• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.
  • We have made minor adjustments to how the search bar works on ResetEra. You can read about the changes here.

Dmax3901

Member
Oct 25, 2017
7,877
Sillicon degrades over time, faster when you run it out of spec

Hmm.

Does your BSOD have any other info in it? Sometimes there is a file name at the bottom.

That BSOD error is very common, even in computers that have never been overclocked. My first thought would be driver related, but it's also easy to back down any OC a bit and see what happens.

If it is OC related it could be that AC:O is pushing harder than other games you've used, so it never reached the point of instability.

Right. Cause I had an issue with a Toshiba BT driver that I'd always used for Dolphin etc, and disabling that did seem to lessen that BSOD, but now it's happening again so it's hard to tell if it was always the CPU or if the drivers were doing it or it was both...
 

bargeparty

Member
Oct 30, 2017
504
Hmm.



Right. Cause I had an issue with a Toshiba BT driver that I'd always used for Dolphin etc, and disabling that did seem to lessen that BSOD, but now it's happening again so it's hard to tell if it was always the CPU or if the drivers were doing it or it was both...

It's been a while since I looked, but there might be software out there that can look at the saved dump file (if one was created) and provide further detail on the possible cause of the BSOD. If you need any help searching let me know.
 

Ether_Snake

Banned
Oct 29, 2017
11,306
Does it improve framerates and is it still possible to use v-sync with it?
Yes it improves framerate, that's what it's for. It will downscale the resolution in a really smart way that is barely noticeable at all, you just set under what FPS it should trigger, such as whenever it goes under 60 or 45 or 30. Doesn't improve CPU issues, but it helps for the GPU. V-Sync doesn't prevent this. No one should disable this really.
 
Oct 27, 2017
2,272
Pittsburgh
I went back through your old posts... it must be something that happened as a result of the Fall Update, because you said performance was good before that, and I just watched a video of a person with your specs running native 4k 60fps. It wasn't in a super demanding area, but still. Their video was uploaded on Oct 30th.

You could try rolling back http://www.thewindowsclub.com/rollback-uninstall-windows-10-creators-update

I'll put a few others links out here, I don't know what research you guys have done on your own and I don't have the fall update so I can't really say.

this one includes other links to discussions:
https://www.reddit.com/r/Windows10/comments/79utn0/fall_creators_update_build_1709_causing/

this person says they switched their power mode:
https://www.reddit.com/r/Windows10/...ws_10_feature_update_from_1017_seems_to_have/

So I did a rollback however I thought it would take my to spring update but it just brought me back to 1709.

In any case this, my what I had noticed before was my gpu didn't sound like it was pushing... Now I'm getting better performance, high 50s and I think 60 outside haven't had time to check yet.

But now it seems my setting changes are making differences.. Here's my question, do you or anyone here know what is hitting the hardest out of non essential settings?

This is for 4k btw. So I'm definitely in a better place
 

flipswitch

Member
Oct 25, 2017
3,955
Yes it improves framerate, that's what it's for. It will downscale the resolution in a really smart way that is barely noticeable at all, you just set under what FPS it should trigger, such as whenever it goes under 60 or 45 or 30. Doesn't improve CPU issues, but it helps for the GPU. V-Sync doesn't prevent this. No one should disable this really.


Have you benchmarked this compared with it off? I'll give it a go, but I want to use vsync, but from my experience it gets turned off. I may have to enable it in nvidia control panel.

Done a benchmark with dynamic resolution set to 60fps, and it's causing more stuttering and hitching and my avg fps was lower with it on. 64fps vs 67fps
 
Last edited:

Dmax3901

Member
Oct 25, 2017
7,877
Kinda strange there isn't one of those long-form Nvidia tweaking guides for this. Do they still do those?
 

flipswitch

Member
Oct 25, 2017
3,955
How do you active dynamic res in this?

Go to options, graphics, and turn dynamic resolution on, and choose a fps. Adaptive AAalso gets enabled and vsync will be off.


I benchmarked this and it made no difference in performance and a actually ran worse with more hitching and stuttering. Once I turned it off and enabled vsync with triple buffering on, it was a much smoother experience.
 

Ether_Snake

Banned
Oct 29, 2017
11,306
It's called adaptive quality.

https://support.ubi.com/en-GB/faqs/000031701/Performance-Issues-in-Assassin-s-Creed-Origins-ACO/

Adaptive Quality
Assassin's Creed: Origins uses a Dynamic Resoluton rendering technology that adjust the resolution on the fly to ensure a framerate as close as possible to the targeted one. This will help ensure a consistent FPS. You can set the baseline framerate by using the Adaptive Quality setting. You'll find this setting under the Graphic tab.

A lower number here might ensure a smoother experience if your system is close to the minimum system requirements.

Edit: The description is really dumb. It doesnt adjust AA quality, it dynamically scales the resolution and uses AA to figure out where to render the lower res image or something like that.
 
Last edited:

Deleted member 28967

User requested account closure
Banned
Oct 31, 2017
143
Just tried this, 6800k@4ghz, 1080ti & 16gb ram, running from HD, I get stutters, does installing this on SSD fix this?
Settings are maxed, 3440x1440, but medium shadows and no DOF

Only tried the intro.
 

flipswitch

Member
Oct 25, 2017
3,955
Just tried this, 6800k@4ghz, 1080ti & 16gb ram, running from HD, I get stutters, does installing this on SSD fix this?
Settings are maxed, 3440x1440, but medium shadows and no DOF

Only tried the intro.


Have you got vsync on? If so, try enabling triple buffering and see if there's an improvement.
 

Deleted member 28967

User requested account closure
Banned
Oct 31, 2017
143
Have you got vsync on? If so, try enabling triple buffering and see if there's an improvement.
Thanks, Yep, synch on does the game support triple buffering. Been a very long time but last I remember only AMD supported TB in DX games and Nvidia in NVCP and only for OpenGL, long time so maybe changed :)
Windowed mode is TB by default, I'll try that first
 

flipswitch

Member
Oct 25, 2017
3,955
Thanks, Yep, synch on does the game support triple buffering. Been a very long time but last I remember only AMD supported TB in DX games and Nvidia in NVCP and only for OpenGL, long time so maybe changed :)
Windowed mode is TB by default, I'll try that first


I've read about that to regarding OpenGL, however myself and others have it enabled and I do feel there's a difference, so it's worth a try :).
 
Oct 27, 2017
2,272
Pittsburgh
This is one of the most God awful fucking annoying Pc games I can recall. I thought I had it but nope, just can't push 4k60 at all and it's 40s and 50s, just feels like I'm settling when every other game I can push pretty much with maybe a tweak or two.
 

Dmax3901

Member
Oct 25, 2017
7,877
I'll probably just end up settling for 40-60fps and hoping a patch improves things, but as a general question is my i5 4690k a significant bottleneck for my 1080ti? Or this game uniquely demanding on the CPU?
 

medyej

Member
Oct 26, 2017
6,437
Gotta say despite the 100% CPU thing I'm quite happy with the performance I'm getting on my mid-range machine. i5-6600 with a 970 (OC) and I get pretty stable 1080p 60fps on the High preset almost everywhere, and any drops are negligible enough to be smoothed out by G-Sync.
 

Shocchiz

Member
Nov 7, 2017
577
Oh look, ideas must be flying in space: VESA Rolls Out DisplayID Version 2.0
This is why I haven't jumped to HDR TV yet, I prefer things to become standard first.
Man, come on, so you don't even have an hdr display?????
I was in the hdr wagon since day zero, I spent countless hours on avsforum, I have multiple uhd players and hdr displays (even an hdr projector, and hdr it's non an easy task for a projector), a lot of uhd movies, hd fury linker (which tells all about edid, and let you modify it on the fly, so I know a thing or two about edids)
So you are denying everybody in the world is having problems, you are implying samsung is lying on the ultra hd certification (edge litting has nothing to do with it), you are making up the edid thing (there's ZERO evidence consoles use it, and nobody ever said that).
I don't really get why, just to save Windows broken hdr implementation? Why that? I mean, really, why?

I understand PC gamers don't really care about hdr just now, given the monitor situation.
But the fact is: there's no HDR pc version of AC:Origins, and there's no technical reason for that.
Even Atmos support is a no on the pc version (yes, I have atmos so I do care). Again, no tecnical reason.
And I am pissed as based on artificiaI limitations had to buy a console version.
So I believe they are just doing it to push console sales.

In the end, HDR and cpu problem make Origins one of the worst pc port ever to me.
And that's sad as Unity on a 1080ti (sli), 4k/60fps, max settings, is one of the most beautifil games of all times, simply amazing.
Origins is a huge step down. I'd say even compared to Syndicate.
 

dgrdsv

Member
Oct 25, 2017
11,882
So you are denying everybody in the world is having problems, you are implying samsung is lying on the ultra hd certification (edge litting has nothing to do with it), you are making up the edid thing (there's ZERO evidence consoles use it, and nobody ever said that).
I don't really get why, just to save Windows broken hdr implementation? Why that? I mean, really, why?
I'm explaining to you why HDR may have issues on PC at the moment. If all you see is the bs you've said above then I'm sorry but I see no point in continuing as you obviously don't even read what I'm posting.
 

Shocchiz

Member
Nov 7, 2017
577
I'm explaining to you why HDR may have issues on PC at the moment. If all you see is the bs you've said above then I'm sorry but I see no point in continuing as you obviously don't even read what I'm posting.
Thanks for the clarification but I don't need hdr lessons (and nobody cares of our discussion, so I already though it was over). But thanks.

Back on topic, really looking forward the next patch, I'm dying to buy this on pc, I reallt miss the 60fps.
 

Carian Knight

Member
Oct 27, 2017
1,986
Turkey
Of course it will, any game would run better on that PC Vs a PS4 pro. It'll run better than on a One X!

Thanks for your info i bought the game for PC and first impressions are good mixed high/very high settings at 4K runs pretty stable but i'm kinda confused about this Dynamic Resolution settings.I set 45fps target so if the game drops below 45fps it will reduce the resolution to keep at that framerate right?Do i need to combo this with 45fps lock?And most importantly i can't enable v-sync while Dynamic Resolution on should i enable v-sync via nvidia control pannel?

assassinscreedorigins80j2j.jpg

assassinscreedoriginsi7kwb.jpg
 

Rubmifer

Member
Oct 28, 2017
3,548
So this is once again more of a general question, but it's also related to AC:O.
Finally got my new gpu. GTX 1080ti. At the moment I'm rocking an I5 6600 cpu. Standard clock speed. But I noticed that performance is the same (or worse with for example TW3) than my old gtx980ti. Used DDU to uninstall all drivers from nvidia (in safe mode) en installed the new ones afterwards. Did 2 tests, both maxing out all the settings on 3440x1440. Lowering settings had no noticeable effect on performance.

TW3:

cpu7mkt8.jpg



Big fluctuations between 45-55 fps with much stuttering. Now I'm not a hardware specialist, so can someone tell me what they see? If I look at the statistics and try to interpret them, I notice that all my cores are 100% maxed, while my GPU is not being maxed. (the one time it maxes it out is because I opened photoshop for the screenshots I've taken) Does this mean that my CPU is actually bottlenecking my GPU? Or am I looking at it wrong?

ACO:

cpu2ccu92.jpg


Same thing. CPU being maxed out, GPU fluctuating between 40-70 and a couple of spikes in there. This screenshot was taken in Alexandria where my FPS doesn't get higher than 30, even dipping in the 25 range.

So what's the deal? CPU? Or is there another culprit that could be lurking behind the bushes?
 

Hubologist

Member
Nov 1, 2017
1,119
On an i5 2500K @ 4.5GHz / 1070 stock, I'm getting lower performance than expected.

4K, High: ~30 FPS, occasional dips to 28-29 in Siwa.

1080p, High: 30-60 FPS, average is in the low 40s.

It has to be my CPU, right? I've seen performance comparisons on YouTube and people are reporting ~50-60 FPS on a 1060, at 1080p / Very High.
 

bargeparty

Member
Oct 30, 2017
504
So this is once again more of a general question, but it's also related to AC:O.
Finally got my new gpu. GTX 1080ti. At the moment I'm rocking an I5 6600 cpu. Standard clock speed. But I noticed that performance is the same (or worse with for example TW3) than my old gtx980ti. Used DDU to uninstall all drivers from nvidia (in safe mode) en installed the new ones afterwards. Did 2 tests, both maxing out all the settings on 3440x1440. Lowering settings had no noticeable effect on performance.

TW3:

cpu7mkt8.jpg



Big fluctuations between 45-55 fps with much stuttering. Now I'm not a hardware specialist, so can someone tell me what they see? If I look at the statistics and try to interpret them, I notice that all my cores are 100% maxed, while my GPU is not being maxed. (the one time it maxes it out is because I opened photoshop for the screenshots I've taken) Does this mean that my CPU is actually bottlenecking my GPU? Or am I looking at it wrong?

ACO:

cpu2ccu92.jpg


Same thing. CPU being maxed out, GPU fluctuating between 40-70 and a couple of spikes in there. This screenshot was taken in Alexandria where my FPS doesn't get higher than 30, even dipping in the 25 range.

So what's the deal? CPU? Or is there another culprit that could be lurking behind the bushes?

It's very possible the CPU is the bottleneck. But I also see stuff running in your Witcher3 shot that shouldn't be. Adobe, Malwarebytes, Windows installer, etc, etc. Seems silly but when gaming you should really have nothing but the game running, especially with a weaker CPU.

killer network service, wtfast? what are those, kill those and stop them from running entirely. Antimalware service... is that Windows Defender? Disable it, or make sure it's excluding the game executables you're trying to run, same thing with Malwarebytes and any other AV software you have.
 

Tannequy

Member
Nov 2, 2017
8
So this is once again more of a general question, but it's also related to AC:O.
Finally got my new gpu. GTX 1080ti. At the moment I'm rocking an I5 6600 cpu. Standard clock speed. But I noticed that performance is the same (or worse with for example TW3) than my old gtx980ti. Used DDU to uninstall all drivers from nvidia (in safe mode) en installed the new ones afterwards. Did 2 tests, both maxing out all the settings on 3440x1440. Lowering settings had no noticeable effect on performance.

TW3:

cpu7mkt8.jpg



Big fluctuations between 45-55 fps with much stuttering. Now I'm not a hardware specialist, so can someone tell me what they see? If I look at the statistics and try to interpret them, I notice that all my cores are 100% maxed, while my GPU is not being maxed. (the one time it maxes it out is because I opened photoshop for the screenshots I've taken) Does this mean that my CPU is actually bottlenecking my GPU? Or am I looking at it wrong?

ACO:

cpu2ccu92.jpg


Same thing. CPU being maxed out, GPU fluctuating between 40-70 and a couple of spikes in there. This screenshot was taken in Alexandria where my FPS doesn't get higher than 30, even dipping in the 25 range.

So what's the deal? CPU? Or is there another culprit that could be lurking behind the bushes?

Yeah, if your CPU is at max utilization 100% of the time when running a game, then it's most likely bottlenecking your system. Try turning off as many apps as you possibly can and then run your game - if you're still hitting 100% constantly, you might wanna consider an upgrade. As an example, I have an i7-4790 and I rarely max out my CPU while gaming (it'll maybe hit 100% during a particularly demanding scene, depending on the game, but 99% of the time it's between 60%-80%). And that's with a bunch of stuff running in the background (Chrome, Spotify, Malwarebytes, etc...)
 

Sky87

Member
Oct 27, 2017
3,863
On an i5 2500K @ 4.5GHz / 1070 stock, I'm getting lower performance than expected.

4K, High: ~30 FPS, occasional dips to 28-29 in Siwa.

1080p, High: 30-60 FPS, average is in the low 40s.

It has to be my CPU, right? I've seen performance comparisons on YouTube and people are reporting ~50-60 FPS on a 1060, at 1080p / Very High.
Must be your CPU. I'm running an i7 4770k and a 1070 at 1440p and my framerates in Alexandria is anywhere from 40-60, very rarely is it below 50 though. Out in the desert it's usually 70-90 (got a 90fps cap).

I noticed that using AA Low actually boosted framerates by 5-10fps compared to AA Off for some reason. Might want to try that. Also Character Detail can be toned down at least 1 from the max, same with Shadows.
 

bobeth

Member
Oct 28, 2017
1,302
Thanks for your info i bought the game for PC and first impressions are good mixed high/very high settings at 4K runs pretty stable but i'm kinda confused about this Dynamic Resolution settings.I set 45fps target so if the game drops below 45fps it will reduce the resolution to keep at that framerate right?Do i need to combo this with 45fps lock?And most importantly i can't enable v-sync while Dynamic Resolution on should i enable v-sync via nvidia control pannel?
I don't know about your setup, but I wouldn't aim for a 45fps refresh if you like good frame pacing. Aim for 30 fps instead. I don't know about the vsync, you might not need to do anything if the setting is properly implemented. Alternatively, go for a full fat 4k without scaling, you should be able to run it at 30 fps without too much trouble..
 

Rubmifer

Member
Oct 28, 2017
3,548
It's very possible the CPU is the bottleneck. But I also see stuff running in your Witcher3 shot that shouldn't be. Adobe, Malwarebytes, Windows installer, etc, etc. Seems silly but when gaming you should really have nothing but the game running, especially with a weaker CPU.

killer network service, wtfast? what are those, kill those and stop them from running entirely. Antimalware service... is that Windows Defender? Disable it, or make sure it's excluding the game executables you're trying to run, same thing with Malwarebytes and any other AV software you have.

Tried disabling apps I don't need and I noticed a slight increase for TW3, but still nowhere where it needs to be.

AC:O is still maxing out all my cores though, doesn't matter how many apps I close down.
 

Telaso

Member
Oct 25, 2017
1,674
How the perf on Ryzen? Anyone already tested?

I was looking through this thread for this too.... Guess this place is heavy on the Intel side of things for now.

I'm most likely going to purchase this on Friday night and play a bunch this weekend. So i'll try and post some thoughts this weekend with my results.

Ryzen 1700X OC & 1080ti.
 

Dmax3901

Member
Oct 25, 2017
7,877
So I used my Asustek built-in overclocking thing to just sort itself out, cause my custom one seemed to be crashing and when I tweak it it crashed even quicker. So it ended up setting it to like 4.3ghz and I think my performance is... better?

Is a stable but lower clock likely to beat the performance over a higher unstable one?
 
Oct 27, 2017
3,900
Portland, OR
So I used my Asustek built-in overclocking thing to just sort itself out, cause my custom one seemed to be crashing and when I tweak it it crashed even quicker. So it ended up setting it to like 4.3ghz and I think my performance is... better?

Is a stable but lower clock likely to beat the performance over a higher unstable one?
Yes. Modern CPUs have built-in mechanisms that throttle the clockspeed if temperatures get too high. If you push an unstable overclock, you'll run into throttling more frequently and see reduced performance (or uneven performance, which is more noticeable). Instability will also bring the possibility of crashes, which you obviously want to avoid. The Asus built-in OC utility has been really good for a while now; I had rock-solid stability on my last rig using their software.
 

sredgrin

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
12,276
Killer Network service is just the network drivers for a lot of mobos.

That being said, it has caused memory leak issues in the past, so if you find yourself with high memory use, it's worth investigating.
 

Hubologist

Member
Nov 1, 2017
1,119
Must be your CPU. I'm running an i7 4770k and a 1070 at 1440p and my framerates in Alexandria is anywhere from 40-60, very rarely is it below 50 though. Out in the desert it's usually 70-90 (got a 90fps cap).

I noticed that using AA Low actually boosted framerates by 5-10fps compared to AA Off for some reason. Might want to try that. Also Character Detail can be toned down at least 1 from the max, same with Shadows.
Thanks, I figured as much. Gonna have to swap the core parts for an 8-series once they come down in price. I'm leaving AA off because the IQ is just too blurry with any level of AA, unless in increase resolution scaling to 200% (in which case I might as well just do 4K30).
 

Dmax3901

Member
Oct 25, 2017
7,877
Yes. Modern CPUs have built-in mechanisms that throttle the clockspeed if temperatures get too high. If you push an unstable overclock, you'll run into throttling more frequently and see reduced performance (or uneven performance, which is more noticeable). Instability will also bring the possibility of crashes, which you obviously want to avoid. The Asus built-in OC utility has been really good for a while now; I had rock-solid stability on my last rig using their software.
Awesome, good to know. Hopefully my iffy performance was due to a poorly done OC by yours truly and I hope the improvements I'm seeing aren't a placebo of some kind.
 

dgrdsv

Member
Oct 25, 2017
11,882
So what's the deal? CPU? Or is there another culprit that could be lurking behind the bushes?
Well, you are looking at a perfect sustained 100% CPU load. 100% CPU load is bad because it will introduce heavy stuttering since background and OS tasks will actively fight with game's processes for CPU power. It's also likely why you see big swings in framerate as you may easily transition from being CPU limited to being GPU limited between different scenes and due to the performance disparity between your CPU and GPU fps can fluctuate by quite a lot.

Generally, I'd say that even for 3440x1440 you need something faster than 6600-non-K when coupled with 1080Ti. You could try lowering some settings, starting with geometry LODs (geometry and world details and such but not tessellation though) and shadow quality as those are actually affect CPU the most. Don't bother lowering resolution - in fact you could try running some supersampling or DSR to put the load on your GPU instead, this may help with the stuttering.
 

Deathknell

Banned
Oct 29, 2017
245
If they can't/don't fix the 100% cpu usage it's pretty much confirmed that is dual layer drm fault (denuvo+vmprotect).
 
Oct 27, 2017
5,494
GTX 1080 (default clocks), i7 6700K 4.4GHz, 16GB RAM, Windows 10 x64, ASUS ROG PG248Q 144Hz G-Sync.

I was getting around 70 to 100 FPS, so I had to lock my game at 60 for a more stable framerate. It still looks good, though I can totally notice how choppy turning the camera around looks in comparison to 120 or 144 FPS. GPU and CPU usage are what is expected.

That being said, I sometimes get a one-second "halt" that slows down the game to a crawl, only to get back to regular speed the next second. I don't know if it's a limitation of my HDD or what. Maybe I should try putting the game on my SSD.

I also got a pretty big "Ubi-bug", where a massively deformed and stretched structured appeared in the middle of a city...
 

Deathknell

Banned
Oct 29, 2017
245
Ubisoft declared that "the anti-tamper solutions implemented in the Windows PC version of Assassin's Creed Origins have no perceptible effect on game performance."

I'm just asking to prove it with a goddamn patch.

Until then i'm not gonna trust a single word from Ubisoft.