Battlefield V |OT| Band of Brothers and Sisters

elyetis

Member
Oct 26, 2017
1,524
The M1897 is such a beast now, wow. The tears in the chat were real in some of the games I played.



 

ChippyTurtle

Member
Oct 13, 2018
569
What about my hook arms DICE? I want hook arms.

Also, I still have this bug where the hanger where the company is darkened, and therefore I cant see shit. Its really hard to care about customization if I cant see what im wearing.
 
Oct 26, 2017
1,269
The Netherlands
What ever happen to vehicle customization
It’s canceled. DICE did an email survey where we could choose between vehicle customization or adding attack dogs to the game. A majority of players (including me) chose the attack dogs, so now they’re going to add those to the game.
First up is the German Shepherd, which is coming a ToW reward.

Sneak preview:

 

elyetis

Member
Oct 26, 2017
1,524
Yeah, shotguns are good right now. I think they are in a good place considering the TTK in this game.
Agreed. Sadly I fear the mass will just cry about dying from it in close quarter, forgeting about all the other time where to were only getting 2-4 dmg because they were far enough to make it completely useless.
 
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iRAWRasaurus

iRAWRasaurus

Community Resettler
Member
Oct 25, 2017
2,868
I think I have you already and saw you playing a couple days ago 🤔
Perhaps? Haha I don’t remember who’s who’s on my friends list besides my rl friends and people I play with often. A lot of people from destiny 1 and previous bf games. Regardless if you see me playing, feel free to join my party or invite me.
 

IceDoesntHelp

Member
Oct 25, 2017
991
Perhaps? Haha I don’t remember who’s who’s on my friends list besides my rl friends and people I play with often. A lot of people from destiny 1 and previous bf games. Regardless if you see me playing, feel free to join my party or invite me.
awesome thanks! if you're on tonight i'll probably do that.


and I'm now done with Rush. Got the plane, I think i won a total of two games in Rush because my team was just not good at going for the objective and just not helpful in general.
 

Nemesis121

Member
Nov 3, 2017
3,502
Assault is OP, very OP class, assault was the last class i got to level 20.. I am an average player, while leveling Medic my KD was around 1.2 usually my stats are 27kills 20deaths, while leveling assault my KD was 5 and above, went back to medic the struggle is real, guns are trash, the Tommy gun is trash the recoil on that shit reminds me of BF1 guns it's all over the place, the best medic gun is Suomi-KP 31, game needs a proper balancing, every class needs to be looked at...
 

Forerunner

The Fallen
Oct 30, 2017
4,503
San Diego
Assault: Best weapons and gadgets.
Medic: One weapon archetype.
Support: Big mag ARs with less recoil and the weapons with the highest dps capacities. Pronefield.
Recon: Why bother?

Class balance hasn't been ideal since the start and they still haven't addressed it.

The least they could do is put scope glint on all 3x, but they won't even do that. It's amusing when almost all Assault and Support run with 3x on their weapons and they aren't punished for it like Recon.
 
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Nemesis121

Member
Nov 3, 2017
3,502
Played some BF1 to compare Ross Mark 3 sniper rifle, couldn't even do a decent comparison since BFV bolt action sniper rifle have disappearing bullets, verdict BF1 wins..
 

Skade

Member
Oct 28, 2017
2,737
I fucking hate Conquest with all my heart. They made the maps around it and they fucked up completely. Fuck Conquest.

There.

It's my rant of the week.

Sorry.
 

Irrotational

Member
Oct 25, 2017
1,300
I've finally stopped playing , even though I'm at level 36, and close to outfit. Too many other games, the challenges are too fiddly for me, and I've seen and done everything.

Will be back for firestorm!
 

Skade

Member
Oct 28, 2017
2,737
It's a Battlefield game what did you expect?
I expected better. BF3 had a much better Conquest experience than BFV can offer. Here, it's just a shitfest.

And since they could not refrain using this mode on Grand Ops, my experience in it turns from great to awful each time we switch to a day of Conquest. It's so frustrating...
 

Sheepinator

Member
Jul 25, 2018
4,773
I have a ton of assignments now for 200-400 coins, and they seem to be repeatable? Is that correct? A lot came via Deluxe I think, and some more popped up in the last week or so.
 
Oct 27, 2017
741
USA
Managed to kill someone with the smoke squad reinforcement. That was neat.

Then ran into someone I'm pretty sure was hacking. If they were, they were on the more subtle side of it, probably switching it on/off. Some of the kills were very suspect though.
 
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iRAWRasaurus

iRAWRasaurus

Community Resettler
Member
Oct 25, 2017
2,868
The lack of information in the menu is starting to really annoy me. Like for example, the Stuka B-2 if you pick AT mines, you lose your bombs. You dont find out till you get into a match. The Spitfire mk VB default weapon caliber is what? Sniper rifles doesnt have their range and velocity of bullets as well.

edit: I shouldnt have to go to the wiki to see the Spitfire mk VB has a 20mm Hispano by default. So the spitfire VB 20mm Hispano should also be effective against ground targets as well since the 20mm Hispano for the mosquito FB mentions that ?
 
Oct 26, 2017
856
The lack of information in the menu is starting to really annoy me. Like for example, the Stuka B-2 if you pick AT mines, you lose your bombs. You dont find out till you get into a match. The Spitfire mk VB default weapon caliber is what? Sniper rifles doesnt have their range and velocity of bullets as well.
Yeah, some random upgrade will completely replace your bomb, but then you pick a bomb upgrade and... it lets you have both. Ok game. Imagine if they had made the infantry loadouts like this. Just a weird tree of garbage with no hint as to what it actually does to your class loadout. Who came up with this shit and why does he still have a job?
 

Serpens007

Member
Oct 31, 2017
1,899
When balanced, Rush is good. Flanking routes add a bit of oportunities when your team is at a choke point. I've taken objectives alone in Twisted Steel due to this, while eveyone on the team is on the other objective.

Had some really good back and forth matches yesterday, after my first rounds friday nights weren't so good due to imbalanced teams.

I swear some people don't realize some important stuff. Flanking and demolishing fortifications is crucial as an attacker.

In Devastation you have at least 4 entry points without going to the back of the library. The main entrance is covered by the second floor machineguns while the first floor has fortifications. to the left, there is an entrance to the second floor that's fortified. Destroy that damn thing and you can flank the machineguns opening a path inside. In the second sector, there are actually multiple points to get through, since the back of the church is open to get quick to objective B. Objective A turns into a meatgrinder though, but you can get there from three different points. Third sector is the easiest one for the attackers, objective B is open without fortifications, you only need to be aware of the entrance to the theatre.

Twisted Steel has the first two sectors being super hard for attackers though. Machine gun fire and snipers can get the best of you. That's when the Tank comes and it need to be handled well. You also have a flanking point under the bridge to get to objective A. Once you get through the first sector, the second one turns into another MMG's nest. Tank again is the main tool to get into Objective A, while Objective B is harder since it can be covered in every corner. You need to be agressive. From there, you have a more open path, with flaking routes like the swamp. Smart use of smoke and you're good to go.

Narvik is similar to Twisted Steel in it's first sector, but it's more consistent in it's difficulty. Tank is super important since there are more open places to get killed going to First Sector's Objective B. Objective A in the other hand has some vantage points for the attackers. Second Sector has Objective B pretty much open to flank and take out. Objective A is harder and better defended. Tank and explosives are a must to clear buildings, but overall you need to be aggressive from here on. Smart use of smoke and artillery and you win.


It isn't easy though, defenders have a way of succesfully defend each sector, and again, balancing is the bigger issue here. If the teams aren't balanced, there's no point in flanking since you'll get killed anyway by a sniper not concentrated on the choke points.
 

HotHamWater

Member
Oct 25, 2017
273
UK
The lack of information in the menu is starting to really annoy me. Like for example, the Stuka B-2 if you pick AT mines, you lose your bombs. You dont find out till you get into a match. The Spitfire mk VB default weapon caliber is what? Sniper rifles doesnt have their range and velocity of bullets as well.

edit: I shouldnt have to go to the wiki to see the Spitfire mk VB has a 20mm Hispano by default. So the spitfire VB 20mm Hispano should also be effective against ground targets as well since the 20mm Hispano for the mosquito FB mentions that ?
The AT mines also have a chance to just straight up destroy your own plane if you drop them while diving, as a opposed to dropping them right as you pull up. It's a collision thing.
 

DoubleD

Member
Nov 2, 2017
315
EST
I bought a new slim model this past weekend to replace my OG PS4 and holy smokes, am I happy not to have the jet engine noise every time I play. What a difference. Anyhoo, I got to play some this past weekend and primarily used the Drilling to see the effect of the shotgun changes in this last patch and I gotta say, I’m happy with where they are now. Not OP and the range feels pretty good now. CQC is one shot to the face, which feels awesome every time and at range, I’ve been able to shave off some enemy HP and finish off with my sidearm. Don’t really have any complaints with shotties ATM.
 

Secondspace

Member
Dec 12, 2017
240
Gave Rush another go, fairly flawless run of wins, but it's not got that BC2 thrill. Too many players don't seem to get the mode at all, either hanging back or spending their time fortifying places they shouldn't. I did wonder if including 64 player Rush in Grand Operations has given players a weird idea of how to play the mode.
 

Nemesis121

Member
Nov 3, 2017
3,502
I don't play rush for wins, i just flank for kills and a lot of people do the same, plus none of the assignments said win X amount of games, it's just telling you to play the mode, and it looks like next week is the same gonna see players not playing the objective..
 

Sheepinator

Member
Jul 25, 2018
4,773
It's almost comical playing Rush 64P. Time and again, last objective, I'm about to spawn in and I check the deploy screen... and the entire defense is spread out evenly all over the map. Inevitably followed by sector lost or game lost.
 

EatChildren

Wonder from Down Under
Member
Oct 27, 2017
2,109
The lack of information in the menu is starting to really annoy me. Like for example, the Stuka B-2 if you pick AT mines, you lose your bombs. You dont find out till you get into a match. The Spitfire mk VB default weapon caliber is what? Sniper rifles doesnt have their range and velocity of bullets as well.

edit: I shouldnt have to go to the wiki to see the Spitfire mk VB has a 20mm Hispano by default. So the spitfire VB 20mm Hispano should also be effective against ground targets as well since the 20mm Hispano for the mosquito FB mentions that ?
Yep. Vehicle information is particularly awful and the total opposite of accessible. There's been a few moments already where I've upgraded an aircraft or repair feature and lost something without the game clearly conveying that a change was to occur. It's like they took Battlefield 1's vehicle loadouts/variants and tried to cram it into a cumbersome skill tree. BF1's wasn't great but I'd vastly prefer it to this, with the ability to select a particular loadout style of aircraft rather than have one made redundant in favour of another.
 

Serpens007

Member
Oct 31, 2017
1,899
"most"

Damn it, I want to be excited, why DICE doesn't want me to be excited?


Anyway, yesterday I had some really bad matches of Conquest, horribly unbalanced games with terrible teams. Then I remembered how good the game is when you play with people that knows what they're doing. The team still lost everytime, but I got into a very very good squad. Always sticking together, reviving, giving ammo, riding vehicles, etc. It's like a different game, even with the Team losing, we were on top of the board and made closer rounds.
 

Overflow

Member
Oct 29, 2017
1,622
Wollongong
Really dropped off after hitting max rank and max class rank (remarkably quickly I might add). Game doesn't have the staying power of previous titles and definitely needed another year in the oven.

I'll give Firestorm a go, but it really feels like Apex ate their lunch.
 

SecondNature

Member
Oct 25, 2017
6,295
Hopped back in after a few months. Wanted to try Rush and the new reinforcements.

Rush feels very fun. Very meh in BF1 and BF4, but it actually feels really solid here. Skirmishes feel very personal, you often feel like you move together with squadmates, there's a lot of sneaking to the objective behind houses, etc. and you feel as if your actions matter to the outcome. Seeing lots of great teamwork too, it doesnt feel too chaotic or too boring.

The reinforcements are fantastic. Smoke barrage is EXACTLY what was needed in these tug of war modes. Seeing people push with confidence after a smoke barrage is amazing. And the artillery strike is great, scary af, finally some diverse choices instead of the JB rocket spam end of game. Both of these create such "battlefield" moments.

The game also feels cleaner, but that's probably just placebo.

It's just such a shame that it takes so damn long for them to finish catching up to what shouldve been launch content, because 3 maps for such a fan favourite mode is just bizarre. It's crazy how much better this could have been if they were given more time.

Fans still want the focus to be on new maps as far as content goes and they just seem like they arent going to give us much for the year.

Firestorm seems like their last big chance at marketing this game, and BR games are eaten up so easily by MP fans. I hope they can advertise it well and just get people playing. Free weekend, free 2 play, Apex Legends tie in somehow (buy season pass, get standalone copy of BF Firestorm).

I doubt it though, as they seem to be taking the COD route of it being a core component to spending the $$ to buy the whole package. It also doesnt seem like it will be supported as well as Blackout is either. Im guessing a launch trailer, and then that's that-- they launch it behind the main mode.

I still think this game is great and the best BF since BF3, just wish they could get that attention back.

Also, they need to rebalance these classes. People finally realize how OP Assault it is because it's great at everything. It's pretty nonsense. I dont know what they were thinking giving a class ARs, more health per regen, and anti-vehicle weapons. Id flat out remove the rocket launcher from Assault and give it to Support tbh.
 

Crumpo

Member
Oct 28, 2017
614
Bournemouth, UK
Agree on Support needing to be the anti-vehicle class...Assault being anti-vehicle and personnel is too OP. And it would force Supports to stop proning so much.

It would also be the return to the meta of BF:V, where you would run around with the m60 and rocket launcher!
 

Secondspace

Member
Dec 12, 2017
240
Support getting the rockets would mean rocket spam, on the plus side people would switch from the ammo pouch and you would see crates everywhere.
 

Forerunner

The Fallen
Oct 30, 2017
4,503
San Diego
I'd like them to move dynamite to Recon to give them that saboteur vibe. I mean does Assault really need it? They have plenty of gadgets that go boom.

If I could, I'd just go back to BF 2 classes. They did it right.

 

HotHamWater

Member
Oct 25, 2017
273
UK
Correct me if I'm wrong, but wasn't the original plan for specialisations something like that? Being able to choose to play recon with dynamite as an example. Then it was cut for some reason (I believe they said balance which is pretty hilarious) and now we have the piss weak ones that 99% of people ignore.

+for BF2 specs. Special forces was my shit. C4 the enemies arty and then kill the commander when he gets pissed enough to come and repair them.