https://www.thegamer.com/baba-is-you-review-breaking-rules/
5/5
"Baba Is You is quirky, interesting, and incredibly engaging"
5/5
"Baba Is You is quirky, interesting, and incredibly engaging"
I understand the grade. This game can be a bit TOO hard at times, a vague hint system would help.7/10 from Gamespot
https://www.gamespot.com/reviews/baba-is-you-review-game-changer/1900-6417109/
Finally, the big sites are covering it (and it's one of the lowest reviews lol)
7/10 from Gameinformer
https://www.gameinformer.com/review/baba-is-you/clever-puzzles-with-too-many-variables
"Baba is You makes you feel brilliant as you transform the properties of each puzzle to get the win in the early game – but then things get complicated."
Have you ever heard of Stephen's Sausage Roll?One thing that I often latch onto with puzzle games is that many of them are just too easy for an experienced puzzle-solver. That's not necessarily a bad thing if the puzzles remain interesting and satisfying - I love Monument Valley, but it's a trivial solve - but it's refreshing to genuinely be challenged in this (and a couple of years ago by The Witness); both stand-out titles that stuck in my head long after the credits rolled. Reading a review like this puts me in mind of someone suggesting that a Souls game is too hard; it's not an unreasonable assessment, but there's an audience who are craving exactly that - I do note that the same author has comments on Sekiro saying that he's enjoying it but not looking forward to the difficulty curve kicking in!