Then don't? I've already had my fill of Frontlines prior to this Tides of War so I'm skipping it. I'll buy the gun later.
To be fair that's in a 49 min Frontlines game : https://battlefieldtracker.com/bfv/gamereport/origin/1094334558363989952?handle=elyetisMy goodness, 41 kills with that bad boy in one match? Equally as impressive is that you got 41 kills with only 90 shots, that's a 45% kill rate per shot. That's incredible lol. They are getting nerfed though. They are so OP yet I've only been killed by them maybe 5 times somehow. Guess not everyone knows about them.
Finally patched your rock.Nice, the rock at the E flag on Fjell is getting some love in the upcoming patch. That's all I needed to see ❤️
This is my problem with Frontlines. Defenders have a clear advantage when pushed back. I'm not sure if it's a distance issue on some maps, the timer starting too quickly not allowing the attackers enough time to advance, or a gameplay mechanic missing from BF1.
Leads to a very boring back and forth. I've been on a ton of teams where they just setup on the flag they just caught since they know it's coming back.
Which is where Kingdom Hearts III comes into play! I've uninstalled until the battle royale patch which I figure will be one of the last major updates and then I thought I'd give it another shot.That's totally valid, but I was more like "this game is totally fine as it is now but I would rather wait for the new and shinier version thats right around the corner and play something else in the meantime".
All the assignments have hidden unlocks. You can basically get them done just with 60 kills i think. No headshots in objectives bullshit. I'm not good enough to do that at the higher levels and I got full gold for a couple gunsI'll never finish it's shitty assignments thought, headshots on Self-Loading Rifle, why ?
The game is stale, the weekly progression achievements indicate that the "Lightning Strikes" is going to go into March, and there is a chance that the Greece map isn't even out next month :( 4 fucking months between single map releases...
The tank destroyers are coming at the end of the chapter, cosmetics still MIA.
I never really looked into it, but why are these prone n00bs always laying on their back?
Is it to mimic downed players or something?
A bit yes. But more so because the back prone clips more often to the ground than the regular prone, so there's a chance they'd be "half-buried" into the ground.
And also because it's kinda cool to shoot between your legs ?
There was a new map in December BTW. But I get what you mean.The game is stale, the weekly progression achievements indicate that the "Lightning Strikes" is going to go into March, and there is a chance that the Greece map isn't even out next month :( 4 fucking months between single map releases...
The tank destroyers are coming at the end of the chapter, cosmetics still MIA.
For DICE's own sanity probably, which seems fair enough to me?Why do we have to wait for the console certification on PC ? The game is not even crossplay.
no sneak peak at the next game breaking bug!Why do we have to wait for the console certification on PC ? The game is not even crossplay.
I think it must be very frustrating for more casual players, if you play a lot you start to see people more easily and you know where to look. More people than normal are using the prone in a random spot tactic in this game. The fast TTK, the visibility and the removal of spotting were obviously going to cause it to happen.Visibility is not optimal that's for sure, but i don't entirely get the complaints regarding prone players. There is a minority camping prone somewhere on the battlefield. Those players are usually bad and because of that they have to be prone all the time waiting for an enemy to pass just to get that one kill. It's a cheap scrub tactic nothing more really.
I'd be prone all the time on a real battlefield lol.
Snipers would be the usual reason people would be discouraged from lying down, but the strength of Assault has made decent Recon players much less common. Lots of the people playing the class seem completely oblivious to the spotting tools. The backwards and forwards to get ammo for the spotting flare is more work than fun as well.
For sure. I hate the wording that DICE uses. Greece should be in the ToW that starts in March, so to me, that could mean release it at the end of that ToW which will last however long. Also its Greece, so a single map or location and more than one map. I only wonder that cause Norway, France, eta is a location but each has 2 maps.If they don't deploy a new map in March, it will be 4 months between the Panzerstorm and Crete.
But this could just be me hoping for the best. It will prob just be a single map...
-Fix visibility
-Disable the bipod when on your back.
-Give LMGs and MMGs a movement penalty (movement speed and make it so they go prone slower, so they can't dolphin dive).
-Reduce accuracy while moving.
Are you folks joking, have ya'll actually tried diving with an MMG or LMG and deploying? Because the bipod does not deploy instantly. In any situation like that you guaranteed to die first trying to deploy.
I'm waiting for visibility fixes. I expect to be playing again in 6 months to a year...A bit off-topic, but am I the only one that doesn't have a desire to play when I could rather wait for a new patch that is imminent?
Some people don't get that the Tanks should have infantry support. I know I'm not the best tank player in the game (or of the better), but several times it happens that you're driving with the tank, and no one tries to defend it. Last night I was playing in Hamada with the Tiger I since the enemy were using Staghounds and Valentine tanks. Point captured and everyone in the team rush to the next objective as enemy players stealthly crawl among them. I spot them for my squad. Supress them. My teammates just keep going. Then I get wrecked as I got surrounded by enemy assault players since the Tiger isn't fast enough to get away safely.