights, it was climbing all over the place, and there was some environmental destruction during the fight.
This is shaping up quite well, I look forward to seeing more of it.