It's a completely average Souls clone. You're better off playing the real thing.
But really nice to have a DRM-free release.
Nope all the gameplay put me off of it entirely.To the people that didn't play this because of EGS - are you still interested?
Honest question, I was interested until the exclusivity deal and now I'm not sure that I really care anymore a year later
nahTo the people that didn't play this because of EGS - are you still interested?
Honest question, I was interested until the exclusivity deal and now I'm not sure that I really care anymore a year later
To the people that didn't play this because of EGS - are you still interested?
Honest question, I was interested until the exclusivity deal and now I'm not sure that I really care anymore a year later
To the people that didn't play this because of EGS - are you still interested?
Honest question, I was interested until the exclusivity deal and now I'm not sure that I really care anymore a year later
It's a completely average Souls clone. You're better off playing the real thing.
But really nice to have a DRM-free release.
To the people that didn't play this because of EGS - are you still interested?
Honest question, I was interested until the exclusivity deal and now I'm not sure that I really care anymore a year later
Depends on how much it'll cost. I watched people play Ashen a year ago when the game launched and it's quite average souls game.To the people that didn't play this because of EGS - are you still interested?
Honest question, I was interested until the exclusivity deal and now I'm not sure that I really care anymore a year later
When I've played games like Nioh, I find myself running weird purity tests. Is its expanded take on loot a betrayal of the focused core of the Souls gear system? How does its "ki pulse" fit into the tried-and-true, stamina-driven combat model? What the hell are these cutscenes?
The greatest indicator of Ashen's strength is that, while it constantly drew on the same lineage of games, it never made me ask those sorts of questions. Instead, I was taken by its divergences: the openness of many of its areas, its optimistic attitude, the ease and joy of its… platforming?
It's a reminder that there isn't only one lesson to learn from a game as influential as Dark Souls, and that the world of games is bolder and broader when we diverge .