I always laugh at all the players who are mad that AC didn't stay the same boring concept every game for the last twenty years.
AC Odyssey was a fantastic game and if you didn't play it because it wasn't like AC2 then you are doing yourself a disservice. I look forward to the new stuff introduced in Ragnarok whether this leak is real or not.
When done well it isn't that bad mechanic.
Not every game with gear durability is BOTW trash.
These parts have me thirsty as fuck.The hidden blade is back and is far more customizable in terms of cosmetics. Can be upgraded to kill in one stab
- Stealth is upgraded by having physical stealth skills such as hiding in mud, snow, crouching in bushes, hiding in bales of hay, etc.- Players can now also hide in crowds of civilians if their outfit/ armor is appropriate otherwise it can attract attention.
- Players now have a reputation system based on quests completed for people in cities, the town officials, clothing worn, crimes committed, etc. Some quests and story missions can only be completed after reaching a certain reputation with kingdoms.
N64 classic?
When done well it isn't that bad mechanic.
Not every game with gear durability is BOTW trash.
Some games do it well. I feel like Diablo does it fine. You die a bunch or spend a huge amount of time fighting its damaged but can be repaired. If it's like that then I'm totally fine with it.
Yeah, I thought it was a pretty interesting way of doing things personally.Christ, BOTW's Weapons durability isn't even that bad. The game literally throws weapons at you so often that it isn't even an issue.
I agree. I mean even a little durability loss is ok. But in BOTW I didn't even use my best weapons because well maybe one day I'll need them but never did use them because it was like "well is this really worth it?!"If done like Diablo, I have no issue with it. If I die, I have no issue with the game penalizing the durability of my gear.
But losing durability by just using the weapons in the manner they're intended (a la BotW) is punitive and annoying and a great way to suck the fun out of your game.
Yo thats the big "leak" here. Hopefully its true.
Lol removed that quickly. Was a multi-quote lingerer.
Christ, BOTW's Weapons durability isn't even that bad. The game literally throws weapons at you so often that it isn't even an issue.
Only time I ever liked it was the Dead Rising series. Weapons last just long enough for you to get all your enjoyment out of them and then you can switch to the hundred bazillion other viable weapons around you. It's unlike these RPGs where if your weapon breaks you'll likely have to use a crappy weapon that does way less damage than your usual. And to prevent that horrid future you have to do your hourly chore of repairing your crap.The problem with weapon durability is that it's either annoying or just kinda there. I haven't really seen an implementation that made the game more fun, but I usually don't really mind it either. It really only makes sense in MMOs as a way of gold sink.
Laughing at people for missing something they used to enjoy and has mostly changed seems a little prickish. YOU may have thought it was dull. But there is a fanbase who liked the slower paced, stealth first aspect of the original games.
And im not saying Origins or Odyssey are bad. I think theyre fine games. But some of us miss proper stealth centric games.
I completely forgot that simplified city/shop management used to be a feature in these gamesThis sounds better than Odyssey, the return of social stealth, one-hit kills, village control can be good for passive income gain, like the shops in AC2.
Weapon durability is a downer tho.
Tentatively excited.
It didn't lose consumer appeal. Ubisoft failed to capitalize on the consumer appeal of BF by gating its sequel to the last gen and giving it a truncated budget while mandating a yearly release schedule when Unity clearly wasn't ready for release which pushed consumers away.I get that, but it's a fact that AC was in a sales slump from releasing the same game over and over. The quality was suffering everything.
Things have to change sometimes, and if they hadn't we probably wouldn't get ANY AC these days.
I'm not trying to be a prick, I'm simply saying it seems ridiculous and selfish to wish the series had run itself into the ground so that you could play a game that clearly had lost its consumer appeal.
Jeez the amount of over the top exaggerated hate I'm seeing in here for BOTW's weapon durability is pretty ridiculous imo.
People acting like it crushed their soul to have to manage weapons or switch and experiment between different ones.
I never ran into a problem where I felt the game was breaking all my weapons immediately upon impact lol I can list so many moments where I felt the durability system actually made my experience more meaningful as it rewarded my exploration.
I used the ones I wanted when I needed them and had a great time, I do think the system could've been tweaked a bit for higher difficulties or could've given us even more unique types of weapons to play around with but overall BOTW did it fine and it wasn't the end of the world.
Of course, BOTW's take isn't the final word on this though so I hope ubi implements their own version well in AC!
Jeez the amount of over the top exaggerated hate I'm seeing in here for BOTW's weapon durability is pretty ridiculous imo.
People acting like it crushed their soul to have to manage weapons or switch and experiment between different ones.
I never ran into a problem where I felt the game was breaking all my weapons immediately upon impact lol I can list so many moments where I felt the durability system actually made my experience more meaningful as it rewarded my exploration.
I used the ones I wanted when I needed them and had a great time, I do think the system could've been tweaked a bit for higher difficulties or could've given us even more unique types of weapons to play around with but overall BOTW did it fine and it wasn't the end of the world.
Of course, BOTW's take isn't the final word on this though so I hope ubi implements their own version well in AC!
It 100% crushed my enjoyment of the game. I didn't even beat it because after about 30 hours of it, I just got tired of finding a decent weapon (not a great one mind you, a decent one) being able to use it for a few fights and then boom, it was gone and it was back to crap weapons. I mean this without a single bit of hyperbole , weapon durability in BOTW Killed that game for me. It is the sole reason I never finished and will never finish.
My man. AC has potential to become something really good, but that's the exact issue.Origins was the first game I thoroughly enjoyed since AC2. Odyssey really burned me out on that kind of game, though. Hope this game has more to offer than 90% of the map being bandit or soldier camps with the objectives of killing the leader and looting a chest.