After more than 20 hours, through 71 levels 100% completing 4 worlds, yeah, the game never ceases to impress, constantly putting a smile on your face.
It's incredible how each level is a masterclass in level design, without a single filler and without repeating concepts.
In other puzzle games, after a level based in a clever idea, you will see an array of levels repeating this same idea but increasing the complexity by making your moves more restricted.
But not in 'Baba Is You'.
The levels are generally with open spaces, to give to the player a vast liberty of movements, in a way in which with some intentional exceptions, the difficulty is never about repeating a scripted sequence of movements, in which a single turn in the wrong way will close the solution to the puzzle.
And every level develops a new idea or concept, and each one is so damn satisfying to complete.
There are a lot of comparisons with other puzzle games in the past, and yeah, there are some bits of 'Corrypt' by Michael Brough (one of the most under the radar and talented indie developers), there are some concepts tied to programming that have been developed in 'Recursed' or 'Human Resource Machine', there are homages to 'The Witness'...
But regarding something like the sense of wonder which is able to communicate a game, this is what I was expecting from 'Super Mario Odyssey' when I saw the original E3 trailer, with the vast world of posibilites opened through the gimmick of controlling enemies with your cap.
With the difference that in 'Super Mario Odyssey', after a promising start in the Sand Kingdom, one of the best designed levels in video game history, the game lost its focus and the sense of surprise. With a lot of fillers and repetition. And with the vast possibilities of the capturing mechanic never exploited in a way in which you were constantly surprised until the end of the game.
'Baba Is You' in the other hand has this sense of wonder and magic of discovering things, close to the more sublime moments in Mario 3D sandbox games.
For me, this is resulting in a once-in-a-lifetime experience that I will never forget, and that will be stay forever among my most fond memories in video games.
When you have been playing video games since the 80s, starting with an Amstrad CPC 464, it's very unusual to see a new game, released in 2018, achieving this.
And transmitting me the same magic that when I played 'Colossal Cave Adventure', the first adventure game ever made.
I remember playing this a a kid, and thinking in how infinite were the possibilities of the video game medium, dreaming with its puzzle designs, drawing prototypes of similar games on a paper.
And 'Baba Is You' replicates all these same feelings.
In a way in which playing this is like discovering video games for the first time.