I feel so burnt out of hunting cultist and clearing islands, the game is so big yet so empty I am just gonna do the Oddysey quest now
Thanks for this tip! helps out a lot, did the fort at Keos without much issues now.Make sure you unlock Hero Strike; any enemy that lives through a critical assassination can usually be killed with one Hero Strike, quick enough that they won't alert the whole fort.
From my experience, your ability to one-shot enemies of even level should look roughly like the following:Having some major issues with the game, gameplay wise.
I've got between +7 and +10% assassination damage on all gear. Maxed the two abilities for assassination as much as possible (Shadow Assassin maxed at 3, and Critical at 2, cause spear is only level 4 right now). Critical assassinations take most gold mobs a level lower than me to half health sometimes, sometimes to 5% health left, but rarely if ever kills them, unless I get a lucky crit on the ability.
And leveling doesn't help cause mobs level with you. It's making it near impossible to do infiltrations, even on lower level forts (mobs a level below). And when the assassination fails, the whole fort is coming after you.
I'm level 22 now, and doing 19k+ assassination damage (without Critical Assassination).
Seriously taking all the fun out of the game for me when this happens, specially considering it basically gives you no choice when it comes to gear, I was at level 20 and still using a level 13 chest cause it had +9% assassination damage, and nothing else came close.
Any thing I'm missing or should I just suck it up and play the game as a brawler type character.
If you're getting burned out take a break. You can play something else and come back later.Hey guys, just finished the Escape from Athens Quest in the main story. Should I keep playing if I'm feeling a little exhausted with the length of the game? It's quite long
From my experience, your ability to one-shot enemies of even level should look roughly like the following:
- Level 1 - One-shot regular enemies
- Level 3 - With 3 points in Shadow Assassin, you should be able to one-shot captains
- Level 10-14 - Critical Assassination should guarantee that you one-shot captains and allows you to two-shot polemarchs (with Hero Strike)
- Level 15-18 - With 3-point Stealth Master (it looks like you didn't take this), you get roughly +50% damage to assassinations at night which I think is additive with Critical Assassination. This should allow you to one-shot even polemarchs and even some non-brute mercenaries.
This assumes that you're using reasonably up-to-date epic gear, and I should add that my impressions might be skewed a bit because I was overleveled for most of the game. At level 22, I think that you should be seeing +12% assassin damage on epic gear which, if on all of your equipment, should net you +96% assassin damage (5 armour pieces, 2 melee weapons, and 1 bow) which then gets multiplied by Stealth Master and Critical Assassination. Your other engravings are also pretty important. Straight up bonus damage is always great (might be around +3% at your level which doesn't sound like much, but it gets multiplied by ~4x when you Critical Assassinate (250% at 2-points) at night (~150%)), and stacking crit chance at full health and crit damage at full health is insanely effective because crit appears to be multiplicative on top of everything (ie. base assassin damage is calculated, multiply by Stealth Master bonus plus Critical Assassination, and then multiply crit damage on top of that) which is how people start one-shotting mercenaries even 5+ levels higher than them (I almost one-shot a mercenary 9 levels higher: https://youtu.be/2vWPRgBHOqU).
Even if you can't get to a point where you're comfortably one-shotting everything, you can diminish this issue by killing all of the regular enemies first before taking on the ones that you aren't able to one-shot. That way, there's no one else around to get alerted and no backup is called. This approach has the added benefit of making the stealth game a bit more interesting. For an example of how stealth was for me in the 20's, here's me taking on Koressia Fort at level 28 against level 26 enemies and a level 29 and 28 merc:
https://youtu.be/XGV0oyB5dMQ
is the patch itself out? Size?
It's mentioned in that link:
We will be deploying Patch 1.1.2 on Xbox One, PlayStation®4, and PC tomorrow: January 10.
PATCH SIZES:
Xbox One: 4.0GB
PlayStation®4: 3.9GB
PC: 3.3GB
Thanks, didn't want to risk reading story/quest spoilers in the patch notes :)
Basically just use whatever you find, and then every couple of levels you can choose to upgrade a particular piece of gear up to your level. Yes, it's really expensive. But later on, selling and dismantling all that extra gear you pick up will net you a lot of money and resources.Tips to level up gear? I feel like doing this is very expensive, so I don't know if there are strategies to have your favorite sets at the top level, or if you are screwed and you just have to play with whatever you find when you reach level 70
Gear perks are more important than armour or damage, so prioritise building a set (or a few sets, I have about six, Ubi patch in loadouts pls) which has the stats for your play style.Tips to level up gear? I feel like doing this is very expensive, so I don't know if there are strategies to have your favorite sets at the top level, or if you are screwed and you just have to play with whatever you find when you reach level 70
Tips to level up gear? I feel like doing this is very expensive, so I don't know if there are strategies to have your favorite sets at the top level, or if you are screwed and you just have to play with whatever you find when you reach level 70
As I understand it, the first DLC is broken into three episodes, the second of which came out this week.is the first set of dlc fully out, or out soon or whats going on?
Wafflinson this patch may be of interest to you, assuming you haven't completely deleted the game or anything! :)
Thank god this is live. I've been holding off a bit ever since I hit 70 because any xp I earned was going to waste. Can't wait to spend the 30 points I got and start tooling around with builds again.
Also thank god I can scale everyone up to my level. Getting lvl 68 gear all the time was annoying.
No, the amount of xp needed to get new mastery points after 70 was bugged before this patch so the 30 points are a make-up gift to everyone who hit the level cap and couldn't progress.In theory, if I haven't reached level 70 yet, would I get those 30 ability points later?
No, the amount of xp needed to get new mastery points after 70 was bugged before this patch so the 30 points are a make-up gift to everyone who hit the level cap and couldn't progress.
I bought all the ones I wanted and I still have almost half a million drachmae.The new Engraving upgrades are the new gold sink. Well-played.
Also a while ago I did a sidequest where a little orphan girl was making 'friends' out of mud. At the end Kassandra commented that she should check up on her later. Anyone know where that was?
I can store things on my ship? Why would I do that? Don't I have unlimited storage space on my person regardless? Or has the game introduced a mechanic where you can only hold a certain number of weapons/armor on you at any given time?Bear in mind legendary armour pieces automatically get boosted to the level you are at when you acquire the final piece in the set AS LONG AS YOU DON'T STORE THEM ON YOUR SHIP.
Seriphos , in pirate islands . But....maybe just dont visit her again, go on with your odyssey secure in the knowledge she lives with her new friends happy and fulfilled
I use it to declutter my inventory from items I never use but can't destroy.I can store things on my ship? Why would I do that? Don't I have unlimited storage space on my person regardless? Or has the game introduced a mechanic where you can only hold a certain number of weapons/armor on you at any given time?
That's where I keep the un-deletable level 5 UbiSoft "rewards."I can store things on my ship? Why would I do that? Don't I have unlimited storage space on my person regardless? Or has the game introduced a mechanic where you can only hold a certain number of weapons/armor on you at any given time?
That's one surface level take, mate. I burned out on the game waaaay before I got to the end. I really enjoyed my time with it, but I'd have loved to stay motivated until the very end. Being too lengthy a game is a perfectly legitimate complaint and seems to affect way more games these days than in previous generations.This is a bit of an odd complaint. "Help, I got too much game for my money." It feels overwhelming at first but once you get a fair way in the gameplay loop gets easier to handle, and more enjoyable once you're used to everything.
So i definitely think this game looks much better now after the latest patch. Lighting sources like fire are improved, much less texture loading, colors pop out more, shadows are better, textures are crispier....
What's even more noticable: they actually added more detail to the game. Walking through Athens makes this very clear, they added flowerboxes, carpets, wagons have a lot of merch on them, water in vats/puddles is finally moving, wood looks like wood etc... Athens feels much more dense and epic to me since i first walked in more than a month ago. Much better looking game to me since launch, it's coming close to the look of Origins:)
Ubisoft really cares about their games which is great. Playing on Pro.
Raising the difficulty didn't seem like it had any effect. The fastest way to level up in the endgame is A) Conquest battles and B) taking contracts that require you to destroy ships or kill Spartans/Athenians all over Greece. Specifically the ones that require you to kill like 30 soldiers or 15 ships of a certain type have netted me somewhere around 200,000 xp per contract.2. Holy shit does leveling up pass 50 take a long ass time. I am playing on normal so I guess I need to raise the difficulty to hard or something? I played about 5 hours and only advanced two levels.
I haven't played the game for a month and a bit so they may have adjusted this in a patch, but originally changing the difficulty did effect xp gain. On harder difficulties the game would scale low level content closer to your actual level resulting in you playing higher level content and so more xp gained. You might also have got more level appropriate loot drops but I never tested that, that's just me theory crafting. Their was this cheeky exploit when you did a quest you could jack the difficulty down to easy during it and when you had to turn it in turn it up to nightmare and you would get a higher xp reward.