Of course. ERA loves an opportunity to tell minorities they're overreacting to something that matters to them.
Hahaha, you only get this response when the topic is lgbtq stuff. Don't click the fucking thread if you don't want to talk about.Then don't play it. People getting wound up about literally everything nowadays is really starting to get tiresome.
It's dumb that this was included after the proclamation of player choice, but the entire game is based on ancestral DNA containing every generation's memories, where the player is directly accessing someone's great great great-etc grandmother or grandfather.
The story Ubisoft created can't work if the character doesn't have a child who then has a child who then has a child who then has a child who then has a child, etc.
Then don't play it. People getting wound up about literally everything nowadays is really starting to get tiresome.
It's dumb that this was included after the proclamation of player choice, but the entire game is based on ancestral DNA containing every generation's memories, where the player is directly accessing someone's great great great-etc grandmother or grandfather.
The story Ubisoft created can't work if the character doesn't have a child who then has a child who then has a child who then has a child who then has a child, etc.
You do not need to be a descendent to relive someone's memories anymore with Layla's animus. And player choices fit the story of AC because of the implications of reality itself being a simulation and possibilities of time travel and what not.Honestly you've got no right to be offended. Its Assassin's Creed. It's premise doesn't fit player choice. You're reliving memories and through some plot contrivances can maybe affect them? But not really. Plus every game with player choice forces a decision/multiple on you. At the end of the day your character exists to serve the plot of the game, no matter what you specifically want.
Have you even played the game? The first 3 seconds of the game tells you that they get Kassandra/Alexios dna from the spear.It's dumb that this was included after the proclamation of player choice, but the entire game is based on ancestral DNA containing every generation's memories, where the player is directly accessing someone's great great great-etc grandmother or grandfather.
The story Ubisoft created can't work if the character doesn't have a child who then has a child who then has a child who then has a child who then has a child, etc.
I'm sure you would say the same if your straight Alexios suddenly had to fuck a man to progress the story.
Read the thread for god's sakes.It's dumb that this was included after the proclamation of player choice, but the entire game is based on ancestral DNA containing every generation's memories, where the player is directly accessing someone's great great great-etc grandmother or grandfather.
The story Ubisoft created can't work if the character doesn't have a child who then has a child who then has a child who then has a child who then has a child, etc.
Wow, that's fucking terrible. What were they thinking? My Kassandra would never hook up with a dude, what the hell.
Where are you getting that broader notion from?
Because this conversation is pretty laser focused on how this particular forced decision takes agency away from the LGBT players, who had been told they would have the decision to define their own sexuality.
Your taking an issue and twisting it into something else, either because you want to delegitimise it, or because you don't understand it. The people who are upset by this aren't trying to force games to never have narratives which force a decision, they're simply complaining about how this particular instance of that erases their identity.
Hahaha, you only get this response when the topic is lgbtq stuff. Don't click the fucking thread if you don't want to talk about.
It's dumb that this was included after the proclamation of player choice, but the entire game is based on ancestral DNA containing every generation's memories, where the player is directly accessing someone's great great great-etc grandmother or grandfather.
The story Ubisoft created can't work if the character doesn't have a child who then has a child who then has a child who then has a child who then has a child, etc.
Ok, think of it this way.I understand the implications, but isn't like half the game "forced choices" anyway? Yes, you can choose the order in which you do quests but in many there is only one way to win, which is finding an item or killing a guy. No other ways about it, you're only left with how you actually get the objective done. Not to mention the actual story cutscenes where you are watching a movie, basically, a sey of dialogues and events that is, by all means, forced on the player. I know having a child is different than being attacked by an enemy in a cutscene or something, but games by nature force choices on people, either directly (see Telltale games where you're just choosing between beaten paths) or indirectly (see open world games like this where you can choose your style, the order of missions, your paths, your tactics, but the endgame of each quest stays about the same).
So... this is not good. At the end of Part 2 of Legacy of the Hidden Blade you are forced to have a child with Darius' son/daughter (they change it to be opposite of your sex). It doesn't matter if you turn them down constantly, it doesn't matter if you played a gay/lesbian character, the game ends up forcing you into a relationship and having a child. Ubisoft specifically said in the marketing for Odyssey that they wouldn't force you into a relationship and here we are. I'll let this Reddit post add some context.
https://old.reddit.com/r/assassinscreed/comments/ag2ugv/spoiler_the_dlc_ending_rant/
Ubisoft wants Assassin's Creed to become an RPG where choice matters, yet they take away your choice. This is a great example of why player choice doesn't belong in the series.
Right, but there's nothing necessitating narrative direction infringe on the player's choice of their protagonist's sexuality in a game that was advertised as allowing player choice as to that regard. If the developers explicitly wanted to leave the opportunity to force a heterosexual romance down the line in DLC they shouldn't have told players or even suggested that they could choose their character to be lesbian or gay.
At this point we won't know about why it was necessary until the DLC finishes but lineage was important to the entire game not gonna say who your father is since maybe some people haven't finished it, but it's a big deal I think and has series wide implications. Kassandra likely has to have a child for reasons yet unknown.I think they could've chose or not chose to pursue this for the DLC. I don't think there was anything at all obligating or necessitating them to write Kassandra or Alexios explicitly settling down with a character of the opposite gender. I also agree that they won't change it. But I think they'll likely take it into consideration when designing future storylines.
Ubisoft will remember this.
It's dumb that this was included after the proclamation of player choice, but the entire game is based on ancestral DNA containing every generation's memories, where the player is directly accessing someone's great great great-etc grandmother or grandfather.
The story Ubisoft created can't work if the character doesn't have a child who then has a child who then has a child who then has a child who then has a child, etc.
Can you still be gay/lesbian even if you have a child? Because, you know, that's how things used to roll back at the time. You could be homosexual but if you wanted to have a son, well, the only way would be this way...
Ok, think of it this way.
What does this forced choice do that all the other forced choices didn't do, and why might that have caused this different reaction?
The answer is that all those other choices didn't erase the character's sexual identity.
I'm aware of Kassandra/Alexios's lineage, but the fact that they may have plans for where they go storywise with the protagonist's offspring doesn't mean that it was necessary. Future in game things requiring a present in game thing doesn't really work. Nothing in game storywise is absolutely necessary, so nothing in future games story wise absolutely necessitates something happening now. There may be an internal consistency that will flow from this, but they could have made alternative plans for which internal consistency could have flowed without usurping this decision that they have previously told players was theirs to make. Basically, internal consistency doesn't justify bad decisions that suck for people outside the game.At this point we won't know about why it was necessary until the DLC finishes but lineage was important to the entire game not gonna say who your father is since maybe some people haven't finished it, but it's a big deal I think and has series wide implications. Kassandra likely has to have a child for reasons yet unknown.
You could have Kassandra hook up with the female option (Natakas sister) and have them adopt an orphan. Problem solved.
VG247 are covering the story: Assassin's Creed Odyssey's newest DLC ignores gay characters
Really bummed Ubi went this way :-/ Yes it's their game, their story blablabla. But when your work gains some traction among a group of people and minorities, you have to be aware of that. It becomes a responsibility.
Kassandra's (or Alexios's) lineage isn't entirely inconsequential.You could have Kassandra hook up with the female option (Natakas sister) and have them adopt an orphan. Problem solved.
The possible alternative would've been to perhaps have Deimos have an estranged offspring that the protagonist raises? I don't know. It gets fucky. It's a shame that the first character that they make explicitly special (Kassandra and Alexios have in-game justification for their superhuman powers) are also the first characters they make implicitly player-malleable in regards to player sexuality. Because it creates this conundrum.Shouldn't the baby have Cassandras genes?I haven't playe the DLC yet but i imagine the whole point is that the child is also one of the "special" people in the AC Lore
Shouldn't the baby have Cassandras genes?I haven't playe the DLC yet but i imagine the whole point is that the child is also one of the "special" people in the AC Lore
People who treat Kassandra/Alexios as their character won't like this line of reasoning, but we actually play as Layla. Alexios/Kassandra's lives have already been "lived." The choices we make in the animus are a fictionalization of the "actual events" of the history, and there is a limited degree of malleability. There's internal consistency for this part, at least. That is, that Kassandra or Alexios already made their choices long long ago, and there are particular things we cannot override with our own rendition of their lives as Layla.Furthmore, from what I read, you have the choice to turn down the romance with Darius' kid multiple times, but it's useless.
Doesn't Ubisoft know that "no means no"?
I was thinking of something similar. Hopefully Ubisoft finds a way to fix this.The possible alternative would've been to perhaps have Deimos have an estranged offspring that the protagonist raises? I don't know. It gets fucky. It's a shame that the first character that they make explicitly special (Kassandra and Alexios have in-game justification for their superhuman powers) are also the first characters they make implicitly player-malleable in regards to player sexuality. Because it creates this conundrum.
I'm aware of Kassandra/Alexios's lineage, but the fact that they may have plans for where they go storywise with the protagonist's offspring doesn't mean that it was necessary. Future in game things requiring a present in game thing doesn't really work. Nothing in game storywise is absolutely necessary, so nothing in future games story wise absolutely necessitates something happening now. There may be an internal consistency that will flow from this, but they could have made alternative plans for which internal consistency could have flowed without usurping this decision that they have previously told players was theirs to make. Basically, internal consistency doesn't justify bad decisions that suck for people outside the game.
People who treat Kassandra/Alexios as their character won't like this line of reasoning, but we actually play as Layla. Alexios/Kassandra's lives have already been "lived." The choices we make in the animus are a fictionalization of the "actual events" of the history, and there is a limited degree of malleability. There's internal consistency for this part, at least. That is, that Kassandra or Alexios already made their choices long long ago, and there are particular things we cannot override with our own rendition of their lives as Layla.
The Animus being used in Origins and Odyssey doesn't require a direct descendant anymore to access generations of memories, just blood from the deceased assassin/misthios.It's dumb that this was included after the proclamation of player choice, but the entire game is based on ancestral DNA containing every generation's memories, where the player is directly accessing someone's great great great-etc grandmother or grandfather.
The story Ubisoft created can't work if the character doesn't have a child.
Kassandra's (or Alexios's) lineage isn't entirely inconsequential.
The possible alternative would've been to perhaps have Deimos have an estranged offspring that the protagonist raises? I don't know. It gets fucky. It's a shame that the first character that they make explicitly special (Kassandra and Alexios have in-game justification for their superhuman powers) are also the first characters they make implicitly player-malleable in regards to player sexuality. Because it creates this conundrum.
Have you even played the game? The first 3 seconds of the game tells you that they get Kassandra/Alexios dna from the spear.
At this point this AC doesn't fit player choices is borderline trolling.
That point wasn't brought up until post 36. I edited my post.Read the thread for god's sakes.
They changed that element of the plot.
You have to deliberately misconstrue their meaning with that trophy name to come to this conclusion. Come on.There is literally a trophy called "Growing Up".
It is insulting and offensive to the LGBT community that you should "Grow Up" and become straight.
They need to eliminate that trophy and patch this forced romance out of the game.
Also, this thread should be rebooted. It's an important issue that is just going to drown in posts complaining about the spoiler.
I didn't realize. Oooops. Well then. They really backed themselves into a corner here didn't they.Since it's in the open Deimos is only the PC half-sibling. Pythagoras isn't Deimos' dad. So it has to be the PC.
I had no idea, I've edited my post (though it's riddled with typos that I'll fix), and completely agree. I assumed they had written themselves into a corner that had no business needing to be shared with the players, but considering that's not even an issue within the confines of the pseudo-science, it's outright thoughtless of Ubisoft to dismiss all of the player agency they've allowed.Oh god, some of the posts in this thread are givin' me a headache. Quick dismissals and lack of social awareness sure are something!
But, yeah. I saw this getting traction on Reddit and Tumblr, but I didn't want to believe it because yikes. :/ As a lesbian who's been playing Kassandra as, ya know, a lesbian, this is incredibly disheartening. I've been enjoying the shit out of AC Odyssey, but I'd be lying if this news didn't at least dampen some of that. I understand that I could choose not to play the DLC, but that doesn't preclude me from expressing my own disappointment - especially in Ubisoft. They marketed the game with a heavy slant on player choices, especially in regards to choosing the misthios's sexuality. To have that be taken away in order to force a romance - you know, a thing the players had agency over throughout the main game - and a subsequent pregnancy... y'all can guess how LGBT gamers feel. You know, the community that has had harmful tropes and stereotypes thrown at them for decades; and, yes, that includes being forced to settle down in a hetero relationship.
And when you consider that the Animus Layla has been using the past two games doesn't even require a direct descendant, just blood from the actual assassin/misthios. Well. That's an even bigger case of what the fuck.
Ubisoft, you were doing so well. :(
The Animus being used in Origins and Odyssey doesn't require a direct descendant anymore to access generations of memories, just blood from the deceased assassin/misthios.
Hmm no, his/her reasoning are pretty sound, this happens to straight people too, they get told to grow up and have children. Like you are immature or some other bullshit if you choose not to have a child.You have to deliberately misconstrue their meaning with that trophy name to come to this conclusion. Come on.
maybe it's not a deliberate misconstrual, but it just pokes at a sensitivity to similar rhetoric aimed at them in their actual lives? I agree that the developers were doubtless not intending to tell gay or lesbian players that they had to grow up and be straight, but I'm sure many lesbian and gay players will come to the unfortunate assocation with their own experiences just as honestly.You have to deliberately misconstrue their meaning with that trophy name to come to this conclusion. Come on.
Getting told to "grow up and become straight" is way way worse than a straight person getting told to "grow up and start a family," and kind of an altogether different thing. People thinking that parenthood is the ultimate goal of life is way less upsetting than people thinking that being gay is a phase.Hmm no, his/her reasoning are pretty sound, this happens to straight people too, they get told to grow up and have children. Like you are immature or some other bullshit if you choose not to have a child.