Really I'm just kinda done with these open-world games where you collect shit all over the map and get constantly rewarded with skill points. I guess some of them have enjoyable aspects to them outside that like the controls and story in Spider-Man, and Odyssey's setting looks cool, but then I remember all the collect-a-thons and skill points nagging me and most of these games are just too dense with that shit.
I think Odyssey might not be your best choice for a new game, to be honest. I'd like to imagine that you'd enjoy it, but there's no getting around the fact that it's a huge open-world game with lots of skill points to allocate, and the game will dump huge arsenals of equipment upon you.
I happen to think it does all of that very well, but if that isn't something you're enjoying in other games it's probably not something you'll like in Odyssey.
So I'm going to be starting playing the game soon. With this being nerfed, what would people consider to be a good build?
I'd say don't worry about builds for a long time.
For the first while, you only have a small number of abilities available and a small number of points to invest in those abilities, and you'll probably be upgrading gear often rather than working towards a coherent set of equipment.
In the end the best build will be one that suits your play style, suits your equipment, and enhances the skills you use. Rather than aiming at a build right from the start, I would suggest grabbing the abilities that look interesting to you, trying them out, playing with them long enough to understand how they work with how you like to play the game (and their strengths and weaknesses), and then every so often reset (only penalty is a low number of in-game coins) and start again and reconsider your character.
By the time you reach the point where you've got the equipment and ability points needed to aim for a really good build, you will probably understand the game better than you would after reading any amount of advice in this topic.
Have they mentioned when they're going to stop releasing new content? I don't want to jump in and finish the game until everything is released.
The roadmap suggests that there'll be new content for at least the next 30 weeks or so. Could be longer since there's no new AC game this year.
So with these new scaling options... If I have a level 6 quest can I grind to level 7 and then do the level 6 quest or is the quest going to still magically change to a level 7 quest?
The level scaling doesn't affect quest level requirements, only enemies.