making my way through lydie and suelle and the alchemy system has me hooked, it works very similar to how fusing for better demons with the best skills worked in smt/persona games except there seems to be more stuff given a larger number of traits that can combine for a higher tier.
A bit of a shame for the story though it's a bit too fluffy puffy for me to really pay attention, that said it seems if they ever decide to focus more on on world building(as in having more interesting lore to all the places the town where lydie and suelle live is kinda bland so far) and the like atelier could be a more interesting interconnected type of series given that they already seem to use plenty of cameos from prior games in it.
Maybe prior series have handled this better? Not that I really know just I think dusk and arland seems to be a kind of arc/world distinction?
That's cool to hear as maybe it's worth either checking other story arcs out or hoping a future story arc maybe gets just a bit of trails influence and maybe tries to do 2-3 games with a larger story happening in the background.
And yeah I really feel the slice of life vibe from the game I think in certain ways I just wish it wasn't that which is maybe unfair if that's a trademark quality of the games. I just tired very quick on all the characters so far given that they don't feel very meaty or interesting although I think the way they bring back characters from the other games could be a cool thing but it's hard to judge without having the background in how well they do the whole avengers meetup type of thing.
I'm in chapter 7 now and am just looking forward to reach endgame to finally start making really really op gear given that I've been holding back on diving too deep into the systems until I can fully utilize them(I basically just found out in chapter 6 by chance that traits can merge to make better traits)
- Having a glance at the wiki it seem prior Atelier games have been more serious with potentially more compelling storylines?
That's too bad. Not sure then I feel all my story/character issues probably just go against what they intend these games to be regarding their target audience.I'd say no, honestly. Atelier Ayesha sets up a potentially interesting post-apocalyptic world and story arc, but it's stuffed pretty far into the background and its two sequels really don't do much to expand on those ideas. And the Arland games are almost entirely about playing characters off of each other for shenanigans.
That's too bad. Not sure then I feel all my story/character issues probably just go against what they intend these games to be regarding their target audience.
For me it's a lot of feeling like everything could be just a little more intriguing(even in the context of just your usual JRPG story) and characters could feel a bit less samey by not having almost everyone act so fluffy puffy.
But I guess that is probably at the same time just part of the appeal to others.
Some of the comedy in the later half has started to hit although there is still way too much of leaning waaaaaaaaaaaaaaaaaaaay hard into a certain character gimmicks that are way overused as well (Liane *eyeroll*). Hit the part that makes me really wish that they included fast travel to specific areas of the maps cause of the backtracking that started to happen. I've also started to get frustrated with the general usability which in my opinion is a disaster for a 2018 JRPG but I guess not being smart about these little things that I do think matter a lot is part of the genre. One of my biggest usability pet peeves right now is that your last battle action is not saved between each character turn but the cursor always resets to attack.
Characters have become slightly more interesting(Alt and Plachta) although sadly the general vibes kind of undercut a lot of it. Atelier is def no Yakuza when it comes to its ability to switch up the tone as needed. I do get the feeling that my experience might have been heightened if I'd had played Sophie and Firis before this although it's fine.
Still enjoying my time with the alchemy though trucking along to reach endgame when I have the full toolset to do whatever looking forward to that.
- I am kinda curious about the Arland games not sure why given that the comedy angle doesn't sound immediately appealing. That said I feel I should def try to go through the trilogy this time before even considering getting the newly announced one.
- Having a glance at the wiki it seem prior Atelier games have been more serious with potentially more compelling storylines? Not sure just read a bit on an Alchemist that created a homonculus they nurtured and it ending in tragedy.
There's actually something to be said about unintentional tone whiplash with the Arland games. Something that is unique to that trilogy is the inherent disconnect between the super-light hearted storyline and the balls-hard time management system that makes Persona social link scheduling look easy.
I finally managed to get my hands on a complete, near mint condition copy of Annie. I was testing it out and it's pretty amusing so far. It was the only game missing from my collection... though I have a strange urge to buy the JP games since they're fairly cheap...
I finally managed to get my hands on a complete, near mint condition copy of Annie. I was testing it out and it's pretty amusing so far. It was the only game missing from my collection... though I have a strange urge to buy the JP games since they're fairly cheap...
Man. I visited Japan a few years ago and was astounded by how easily you could pick up used LEs of many of the Atelier games. Pretty sure I even saw some PS2-era games in the mix. I was already planning to bring back a bunch of stuff so I didn't really consider buying any of it but I might be tempted if I ever go back.
That's rough, saves being tied to game installs is my no.1 problem with the vita. Probably what made me stop buying games for it.Uh, sorry if I'm mistaken but the Arland remakes have been released right ?
If so, I've got a super specific question : is the Rorona post-game still there and can you access it without a savegame ?
I... accidentally deleted my Rorona Vita while working on Meruru. It was a dark day.
Ugh, didn't see the official DX thread, don't know where to post now ( ' o_o)
Do overtime in Rorona start with a blank character (without prior equipment) ? I so maybe I could use another person save. Not even sure it's possible.
Jealous! Someday I'll go and bring back a lot of stuff!
It's curious how the JP versions of RPGs are so cheap after a while, especially LEs. In the US, they just start to skyrocket in price.
Also, I'm not sure how I missed it but there's some battle gameplay for Nelke.
Nelke sounds different enough from standard Atelier games that I'll probably pick it up at launch. My expectations are quite a bit lower, though.
Honestly I've been trying not to give in to temptation and pick up the Arland trilogy on PC, mainly because a) SO EXPENSIVE and b) I love the idea of running through the whole trilogy before Lulua but that's also a recipe for Atelier burnout if I've ever heard one.
It actually looks better than I thought it would. Nelke as a whole still looks really cheap and a visual step back, the flat textured nondescript field with the characters that look more like they're floating than walking makes for a real ugly look. I get the feeling with this pull back on the production values that this will either be REALLY simple or SUPER complicated and I hope they make at least make the gameplay interesting.
Gust should also really retire these monster designs...
I finally managed to get my hands on a complete, near mint condition copy of Annie. I was testing it out and it's pretty amusing so far. It was the only game missing from my collection... though I have a strange urge to buy the JP games since they're fairly cheap...
Lulua is in March in Japan, Spring in the west.According to amazon both Nelke and Lulua release in March. That's not possible, is it?
Also, what are the chances of Lulua being dubbed?
Lulua got announced for localization almost instantly, no chance of a dub, March is a placeholder, bet on April or mayAccording to amazon both Nelke and Lulua release in March. That's not possible, is it?
Also, what are the chances of Lulua being dubbed?
as with all ps now games it fully depends on your internet, also no chance of a dusk trilogy ever tbhDoes anybody know how the Atelier games play on PS Now? I always wanted to play Escha and Logy. Of course there's always a chance that Koei releases the trilogy on PS4.
I have a 100mb connection, do games on Now suffer from input lag? Because I hate that.as with all ps now games it fully depends on your internet, also no chance of a dusk trilogy ever tbh
you're more than fine, i have 20 and i have no issuesI have a 100mb connection, do games on Now suffer from input lag? Because I hate that.
as with all ps now games it fully depends on your internet, also no chance of a dusk trilogy ever tbh