Yep, there's a legion maintenance station in the command room (and I think there's one in the training room), you can clean the red matter off the legions and also change their colours.
No way you missed that mechanic, it's in the same spot where you can change legion color. You clean the redshift off if you want. I cleaned my legions after every file and after every few cases in File 12.
Yep, there's a legion maintenance station in the command room (and I think there's one in the training room), you can clean the red matter off the legions and also change their colours.
Yeah I knew about the colour changing, which is why I never clicked on it because I assumed that's all it was and I didn't care about it.No way you missed that mechanic, it's in the same spot where you can change legion color. You clean the redshift off if you want. I cleaned my legions after every file and after every few cases in File 12.
Also fed the cats after every file too.
Thanks, i don't really see the difference on Pt Standard, thankfully, because it would be a quite annoying feature to do every mission.
I have to note, as a disclaimer, that this is more or less hearsay of what the director supposedly said.Thanks, i don't really see the difference on Pt Standard, thankfully, because it would be a quite annoying feature to do every mission.
I never really noticed what cleaning legions did I just assumed it would result in stat reduction over time. So it was part of my new file routine.
1) Check Orders for rewards and material codes before going shopping.
2) Clean legions and check to see if you've unlocked new color slots so I can paint them different colors.
3) Go to infirmary and buy medicine, etc. from Brenda.
4) Go downstairs to upgrade baton and/or legatus. Sell stuff to the guy at the desk if I don't have enough to upgrade (I practically never bought or used none-medical items like grenades, etc, at least not until File 12.)
5) Pause game and go to Legion learning. Upgrade the trees. Then go to Legion skills and assign new ones. Then the Legion skill slots thing to set the bonuses.
6) Scour precinct for items just sitting around.
7) Take care of circle and square missions around the precinct.
Pretty much what to do at the start of most files.
Wait a minute, where is number 8?
Feeding the cats at Max's safehouse
Would like to buy this game, but I'm wondering how the quests & side quests are. You're a cop, so are you investigating murders, kidnappings, etc?
That just unlocked from story progressionYo, what...I can do some Metal Gear Rising shit and snatch souls/organs from enemies to fill up my health? I'm in file 03...is this one of the upgrades I bought? Because I just blindly bought a bunch of upgrades and wasn't sure what they all did.
Can't remember what was the button for that specifically. But go back to the station and go to the tutorial station and do the lock on camera tutorial again. I had the same issue halfway through the game and a refresher with that tutorial cleared it all up for me.Guys please help... does anyone know how turn off cam lock on enemies ??? Its been ruining this game for me a looooot... it randomly switches target for me and I can't focus on the one I want to kill first.
Stealth sections are easy once you realize
When you get close you can hear them meowing too.I'm just about to start File 6, enjoying this a lot. Quick question about the apparent collectible cats; I've not found a single one so far. Is it just a case of using Iris a lot in the investigation scenes, or am I missing something else? Thanks!
If this game doesnt at least get nominee for soundtrack of the year I will choke myself.
XC2 did get robbed so it wouldn't surprise me if this game did as well.
Stealth sections are easy once you realize. You're not timed in these missions, so taking it slow and observingyou can wrap around groups of enemies at once to bind them. Where you bind them also matters, and you can also bind guards who are attempting to free a bound patrol unitis also a big thing.all of the alternate routes/paths you may have not noticed
I don't think I ever learned how to bind them at once. Do you manually wrap your legion around them? I generally just got the pop-up to bind one at a time with one button. That made the two guys in front of the gate difficult in File 6 and the 2 guys at the canal drain thing difficult in .....I think it was File 10. Would have made my life a lot easier.
I just kinda intuit binding them, considering you could bind multiple enemies at once as well. Be sure to sufficiently Upgrade your Legion.
Kyle is a really cool character aesthetically and in terms of attitude.Haha the File 06 boss glitched on me and stayed stuck in mid-air in is "landing" animation. Easy S+ lmao.
Kyle's design is boss.
Kyle had a good enough and unique enough design and was portrayed intelligently enough that I was rather surprised his part wasn't larger.Kyle is a really cool character aesthetically and in terms of attitude.
Wish he featured more. This game could've done better with the characters it had, really.
It was also amusing how this superhuman badass with a digital smiley face and robodreads has such a mundane name.Kyle had a good enough and unique enough design and was portrayed intelligently enough that I was rather surprised his part wasn't larger.
Fucker is a pain in the ass to fight in the File 12 combat missions, though.
Yup, lolIt was also amusing how this superhuman badass with a digital smiley face and robodreads has such a mundane name.
Just Kyle.
I didn't hate mute protagonist (in fact, I don't really share the fervor against mute protagonist that has been really widespread lately), but I think it will be better if my Howard starts talking come next game.It's funny how my favourite two games this year have mute protagonists (Metro Exodus and Astral Chain).
Having a lot of fun with the endgame so far, the combat is just great fun.
Kyle had a good enough and unique enough design and was portrayed intelligently enough that I was rather surprised his part wasn't larger.
Fucker is a pain in the ass to fight in the File 12 combat missions, though.
It's funny how my favourite two games this year have mute protagonists (Metro Exodus and Astral Chain).
Having a lot of fun with the endgame so far, the combat is just great fun.
My only real issue with the mute protag is that they didn't even bother having them talk during a few key story moments. Even one word exclamations would've worked fine.I didn't hate mute protagonist (in fact, I don't really share the fervor against mute protagonist that has been really widespread lately), but I think it will be better if my Howard starts talking come next game.
Still didn't finished it (I am at the beginning of what can be call epilogue I guess) but that's exactly my take on it too. I can add the bad quality of most side missions too.Beat the game... got mixed feelings...
Great atmosphere.
Great combat.
Great customization.
Platforming is trash.
Stealth sections are trash.
The camera can be trash at times.
The playable character not having a voice is trash.
alot of games have mute protagonists these days, FE 3 Houses, the Zeldas,Pokemon, Mario,all FROM games except Sekiro,XenobladeX, Dragon Quest,Dragons Dogma,etc etcIt's funny how my favourite two games this year have mute protagonists (Metro Exodus and Astral Chain).
Having a lot of fun with the endgame so far, the combat is just great fun