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Battlefield V |OT| Band of Brothers and Sisters

EatChildren

Wonder from Down Under
Member
Oct 27, 2017
1,856
So uhm... did DICE really just started to hide the Ping number on screen?
They're definitely still there for me. Australia here.

Firestorm is a mixed bag, latency wise. At the moment the probability of joining a solo match with less than 200 ping seems impossible. Not sure if it's a technical issue, AU solo servers are dead, or they're just so clogged up that I always land in an international server. Either way, ping averages for solo AU are 200 - 350, no exceptions. Squad is a different matter entirely; either I'll get 160 - 250 ping, or I'll land in a local match. And you can feel it. No lag on picking up items, no movement stuttering, satisfying hit detection. The 160 - 250 ping matches are a mess like solo, and I suspect also international servers.

So yeah, I don't know. Battle Royale games all have this issue (PUBG is still more or less fucked in this regard for Australia), but the entire process of matchmaking and queuing needs to be completely overhauled for this genre. Clearer communication of what I'm connecting to, why I can't join immediately (like if I'm waiting to connect to a full server or in process game), and strict region locking options.

It makes me sad because it was fine at launch. First 24 hours were solid as hell. Now solo Firestorm is impossible and unplayable. Squad is a gamble. And I have no idea what the exact issue is or what's being done to resolve it.

This is what stopped me playing PUBG, mind you. For at least 6 months AU servers were fucked, and wait times were literally like....15 minutes per match. No thanks.
 
Dec 12, 2017
216
I almost never quit, even if it's obviously stacked. Last nigh though, all but 3 or 4 of my team on Frontlines decided that they would take up tactical positions either behind or way off to the side of the objective at the first two flags and let the opposing team simply roll over us. There's no point even attempting to carry that sort of team.

I think the shift from flags to m-coms in that mode actually causes poorer players a lot of problems, having a line of sight on to one of those isn't nearly as useful as the other.
 
Oct 28, 2017
2,391
Firestorm matchmaking needs to be like 1000x faster..
From what i have seen last week, it seem to be relatively quick. I've never entered an empty lobby for instance. It's the lobby that takes a long ass time to launch the actual game once it's full. The matchmaking in itself seem to be rather fast.
 
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iRAWRasaurus

iRAWRasaurus

Community Resettler
Member
Oct 25, 2017
2,584
From what i have seen last week, it seem to be relatively quick. I've never entered an empty lobby for instance. It's the lobby that takes a long ass time to launch the actual game once it's full. The matchmaking in itself seem to be rather fast.
Took me over 2 or 3 mins when I first tried on ps4. I cancel and restated and found a match right away. Soo
 
Oct 31, 2017
1,405
They're definitely still there for me. Australia here.

Firestorm is a mixed bag, latency wise. At the moment the probability of joining a solo match with less than 200 ping seems impossible. Not sure if it's a technical issue, AU solo servers are dead, or they're just so clogged up that I always land in an international server. Either way, ping averages for solo AU are 200 - 350, no exceptions. Squad is a different matter entirely; either I'll get 160 - 250 ping, or I'll land in a local match. And you can feel it. No lag on picking up items, no movement stuttering, satisfying hit detection. The 160 - 250 ping matches are a mess like solo, and I suspect also international servers.

So yeah, I don't know. Battle Royale games all have this issue (PUBG is still more or less fucked in this regard for Australia), but the entire process of matchmaking and queuing needs to be completely overhauled for this genre. Clearer communication of what I'm connecting to, why I can't join immediately (like if I'm waiting to connect to a full server or in process game), and strict region locking options.

It makes me sad because it was fine at launch. First 24 hours were solid as hell. Now solo Firestorm is impossible and unplayable. Squad is a gamble. And I have no idea what the exact issue is or what's being done to resolve it.

This is what stopped me playing PUBG, mind you. For at least 6 months AU servers were fucked, and wait times were literally like....15 minutes per match. No thanks.
So it's probably a South American thing, ot something is hiding it in my game
 
Nov 3, 2017
3,314
BFV autobalance after each round too. Maybe not when you select a specific server on the server browser (dunno, i never use that) but on the quick match playlists, it's autobalancing after each round as well. But since there's so much leavers, it fucks everything.
Game doesn't have auto balance, switching sides isn't auto balance, example... if the previous round you were Axis the current round you now Allied and the entire team is moved to Allied it's not randomly scrambled like in BF1, also if it did have a auto balance it would be fixing stuff like 27-8, and to make matters worse it will auto fill up the side with 27 players then look to added more players to side with 8 players, i have seen this shit many times, maybe they have added an auto balance with the Firestorm updates that i don't know off, but then again i have seen after the round 26vs16 2 days ago, went from Twisted Steel to Rottingdam..
 
Oct 28, 2017
2,391
Game doesn't have auto balance, switching sides isn't auto balance, example... if the previous round you were Axis the current round you now Allied and the entire team is moved to Allied it's not randomly scrambled like in BF1, also if it did have a auto balance it would be fixing stuff like 27-8, and to make matters worse it will auto fill up the side with 27 players then look to added more players to side with 8 players, i have seen this shit many times, maybe they have added an auto balance with the Firestorm updates that i don't know off, but then again i have seen after the round 26vs16 2 days ago, went from Twisted Steel to Rottingdam..
Well, i don't know... All i know is in Grand Ops, best squads of the currently winning team are often switched sides between rounds of the same match. Like on a successfull defense on Day 1 Narvik, the best German Squad would be Switched to the British side for the Day 2. And if the Germans are still winning after that, the best German Squad "left" would then be switched for the Conquest round on Fjell of Day 3. It might only happen if there's room on the losing side to fit the squad to be switched but it's still looking like a auto balance to me.

Granted : i haven't played on a Conquest playlist since a good 2 months. So i don't know what happens there.
 
Oct 31, 2017
1,405
Finally had a win with a superb squad last night on Firestorm. Had 4 kills, three of them while gunner in the Tank.

When it works, Firestorm is super fun. But it does kind of suck when you die early and have to watch the match. The bleeding phase shouldn't be like it is
 
Oct 28, 2017
168
Any tips om how to inflict 1000 damage, the last thing to do in the strong Survivor? Map, mode?

It takes FOREVER, makes me want to throw My controller in to the tv....
 
Oct 26, 2017
1,355
Any tips om how to inflict 1000 damage, the last thing to do in the strong Survivor? Map, mode?

It takes FOREVER, makes me want to throw My controller in to the tv....
I guess you need to do 1000 damage in one life ? I'd say playing most map as a tank in conquest makes that pretty easy.
 
Oct 27, 2017
694
USA
I really need to find specific people to play Firestorm with.

Logged in today hoping to get the last few assignments to finish the ToW (already have all the non-firestorm ones complete so I have the skin) but after a few attempts with randoms, I just can't be bothered.

Not a big fan of solo's either.
 
Oct 27, 2017
603
I really need to find specific people to play Firestorm with.

Logged in today hoping to get the last few assignments to finish the ToW (already have all the non-firestorm ones complete so I have the skin) but after a few attempts with randoms, I just can't be bothered.

Not a big fan of solo's either.
You on PS4?

On a similar note, anyone on PS4 playing Firestorm, please post or PM your PSN ID. I'm looking for a squad to play with.
 

elenarie

Developer at DICE
Verified
Jun 10, 2018
1,533
We heard the feedback from the previous chapter, and for this chapter we've tried to provide at least 2 paths towards progressing towards the weekly reward.
One based on the theme of that week, and the other for those players that are not interested in playing that particular theme.

For example, in Weeks 1 and 2, while they were focused on Firestorm in general, progression paths via Domination and Team DeathMatch were also available.
We would like to keep this choice going forward, as we understand that not everyone is a fan of every of our features, and options are always good. :)
 
Dec 12, 2017
216
It's hard for me to fathom, but I think the big streamers are more important than reviews now. They probably have to follow those trends.

This new mode does sound like incursions though, which didn't seem to get any traction at all. I wouldn't be surprised if it's sunk by a load of the incredibly uninterested in winning community being pushed on to it at launch to unlock something.

Bring back Squad Conquest, it worked.
 
Jul 25, 2018
3,841
It's hard for me to fathom, but I think the big streamers are more important than reviews now. They probably have to follow those trends.
For sure. It's such a sweet gig for the top streamers these days. A report said EA paid Ninja $1M to play Apex Legends when it launched, and they likely paid other streamers too. They get paid indirectly by Epic too. The top channels are the most likely to get clicked on at Twitch, and each click is another ad. Then when new content drops, they get paid again.
 
Oct 25, 2017
2,602
Ferndale, Michigan
Man I really wish armor worked like it did in Apex in Firestorm. Let me pick up an enemy vest from a dead body and let me have full amour refresh. Fuck realism and all that.

Lost a solo victory as I was out armor in a 1v3 and after killing 1 of the enemies. I couldn't tell in his loot pile if he had plates or not. His loot was up against a house all stacked on top of each other. I knew where the 3rd was and he knew where I was and I lost the firefight because of this.
 
Nov 8, 2017
196
It's cute that you think these people ever existed.

OT-The scorched earth of Russian farmland would actually make for a good GO setting. It doesn't just have to be Stalingrad. I hope we're getting a Karkhov map later, everyone wants all tanks!
yeah, I'm here, but I stopped treating this as a World War 2 game a long time ago, which is sad but fuck it

didn't you mean the Kursk map though? Kharkov had 4 battles, all of them urban though since it is a city
 
Oct 28, 2017
566
Bournemouth, UK
yeah, I'm here, but I stopped treating this as a World War 2 game a long time ago, which is sad but fuck it

didn't you mean the Kursk map though? Kharkov had 4 battles, all of them urban though since it is a city
Yes, my bad, you are correct. damn you and your historical accuracy...it's moot anyway as you know we won't get either now.
 
Nov 8, 2017
196
Speaking of historical accuracy, I've already mentioned this in this topic, but this shit still baffles me every time.

As a German soldier, in Airborne maps, you jump out of an Allied plane, filled with Allied soldiers, an Allied officer helps you stand up and pats you on the back.

How the fuck this made it up to release, and so many months after, this is still a thing :(
 

RNG

Member
Oct 25, 2017
407
Speaking of historical accuracy, I've already mentioned this in this topic, but this shit still baffles me every time.

As a German soldier, in Airborne maps, you jump out of an Allied plane, filled with Allied soldiers, an Allied officer helps you stand up and pats you on the back.

How the fuck this made it up to release, and so many months after, this is still a thing :(
The German soldier had to bum a ride off the Allies' plane as he was late to the battlefield.
 
Oct 28, 2017
566
Bournemouth, UK
Speaking of historical accuracy, I've already mentioned this in this topic, but this shit still baffles me every time.

As a German soldier, in Airborne maps, you jump out of an Allied plane, filled with Allied soldiers, an Allied officer helps you stand up and pats you on the back.

How the fuck this made it up to release, and so many months after, this is still a thing :(
You are the reason why we don't have any new maps. /s

If you read back through the thread there's a tweet from Dice saying they didn't have the resources to make the German equivalent assets and drop animations, and it was either that or maps. the community voted for the plane. it's in Firestorm so will likely be patched in soon.
 
OP
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iRAWRasaurus

iRAWRasaurus

Community Resettler
Member
Oct 25, 2017
2,584
Speaking of historical accuracy, I've already mentioned this in this topic, but this shit still baffles me every time.

As a German soldier, in Airborne maps, you jump out of an Allied plane, filled with Allied soldiers, an Allied officer helps you stand up and pats you on the back.

How the fuck this made it up to release, and so many months after, this is still a thing :(
One of the devs didn’t feel like the ju52 was a “high” priority. They actually had a vote to see if it’s worth adding. Anyways the ju52 is in game for firestorm currently.
 
Oct 25, 2017
2,888
Speaking of historical accuracy, I've already mentioned this in this topic, but this shit still baffles me every time.

As a German soldier, in Airborne maps, you jump out of an Allied plane, filled with Allied soldiers, an Allied officer helps you stand up and pats you on the back.

How the fuck this made it up to release, and so many months after, this is still a thing :(
I mean, if you want historical accuracy, then weapons should be locked to their respective armies. No one wants that, we just want to have fun.

Historical accuracy, that's what Post Scriptum is for.
 
Oct 27, 2017
603
Man I really wish armor worked like it did in Apex in Firestorm. Let me pick up an enemy vest from a dead body and let me have full amour refresh. Fuck realism and all that.

Lost a solo victory as I was out armor in a 1v3 and after killing 1 of the enemies. I couldn't tell in his loot pile if he had plates or not. His loot was up against a house all stacked on top of each other. I knew where the 3rd was and he knew where I was and I lost the firefight because of this.
Totally agree with your point about the armor. Really frustrating to pick up armor from a body and then fumble around in the loot pile looking for plates.
 
Oct 26, 2017
789
I mean, if you want historical accuracy, then weapons should be locked to their respective armies. No one wants that, we just want to have fun.
Speak for yourself. It would provide an opportunity for asymmetric design. And it would let you deduce when you've been flanked by weapon sound. The original COD and BF games were better for it IMO.
 
Speak for yourself. It would provide an opportunity for asymmetric design. And it would let you deduce when you've been flanked by weapon sound. The original COD and BF games were better for it IMO.
Although I would like to see more historical accuracy myself, I’m ok with different factions having the same weapons. And you can hear the different factions banter in their respective languages, so that in combination with the minimap/footstep should give you a good idea who’s near you.
 
Mar 18, 2019
661
I mean, if you want historical accuracy, then weapons should be locked to their respective armies. No one wants that, we just want to have fun.

Historical accuracy, that's what Post Scriptum is for.
One thing is historical accuracy, another is historical realism.

You break any immersion with shit like that. And by the way British used German weapons and vice versa. In some case tanks as well.