• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

bargeparty

Member
Oct 30, 2017
504
I feel like out of nowhere I'm noticing all this posterization, and i have no idea why. I haven't changed anything.

Anyone else notice this? Usually happens when something is meant to be in low light and shadowed.
 

Premium Ghoul

Member
Oct 27, 2017
1,359
Australia
I feel like out of nowhere I'm noticing all this posterization, and i have no idea why. I haven't changed anything.

Anyone else notice this? Usually happens when something is meant to be in low light and shadowed.
I haven't played Odyssey yet, but does it look like this?
acorigins_posterisation_by_realghostvids-dcq1ija.jpg


That's a screenshot I took from the last Origins DLC. Low light areas looked terribly ugly and I don't recall seeing anything like that in the main game.
 

bargeparty

Member
Oct 30, 2017
504
I haven't played Odyssey yet, but does it look like this?
acorigins_posterisation_by_realghostvids-dcq1ija.jpg


That's a screenshot I took from the last Origins DLC. Low light areas looked terribly ugly and I don't recall seeing anything like that in the main game.

Hmm. I don't think so, and I've been in plenty of dark caves. Maybe I'll post some shots tonight after I mess with it. I've only really noticed it in a few late-game story and specific side-quest cut-scenes. I feel like I would've noticed if it happened before though. Maybe I'll swap out some cables and see what happens.
 

SunBroDave

Member
Oct 25, 2017
13,148
Edit: Fixed via Verify Files

OP:
Has anybody else experienced any hard crashes on the latest patch (1.05)? I'm trying to do the quest "White Lies and Blackmail", and I have to go to this location in the Golden Fields of Arkadia:

30615004527_297208637e_b.jpg


However anytime I get within 150-200 meters, the game hard crashes. I tried reloading an older save from before I started this quest, and even then it crashes whenever I get to this area. Playing on PC (Uplay) btw.
 
Last edited:

PJsprojects

Member
Oct 30, 2017
3,066
England
This one seems to run pretty well for me. FX8350,1060-6gb,16gb ram
Getting between 40-50fps with the settings dialed up my ultrawide at 2560x1080. Thinking of going for a Ryzen 1700 but will I gain that much?
44931844665_baf0b7f204_z.jpg


30905118507_6d69a1ec7d_z.jpg
 

Arkanius

Banned
Oct 25, 2017
2,144
This one seems to run pretty well for me. FX8350,1060-6gb,16gb ram
Getting between 40-50fps with the settings dialed up my ultrawide at 2560x1080. Thinking of going for a Ryzen 1700 but will I gain that much?
44931844665_baf0b7f204_z.jpg


30905118507_6d69a1ec7d_z.jpg


The game is super taxing on CPU, you should see a huge difference in frame pacing and general stability. But try setting a frame limit @ 30 FPS and rerun the benchmark to see if it still varies that much.
 

Megasoum

Member
Oct 25, 2017
22,564
I've noticed a lot more slowdowns recently...like in the last week.

The only thing that changed that I can think of are the latest Nvidia drivers? I've noticed that the game will often use close to 100% of the GPU in the Task Manager now which means I'm having a though time even playing a simple youtube video on my second screen while playing.
 

b0uncyfr0

Member
Apr 2, 2018
944
What's the preferred vsync method here for 60 fps? I After having tried vsync on (with my 4K TV) it feels a tad smoother prob because of the frame smoothing feature compared to say limiting the fps to 60 fps with better input lag. Is there a way to have the best of both worlds?
 

vegtro

Member
Oct 25, 2017
716
What's the preferred vsync method here for 60 fps? I After having tried vsync on (with my 4K TV) it feels a tad smoother prob because of the frame smoothing feature compared to say limiting the fps to 60 fps with better input lag. Is there a way to have the best of both worlds?
Rivatuner S-Sync?
 

Arkanius

Banned
Oct 25, 2017
2,144
Now that the next patch will fix the physics being tied to 30 FPS, what is the sure fire way to guarantee a 60 FPS at 4K with a i7 6700K? I don't mind throwing settings down as long it's stable.
 

Isee

Avenger
Oct 25, 2017
6,235
How is HDR in this one (on Nvidia GPUs).
Want to gift this game to someone that bought a new 4k/HDR Setup and I'm not sure if it is a good "showcase"?
 

Arkanius

Banned
Oct 25, 2017
2,144
How is HDR in this one (on Nvidia GPUs).
Want to gift this game to someone that bought a new 4k/HDR Setup and I'm not sure if it is a good "showcase"?

It's a fantastic showcase. One of the best in my opinion.
The game looks super saturated in the non-HDR mode, and as soon as you turn it on, everything looks right. It's amazing.
 

Spleenpoker

Member
Nov 11, 2017
342
I am looking to pick this up during the Ubisofts Black Friday Sale this week but I am just checking to see if I would have any problem running the game with a locked 30fps? I do remember hearing that there is microstutter present when locking to 30 which what makes me a bit hesitant. 6600K/1060 6GB/16GB DDR4/SSD.

I know I'd get dips below 60 often, but I am quite comfortable running at a locked 30fps, as that still provides a better experience than console.

Thanks all :)
 
Oct 2, 2018
50
I am looking to pick this up during the Ubisofts Black Friday Sale this week but I am just checking to see if I would have any problem running the game with a locked 30fps? I do remember hearing that there is microstutter present when locking to 30 which what makes me a bit hesitant. 6600K/1060 6GB/16GB DDR4/SSD.

I know I'd get dips below 60 often, but I am quite comfortable running at a locked 30fps, as that still provides a better experience than console.

Thanks all :)

If you enable vsync and use RTSS limit to 30fps, or just use Nvidia adaptive half refresh, you'll get perfect frame times. At 60hz, using the in-game 30 cap runs the game at 31fps.
 

d00d3n

Member
Oct 27, 2017
908
Sweden
Anyone else who experienced a performance decrease when trying this again recently? I played a fair chunk of the game with 4k, anti-aliasing medium, clouds high and all other settings on their highest a couple of weeks ago. After upgrading my CPU from a 5820k to a 9900k, still using a 2080 Ti GPU, the game seems to hit 60 fps much less consistently. Some nvidia drier issue?
 

Lashley

<<Tag Here>>
Member
Oct 25, 2017
59,936
Anyone else who experienced a performance decrease when trying this again recently? I played a fair chunk of the game with 4k, anti-aliasing medium, clouds high and all other settings on their highest a couple of weeks ago. After upgrading my CPU from a 5820k to a 9900k, still using a 2080 Ti GPU, the game seems to hit 60 fps much less consistently. Some nvidia drier issue?
Nah, its CPU intensive, so it's the CPU
 

dgrdsv

Member
Oct 25, 2017
11,846
Anyone else who experienced a performance decrease when trying this again recently? I played a fair chunk of the game with 4k, anti-aliasing medium, clouds high and all other settings on their highest a couple of weeks ago. After upgrading my CPU from a 5820k to a 9900k, still using a 2080 Ti GPU, the game seems to hit 60 fps much less consistently. Some nvidia drier issue?
That's why I always suggest avoiding going from HEDT to mainstream socket. Every time I've done something like this there were games which performed worse on the new system than on the old HEDT one.

You could try overclocking your RAM to see if this will help.
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
While this isn't wrong in the general case, I also went from a 5820k to a 9900k, and there is absolutely nothing which got even remotely slower or less consistent. Sounds more like a software issue (or perhaps pairing the 9900k with very slow RAM). Especially since AC:O actually scales somewhat meaningfully beyond 6 cores.
 

d00d3n

Member
Oct 27, 2017
908
Sweden
That's why I always suggest avoiding going from HEDT to mainstream socket. Every time I've done something like this there were games which performed worse on the new system than on the old HEDT one.

You could try overclocking your RAM to see if this will help.
While this isn't wrong in the general case, I also went from a 5820k to a 9900k, and there is absolutely nothing which got even remotely slower or less consistent. Sounds more like a software issue (or perhaps pairing the 9900k with very slow RAM). Especially since AC:O actually scales somewhat meaningfully beyond 6 cores.

The DDR4 memory (8+8 GB of it) is already heavily overclocked at 3600Mhz. I have had equal or improved (Batman Arkham Knight seemed to run much better with the 9900k) performance in every other game that I tried as well. I should probably try that special K fix to see if it improves the situation
 

Spleenpoker

Member
Nov 11, 2017
342
If you enable vsync and use RTSS limit to 30fps, or just use Nvidia adaptive half refresh, you'll get perfect frame times. At 60hz, using the in-game 30 cap runs the game at 31fps.

Thanks for the info!

Is this game comfortable to play at 30fps? I never had a chance to try Origins and it's been sooo long since I played any others in the series
 

Tora

The Enlightened Wise Ones
Member
Jun 17, 2018
8,639
O
I am looking to pick this up during the Ubisofts Black Friday Sale this week but I am just checking to see if I would have any problem running the game with a locked 30fps? I do remember hearing that there is microstutter present when locking to 30 which what makes me a bit hesitant. 6600K/1060 6GB/16GB DDR4/SSD.

I know I'd get dips below 60 often, but I am quite comfortable running at a locked 30fps, as that still provides a better experience than console.

Thanks all :)
I have that exact setup and hit 1440p/30 locked maxed out (shadows high and volumetric clouds medium)
 

mario_O

Member
Nov 15, 2017
2,755
I am looking to pick this up during the Ubisofts Black Friday Sale this week but I am just checking to see if I would have any problem running the game with a locked 30fps? I do remember hearing that there is microstutter present when locking to 30 which what makes me a bit hesitant. 6600K/1060 6GB/16GB DDR4/SSD.

I know I'd get dips below 60 often, but I am quite comfortable running at a locked 30fps, as that still provides a better experience than console.

Thanks all :)

It's very smooth at 30fps. I also found that setting my screen and the game to 30 hzs gives you an even smoother experience. Really good. Playing at 70% of 4K almost maxed out settings. 980Ti + i7 8700k.
 

cowbanana

Member
Feb 2, 2018
13,671
a Socialist Utopia
I could get Origins playable at 1080p/60 fps with very minor dips in dense areas and few compromises in terms of visual quality.

I've given up on doing that in Odyssey. I bought the game the other day and it does look noticeably better than Origins, but I've cranked up everything and settled at 30 fps which plays just fine with a controller.

i7-4770k, 16 GB RAM, GTX 980 Strix, Win 10.
 

MotiD

Member
Oct 26, 2017
1,560
How well will this run with i7 4790k, GTX 970 and 16gb ram? Picked this up today but not going to play it for a while
 

Sinder

Banned
Jul 24, 2018
7,576
Anyone else who experienced a performance decrease when trying this again recently? I played a fair chunk of the game with 4k, anti-aliasing medium, clouds high and all other settings on their highest a couple of weeks ago. After upgrading my CPU from a 5820k to a 9900k, still using a 2080 Ti GPU, the game seems to hit 60 fps much less consistently. Some nvidia drier issue?

Must be something weird going on, it's impossible to lose performance going from that CPU to a 9900k. You should be gaining fps.
 

SunBroDave

Member
Oct 25, 2017
13,148
How well will this run with i7 4790k, GTX 970 and 16gb ram? Picked this up today but not going to play it for a while
Probably 1080p/30 fps/medium settings. Just make sure to use RTSS to cap the game to 30 fps, as I believe the in-game frame limiter actually limits the game to 31 fps rather than 30.
 
Nov 3, 2017
470
Anyone have any experience with a 1050ti? My dell xps15 has the following:

i7-8750H
Gtx 1050 (4 gb)
16 gigs of ram

Hoping to get 30 fps at med - high settings at 1080p or 900p.
 

Deleted member 17289

Account closed at user request
Banned
Oct 27, 2017
3,163
Didn't played the game since October, at the time i was playing with a 1080ti and a 8700k @4.7, today I started playing with a 2080ti and the 8700k @4.9 this time and using the same settings i had for a perfect locked 60 with the 1080ti i can't maintain 60 framea at all lol, somehow they managed to fuck performance, every other game i play with this card gives me 4k/60 with most if not all settlings at the highest preset.
 

Grimminski

Member
Oct 27, 2017
10,126
Pittsburgh, Pennsylvania
Anyone have any experience with a 1050ti? My dell xps15 has the following:

i7-8750H
Gtx 1050 (4 gb)
16 gigs of ram

Hoping to get 30 fps at med - high settings at 1080p or 900p.
My friend has a:

1050ti
8 gigs of ram
Pentium G4560 (2C/4T 3.5GHZ)

He's absolutely CPU bottlenecked, but I wouldn't describe it as unplayable.

You'll probably have a similar, if not better, experience than he did.
 
OP
OP
GrrImAFridge

GrrImAFridge

ONE THOUSAND DOLLARYDOOS
Member
Oct 25, 2017
9,666
Western Australia
A general reminder that time played in Steam's Offline Mode doesn't count against the two-hour playtime window on refunds, so you can take as long as you need to tinker and save the two hours for the game proper.
 

daninthemix

Member
Nov 2, 2017
5,022
Didn't played the game since October, at the time i was playing with a 1080ti and a 8700k @4.7, today I started playing with a 2080ti and the 8700k @4.9 this time and using the same settings i had for a perfect locked 60 with the 1080ti i can't maintain 60 framea at all lol, somehow they managed to fuck performance, every other game i play with this card gives me 4k/60 with most if not all settlings at the highest preset.

I've just started playing with a 2080Ti, and it was stuttery at first (I run 4K, max settings, except clouds on high). I set an in-game FPS limit of 55 and that fixed it for me (with G-Sync).
 

Arkanius

Banned
Oct 25, 2017
2,144
I've just started playing with a 2080Ti, and it was stuttery at first (I run 4K, max settings, except clouds on high). I set an in-game FPS limit of 55 and that fixed it for me (with G-Sync).

Definitely. This is the first game that I basically set to 4K and lock to 30 FPS and try to forget about it. With a 1080 Ti. Couldn't find many settings that could stabilize to 60 FPS.
However, I still need to use Adaptive scaling because there are times where the framerate absolutely tanks to 20 FPS (conversations, and torch using).
 

daninthemix

Member
Nov 2, 2017
5,022
So I noticed this is one of the few games that didn't automatically tick the 'Override High DPI Scaling Behavior' flag - yet it was apparently running in 4K.

Is this flag always necessary (when running at 4K with 150% scaling)?
 

Kyle Cross

Member
Oct 25, 2017
8,414
So I noticed this is one of the few games that didn't automatically tick the 'Override High DPI Scaling Behavior' flag - yet it was apparently running in 4K.

Is this flag always necessary (when running at 4K with 150% scaling)?
Wait, this is a thing? Does it effect many games? I set my scaling to 200% because I'm on a 55" 4k TV.
 

Arkanius

Banned
Oct 25, 2017
2,144
Anyone using Special K and it's frame limiter? I've noticed yesterday that for like an whole 20 seconds, the framelimit stopped working and I was fluctuating between 30 and 45 frames, then it went back to the 30 FPS I had settled.

Never had this happen before.
 

daninthemix

Member
Nov 2, 2017
5,022
Wait, this is a thing? Does it effect many games? I set my scaling to 200% because I'm on a 55" 4k TV.

Well it's rarely a problem. Usually Windows detects that its a game, and applies the 'override DPI scaling' flag automatically. When it hasn't been applied, it's usually fairly obvious - either the game is zoomed in, or pixellated and/or blurry.

I'm just curious why AC Odyssey doesn't apparently need that flag ticked (on or off seems to make no difference).
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
Well it's rarely a problem. Usually Windows detects that its a game, and applies the 'override DPI scaling' flag automatically. When it hasn't been applied, it's usually fairly obvious - either the game is zoomed in, or pixellated and/or blurry.

I'm just curious why AC Odyssey doesn't apparently need that flag ticked (on or off seems to make no difference).
Generally, a well-made PC game will have an embedded manifest which tells Windows the exact DPI scaling behaviour it wants (which is usually "no scaling" for games).
 

daninthemix

Member
Nov 2, 2017
5,022
Generally, a well-made PC game will have an embedded manifest which tells Windows the exact DPI scaling behaviour it wants (which is usually "no scaling" for games).

So would I be right in thinking that games made pre-Windows 10 before those scaling options existed, need the flag set and Windows will attempt to set it automatically, whereas post-Windows 10 games can use the manifest to specify a scaling mode and the flag is ignored?
 

Durante

Dark Souls Man
Member
Oct 24, 2017
5,074
So would I be right in thinking that games made pre-Windows 10 before those scaling options existed, need the flag set and Windows will attempt to set it automatically, whereas post-Windows 10 games can use the manifest to specify a scaling mode and the flag is ignored?
Windows 10 introduced some new DPI scaling options, but they are irrelevant for games (generally). I think the manifest that games need has existed since Windows 10 at least -- it's just that some games don't include it (and this still happens from time to time with current releases)-
 

daninthemix

Member
Nov 2, 2017
5,022
But I'm just wondering then why Windows so often ticks that flag by itself, the first time I run a game. I mean, literally 90% of games have that flag ticked automatically.
 

Onliner

Member
Oct 29, 2017
211
I'm having some issues with Otis's camera. The resolution scaling option says it reverts to game default once the camera is disabled, but it isn't. What am I doing wrong?